Slimebeast said:
archbrix said:
Slimebeast said: Batman will not run in native 1080p, that I am sure of. It's exactly like TheShape31 says, a rumor and misunderstanding. Batman and ACIII could be upscaled to 1080p on the Wii U (we will see, but I kinda doubt it) but that's not the same thing as rendered (native) 1080p and obviously not as good looking. |
Could you please explain to us how you're so sure of this?
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First of all, native 1080p requires about twice the GPU power compared to 720p and we know that Batman Armored edition already has other image enhancements which also burden the GPU. And having PS360 games in mind as a reference, we must also remember that the Wii U controller features additionally demands some GPU power.
So all in all this would require a GPU that is at least 2.5x the power of a PS3 or X360. Now I do believe the Wii U's GPU speed is in that ballpark, but I would be extremely surprised to see this be accomplished this early in its lifetime, by a lazy third party developer porting a one year old game.
And finally, the Eurogamer graphics guy couldn't detect anything suggesting 1080p in his analysis of Batman on Wii U.
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As you said, the GPU is in the ballpark and WiiU has 3x the RAM as the current HD consoles. Yes, the controller is being utilized, but it's not like the full game is being displayed on it and the TV simultaneously.
The "year old game" point is probably the most valid IMO, but in your response to HappyS above regarding the "one vague statement", Nintendo has made sure that devs and publishers keep quiet concerning their WiiU games.
Bottom line is, I'm certainly not declaring it will run in native 1080p. The Nintendo rep could very well have meant "upscaled". I'm saying that given all of the factors that we've heard, it's possible that it could... so you can't be sure that it won't.