Soundwave said:
Chark said:
Soundwave said:
Andrespetmonkey said:
Mmmfishtacos said: The uninformed in the tread is astounding. If you think COD and AC wont push systems your only fooling your self, sure they wont push 5-10 million consoles but they will give it a very nice bump. |
To play devil's advocate, COD and AC did nothing for PSP, and AC: L is launching on the exact same day as AC3 meaning all the attention will be on that.
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Yup. Even Nintendo I think is going to have this problem a little bit, I don't think NSMB2 is going to sell what it may normally would have because NSMB U is going to cannibalize some of its sales. Only the most hardcore Mario fans will get both, most people will end up choosing one or the other I think.
For CoD/AC these types of audiences, it's not even going to be a contest. Playing on a 50-inch screen with their friends, better graphics, non-spinoff ... easy choice.
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The vast majority of people don't have 50 inch screens and you can play with friends on the Vita the same way since most don't play locally.
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I'm talking about the community of CoD players on XBLA/PSN for the "real" CoD. Most of those people aren't going to be there for the handheld version, which isn't even the same game. It's a spin-off outsourced to a totally different studio.
And realistically, if you're the CEO of Activision how much money/effort are you seriously willing to spend on a game for a system with a userbase this low? It ain't getting anywhere near the budget and probably doesn't have anywhere near the same level of talent the "real" version on the PS3/360 (Wii U?) do.
I'd be surprised if AC or CoD on Vita are anywhere near as good as the console counterparts.
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Well Ubisoft is pulling all the stops with AC3:Liberation, it's aparent in everything that's been released on that game and everything they've said about it.
CoD...well I don't know but a secondary studio can't be all that bad, really CoD isn't a game requiring the highest of talents, it's basics are already set in stone and they could be using the same engine and code as some of the other CoD's are using. I'm sure their talent consulting resources are super abundent and Activision has a ton of money to dedicate, which I think they should since they could stake their claim on a new generation of hardware in a realm they previously didn't have strength in. They have a lot to gain by making a knockout title and the Vita has everything their console games offer their customers, online multiplayer, graphics, dual analog, cross game chat. These are things that make a great online game like CoD great. Even if it's Nihilistic they have experience with Resistence Burning Skies which suffered from polish in the background, enemies dissapearing isntead of decaying/dissolving/something. The first person view in that game and the control scheme was very nice and I wouldn't be suprised if its shortcomming were do to spliting their staff onto the upcoming CoD game and lack of financial support from Sony(resistence franchise is retiring). CoD could be the game that has the full service FPS experience, hopefully that deadline doesn't do damage, but we will find out at Gamescon because that will be the best place to let that beast run loose.