Some games just have a maximum amount of appeal. Especially more "enthusiast" games like this one.

Monster Hunter: pissing me off since 2010.
From Software "going to multiplatform" was a good decision? | |||
| Yes | 97 | 56.40% | |
| No | 61 | 35.47% | |
| I don't know | 14 | 8.14% | |
| Total: | 172 | ||
Some games just have a maximum amount of appeal. Especially more "enthusiast" games like this one.

Monster Hunter: pissing me off since 2010.
DigitalDevilSummoner said:
im probably gonna get banned (again) for this but anyway: if this is your 2 cents people, then some of you are seriously devaluing the currency. you are deliberately turning a blind eye to the fact the game could have expanded its gamer base, simple as that but no you have to defend your platform of choice. i don't care about the sony brand, i care about the damn game itself and this effort that was 3 damn times the production of Demons Souls did not do that, it did not expand. you put some hardware company above gaming and that is the worse kind of fanboyism |
people are fanboys because they think it is good for a developer to go multi-plat to have a much bigger potential market for the next potential games (which could be no more game or 20 more games) instead of staying always with the same smaller base. (or like nikkom said, have an own ip then which they can do what they want with and don't have to wait until sony wants a new game of sony's ip)
and they only say that to defend their platform of choice (nikkom has not even an xbox if i'm right)and not because they could have another opinion as you have, which has maybe nothing to do with platforms?
DigitalDevilSummoner said:
im probably gonna get banned (again) for this but anyway: if this is your 2 cents people, then some of you are seriously devaluing the currency. you are deliberately turning a blind eye to the fact the game could have expanded its gamer base, simple as that but no you have to defend your platform of choice. i don't care about the sony brand, i care about the damn game itself and this effort that was 3 damn times the production of Demons Souls did not do that, it did not expand. you put some hardware company above gaming and that is the worse kind of fanboyism |
?? Are you high?? are you even answering my post?







Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)
| Squilliam said: Do we even have proof that the sales are accurate? Game sales for smaller titles hasn't always been accurate. |
That's the only we have
.
I say it was definitely a good idea. The PS3 version of Dark Souls alone is tracking above Demon's Souls in all regions. Add in the X360 sales and it's clear that it was a good decision. Obviously being a multiplat didn't affect the PS3's version's sales because, as I said, it's tracking above Demon's Souls in all regions, by itself.
| DigitalDevilSummoner said: time, why dark souls has no such advantage, why the minuscule (1.67 - 1.64) difference in sales doesn't justify the marketing and porting costs especially considering this is a far bigger production, we have explained what was demon's souls selling points. |
Uhh no. Dark Souls has only been out for a year. It's going to be over Demon's Souls by at least 300k in the end. It's not giong to be a miniscule difference.
Demon's Souls sold ~3k last week.
Can it reach 2m LT???
a game going multiplatform wouldn't make the audience on the original console not get the game... staying on ps3 would have meant even less sales so this thread is pointless.
| crissindahouse said: maybe you should compare the sales for the same time after release? because then it is 1.67 million for dark souls against 426k for demons's souls. dark souls for ps3 sold in 53 weeks what demon's souls sold in 121 weeks. |
Yep, this is the only statistic even worth mentioning. Dark Souls was a much greater success, and it's not even close to being done selling. It'll no doubt break 2M, and I wonder how far beyond that for lifetime sales. 2.5M? 3M?

TheShape31 said:
Yep, this is the only statistic even worth mentioning. Dark Souls was a much greater success, and it's not even close to being done selling. It'll no doubt break 2M, and I wonder how far beyond that for lifetime sales. 2.5M? 3M? |
to be honest, that 426k was my first post in this thread where i forgot that releases between different regions had a huge timegap for demon's souls. but it's still a big difference.
the only useful number is using the demon's souls numbers from now and wait until the different regions have dark souls as long on the market as they have demon's souls now but taht will still take some time. then we will have dark souls at maybe 2.5 million (if you would also count pc which we can't)
or we use the dark souls numbers from now and compare them with the demon's souls numbers after the same timeframe of the different regions which i already did but digitaldevilsummoner didn't like it so we have to wait like 2 years from now^^
| crissindahouse said: demon's souls against dark souls after same timeframe: |