Slimebeast said:
the2real4mafol said: I don't agree, they should make game difficulty that is playable by new players and hardcore players a like. I hate games that are notoriously difficult, but games that are too easy are kinda boring. There need to find a balance in difficulty to keep things interesting |
I know what you mean but ultimately there is no such thing. There is no balance that fits all players. Some players plain suck while some are gaming Gods and there's everything in between.
Either you make several difficulty levels (99% of games) or you accept that the game will not attract players of all skills (1% of games).
Assassin's Creed tries to attract the large masses by being very easy and forgiving, but it will bore the people who love a challenge.
Dark Souls attracts people who love a challenge but scares away the rest.
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Assassin's creed may be easy to play, but they have done stuff to make it harder. If you played Brotherhood or Revelations, you would know that you have to complete a few extra objectives to get a full synch, but if you fail those, you only get half synch. It's lets you complete the game, if you are a new player but if you want a bit of the challenge, you will work for it.
While, games like Uncharted and Halo cater quite well with difficulty levels, which are very hard on their highest difficulties but easy on their lowest difficulties. It's better than it used to be in the 90's i say, with games like Mario being hard (it still is!)
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