Kresnik said:
NightDragon83 said:
Free Radical with a sequel to Timesplitters that fans have been clamoring for, then odds are they're both alive and kicking today.
|
I feel like people still don't fully understand what went on with Free Radical. If you get chance, read the Eurogamer article I linked earlier in the thread.
Now, no doubt Haze's lukewarm reception and average sales didn't help things for FR. Absolutely no doubt. There was another massive factor at play here though, namely Star Wars Battlefront 3. I think they'd been developing it for about 2 and a half years before LucasArts pulled the plug on a nearly complete product. Without any way of making any money back from that game, it put them in a really precarious position.
Also, I think it's pretty hard to say that Timesplitters 4 would have kept them in business. Don't get me wrong - Timesplitters is my favourite first-person-shooter series ever and I would have loved to have seen Timesplitters 4. But Future Perfect managed less than 500k sales across 3 platforms:
http://www.vgchartz.com/gamedb/?name=timesplitters%3A+future+perfect&publisher=&platform=&genre=&minSales=0&results=200
Those are genuinely really awful figures, no two ways about it. There would be no guarantee that T4 would have done any better. And if it had bombed like FP did with the increased development costs, that would almost certainly have spelled the end of Free Radical.
|
I think TS4 would done very well because of the FPS boom experienced during this generation, coupled with online multiplayer now being fully realized for console gaming after going through some growing pains the previous gen. TS3 had the misfortune of being released late in the cycle last generation with little attention or fanfare, and being overshadowed by much bigger games like Halo 2. Like one of the posts after this one said... Haze on PS3 alone outsold TS3 which was released across all 3 platforms last gen, so I have no doubt that TS4, which would most likely have been on PS360, would have done very well for itself.
And you're right about SW:BF3 being a big factor. I totally forgot about that, but I didn't know the game was under development for so long before LucasArts pulled the plug. I always thought it was under the rumored/planning stages and never materialized passed that point, because nothing was confirmed and we never saw any actual footage of it until it got leaked out years later.
On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.