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Forums - Nintendo - Nano Assault Neo Offscreen Gameplay Video [demonstrate screen switching]

foxtail said:
curl-6 said:
TomaTito said:

Just a port of the 3DS game, but...

Is this confirmed?

Some info on the game from Shin'en: - http://wiiu.nintendo-online.de/news/...o-assault-neo/

· not a port of the 3DS version, but is set in the same universe
· 2 player mode
· can be played on Wii U GamePad
· some new game modes
· great new scoring system
· online rankings
· energy system instead of one hit deaths
· buy new items with credits in the shop between levels

Panama  said:
Reminds me that I'd love to see a Trauma Center game on the Wii U.

Question is touch screen or motion controls.. or maybe switch between both on different levels.


Your link...it goes nowhere.......



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sorry, fixed link - http://wiiu.nintendo-online.de/news/10823/erste-screenshots-infos-zu-nano-assault-neo/



foxtail said:

sorry, fixed link - http://wiiu.nintendo-online.de/news/10823/erste-screenshots-infos-zu-nano-assault-neo/


Excellent. The beatuy of 20% power.



Official website up:
http://www.nanoassaultgame.com/neo/


New trailer:
http://www.youtube.com/watch?v=etgOmyJgyGs

Also, confirmed to run at 60fps with one player on the TV screen and a second on the gamepad.



curl-6 said:
Official website up:
http://www.nanoassaultgame.com/neo/


New trailer:
http://www.youtube.com/watch?v=etgOmyJgyGs

Also, confirmed to run at 60fps with one player on the TV screen and a second on the gamepad.


60 FPS. Thats what I'm talking about.



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I'm definitely going to get this game once it's out (and I have a WiiU).
Looks awesome!



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Manfred Linzner, CEO of Shin'en, just did an interview on the game:

http://www.ntower.de/index.php?page=Report&reportID=190

"Well, right now, the Wii U is the strongest console with a lot of potential for the future. You should not forget, that the Wii U GPU is from a different generation than the ones from the current competitors. Because of that, there are many new ways of approaching things. Which, on the one side, are easier to implement than special hybrid solutions that are currently used on the other consoles, and on the other hand, which brings with it a much better performance. In cooperation with the generous working storage you have unbelievable possibilities. You should not forget that you need developers who can actually max out the potential of a console. And with teams like Retro Studios and EAD, Nintendo has an unbeatable advantage."

"We've got big plans for Wii U. The success of Nano Assault Neo will obviously influence our future projects"