FromDK said:
superchunk said:
Chark said:
superchunk said: Nope would not want. |
At all? Why not, not considering price?
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It would be expensive, uncomfortable, unproductive to local multi-player, and a general pain in the ass.
Holodeck or bust.
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When nintendo do this.. it will be on the upad tec.. but without buttons and touch.. It will be a "series" like GH, buzz and singstar.. but more cheap than the rockband set.. This will happend..
And a Gamer headphone. whit a (i think) light screen in front issent uncomfortable..
2 players (wii u supports two upad) can play same time.. (or online whit other). and people in the room can watch the play on the tv.. Thats pretty simple.. (and the price will be like 150-180$ for one headset and a presentation game)
Chark@ There are a lots of signs.. and as i said.. wii u is prepared.. can send the picture.. and do you saw the bird demo and street demo.. When you get wii u (if you do) try to hold the upad fixed in front of the head.. and look around.. thats VR..
And it will happend,, but nintendo is playing it safe.. and are not making wii u a "vr consol" but wait a litle, and make it a choise insted.. i'm sure.. but wait and see..
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There are signs then for every company. I have played Zombie U and loved it, the 360 asymetrical gameplay is great but in its current capacity it isn't a substitute for a headband. They can make one sure, but so can anyone. I'm pointing out Sony's capability of doing it, whereas is the PS4 is a powerful gaming device it will be more ideal for this use, mainly because of the size of the display in something like the 3D personal viewer in large it will take advantage of more powerful hardware. The Wii U is powerful but graphically at something like a 750' display it might not look that great, or maybe it will I haven't had a chance to wear one to play a game with, and it also might not matter if the experience is good and fun.
Anyway, regardless of what others are doing, the 3D personal viewer with a little more tech and an improved Move would create a great virtual reality experience.