Pineapple said: Additionally, if it's still possible, it would be lovely if you could send me the excel spreadsheet. |
Good, send me your email adress then by personal message.
Pineapple said: Additionally, if it's still possible, it would be lovely if you could send me the excel spreadsheet. |
Good, send me your email adress then by personal message.
theprof00 said: Last year, by week 3, the lowest score was 143. This year, it is 167. That is nearly a 20% increase in variance over last year, and that's just based on THIS week, since we are still using unadjusted numbers. I'll bet that the lowest adjusted score this year will be at least 40% higher than last year's winner. |
Well VGC did make a massive adjustment this year, it wasn't as radical last year. Also this year is hard to predict. Kinect's impact is starting to fade, Wii U will steal sales, and in general generation 7 is dying. I thought Halo 4 would still help 360 substantially, and Wii sales would improve better with the holidays and the Just Dance 4 bundle, but I guess I was wrong. I'm following PS3 well though.
3DS and Vita should be the only ones doing well, but 3DS isn't getting that much software support outside of Japan (In Japan it's killing it), and Vita's exclusives so far haven't been as good as expected.
What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results
non-gravity said: Our procedure is as follows: We stick to the original numbers until January at which point the winner are declared on the original numbers. This is more fun than having weekly adjustments throwing everything off. Also in January we can start looking at the final numbers and a final winner is declared after all adjusments, this will probably be done in October of next year before the new Countdown. My Excel sheet allows me to easily switch between Original and Final numbers. Looking at the adjusted numbers now yo_john117 won both weeks. |
So you don't move with the adjustments? That seems to be a bad policy. I'd think you'd stick to the newer numbers as that would be more accurate logically. Then call the game at the end of January when all possible adjustments are likely to have been made.
:/
EDIT: I really have to suggest you only use adjusted numbers. I simply makes zero sense to use something that is knowingly wrong. You already keep both anyways, what's the issue?
superchunk said:
So you don't move with the adjustments? That seems to be a bad policy. I'd think you'd stick to the newer numbers as that would be more accurate logically. Then call the game at the end of January when all possible adjustments are likely to have been made. :/ EDIT: I really have to suggest you only use adjusted numbers. I simply makes zero sense to use something that is knowingly wrong. You already keep both anyways, what's the issue? |
Firstly this has been the procedure for as long as I'm participating. It is the nature of VGChartz that numbers can change every week. Just before the arrival of week 10 numbers everything up to that point can be thrown off in all directions. As a weekly game for 10 weeks I'd say it's more fun to not have your results wiped out every week.
The end of January numbers probably aren't accurate either. For the third Quarter results VGChartz made an adjustment after 7 to 8 weeks after the end of the quarter. This is why we'd typically wait with the final numbers until past the FY results in May/June. That's not to say I can't show you results based on adjustments much earlier, just not every week. I am not checking weekly for any adjustments, but I can show them to you now if people want to see them. When I looked last week many jumped up to 10 places
It's good to be critical though. Again you can have a copy of my Excel sheet just fine.
These are the changes when taking account of all adjustments. Edit: These are outdated now.
Change | Rank | New | New | Old | Old |
4 | 1 | yo_john117 | 185 | jadakiss1217 | 167 |
10 | 2 | benji232 | 235 | Pineapple | 171 |
-1 | 3 | Pineapple | 237 | Chark | 174 |
-1 | 4 | Chark | 241 | darkjonnyx | 185 |
-1 | 5 | darkjonnyx | 242 | yo_john117 | 195 |
13 | 6 | think-man | 251 | non-gravity | 196 |
6 | 7 | Conegamer | 273 | theprof00 | 223 |
9 | 8 | superchunk | 273 | Luthor | 226 |
-8 | 9 | jadakiss1217 | 278 | BHR-3 | 249 |
11 | 10 | Veknoid_out | 294 | Mr. Average | 253 |
-5 | 11 | non-gravity | 302 | SaviorX | 254 |
-5 | 12 | theprof00 | 312 | benji232 | 255 |
-5 | 13 | Luthor | 333 | Conegamer | 270 |
-3 | 14 | SaviorX | 360 | italo244 | 285 |
-5 | 15 | Mr. Average | 382 | Carl2291 | 287 |
-7 | 16 | BHR-3 | 393 | pezus | 302 |
7 | 17 | AlphaCielago | 409 | superchunk | 315 |
9 | 18 | spurgeonryan | 419 | Michael-5 | 319 |
15 | 19 | ClassicGaming | 425 | think-man | 319 |
-5 | 20 | Carl2291 | 426 | skeezer | 336 |
-7 | 21 | italo244 | 427 | Veknoid_out | 339 |
-4 | 22 | Michael-5 | 440 | jonop | 356 |
5 | 23 | POE | 443 | # Toddifer | 358 |
-8 | 24 | pezus | 452 | AlphaCielago | 371 |
-5 | 25 | skeezer | 467 | fedfed | 409 |
-3 | 26 | # Toddifer | 467 | enrageorange | 427 |
-2 | 27 | fedfed | 476 | spurgeonryan | 450 |
1 | 28 | pokoko | 498 | POE | 482 |
-7 | 29 | jonop | 508 | pokoko | 482 |
-4 | 30 | enrageorange | 547 | Pavolink | 520 |
0 | 31 | F0X | 613 | F0X | 521 |
0 | 32 | Farsala | 660 | Farsala | 551 |
-3 | 33 | Pavolink | 663 | ethomaz | 558 |
-1 | 34 | ethomaz | 675 | ClassicGaming | 578 |
1 | 35 | ROBOTECH | 807 | the2real4ma | 676 |
-1 | 36 | the2real4ma | 810 | ROBOTECH | 727 |
0 | 37 | Proclus | 920 | Proclus | 790 |
0 | 38 | weaveworld | 1021 | weaveworld | 948 |
0 | 39 | menx64 | 1039 | menx64 | 1032 |
Even with the adjustments I lose one position... bad bad bad.
Seems like @non-gravity will have a lot of work this 2012 edition lol.
Wow such nonesense. PS3, X360 and Wii are back up again.
I might as well show full results on adjusted numbers tomorrow. Scratch that.
Original is what we've been working with. Yesterday is including all adjustments until yesterday. Today is including all adjustments up to this moment. These are data for the first 3 weeks
PS3 | 1 | 2 | 3 |
Original | 298,399 | 316,495 | 276,693 |
Today | 269,026 | 254,221 | 294,985 |
Yesterday | 261,753 | 249,524 | 276,693 |
X360 | 1 | 2 | 3 |
Original | 258,456 | 425,815 | 354,206 |
Today | 215,316 | 357,217 | 421,203 |
Yesterday | 215,316 | 329,107 | 354,206 |
Wii | 1 | 2 | 3 |
Original | 75,21 | 89,852 | 91,443 |
Today | 63,186 | 84,44 | 123,216 |
Yesterday | 61,44 | 69,934 | 91,443 |
3DS | 1 | 2 | 3 |
Original | 301,578 | 412,683 | 462,381 |
Today | 269,608 | 373,099 | 408,208 |
Yesterday | 269,608 | 384,303 | 462,381 |
Vita | 1 | 2 | 3 |
Original | 59,326 | 60,331 | 89,653 |
Today | 58,37 | 59,306 | 89,653 |
Yesterday | 58,37 | 59,306 | 89,653 |