JWeinCom said:
o_O.Q said:
JWeinCom said:
o_O.Q said: i see this statment getting thrown around a lot in the context of nintendo but i can't really take it seriously when the highlight of their show was mario games that have changed very little over the course of 20 years and pikmin that again seems to be more of the same
JWeinCom said:
However, it's a bit discouraging to see one of the biggest companies in gaming settling for a derivative title instead of working to create something innovative and unique.
|
i see this statment getting thrown around a lot in the context of nintendo but i can't really take it seriously when the highlight of their show was mario games that have changed very little over the course of 20 years and pikmin that again seems to be more of the same
First off, there is a difference between building upon your own successes and trying to leech of of others.
Second of all, there is nothing wrong with building on your successes, as long as you are also looking for new things as well. Nintendo has a history of basically creating genres. Mario Kart begets Crash Team Racing, Mario Party begets Crash Bash, Wii Fit begets Your Shape, Wii Sports begets Sports Champions, Smash Brothers Begets Playstation All-Stars, Brain Age begets a whole slew of mental training games, and so on so forth. You mentioned Pikmin as a sign of Nintendo's lack of creativity, but how many franchises out there are really like it? How many games like Kid Icarus Uprising are out there? Are there a ton of games out there like Luigi's Mansion, or Paper Mario? Project P-100?
And that's really what seperates the two companies. Sure, Nintendo tries to capitalize on their successes, but they're also continually creating new genres, exploring new ideas, creating new ways to play, and so on so forth. Sony on the other hand tends to try and capitalize on market trends. For all of their polish, games like Uncharted 3 and Infamous 2 add precious little in terms of novelty or innovation. Games like Everybody Dance and Sports Champions are poor attempts to follow in the footsteps of other companies.
With few exceptions (Little Big Planet and Heavy Rain stand out) Sony doesn't strive to innovate. Playstation All Stars is not an abberation, it is part of a pattern. Sony is continually looking to their rivals and accordingly, they frequently finds themselves scrambling to catch up to market trends. If they continue this pattern, it's hard to see them ever regaining the commanding lead they once had in the gaming industry.
Oh, and why I would care about this game is simple. Like most people on VGChartz, I'm a pretty passionate gamer, so I'm naturally interested in the direction of the three major companies who play a huge role in shaping the future of the industry ^_^.
|
i fail to understand how you can try to lable luigi's mansion and kid icarus uprising as being ever so unique and write off infamous 2 as having little novelty or innovation... what is so differentiating about those games?
"You mentioned Pikmin as a sign of Nintendo's lack of creativity, but how many franchises out there are really like it?"
thats like me asking how many franchises out there are like flower or steel batalion
the fact of the matter is that every company has its own unique titles not just nintendo and that you're trying to imply that that isn't so is amsuing imo
"With few exceptions (Little Big Planet and Heavy Rain stand out) Sony doesn't strive to innovate"
yeah... but somehow the 50th 2d mario is innovation
nintendo has shown their new console off for 2 years now and i struggle to see anything new or innovative being released by them for it
sure you could look at nintendoland but imo if this game can be called a copy of smash then nintendo land is a watered down copy of playstation home
edit : btw if you knew more about gaming history then you would know that wii fit, wii sports etc type games were done on the eyetoy long before the wii was released and even before that on other platforms
that you try to claim that the wii was the originator for these types of games is again imo laughable
|
Did I say at any point that New Super Mario Bros is innovative? If you want to have an intelligent conversation about this I'm game. If you want to shove words in my mouth and try to trap me with strawmen arguments, than, with all due respect, I have no interest in talking to you.
As for Luigi's Mansion and Kid Icarus, name some games that are similar to those titles. Every company does have some unique titles. But, some have a whole lot more than others. Sony is one with relatively few, especially when you consider that they're one of the 3 biggest companies in the industry.
As for Infamous, while I like the series, there is not much difference between Infamous and other open world super hero epics. Spiderman 2/3/Web of Shadows, and Incredible Hulk Ultimate Destruction immediately come to mind.
Nintendoland is not really like Playstation Home at all. It's a minigame hub, and I think that the idea of assymetrical gaming is very unique and appealing. I love the concept of the Wii U allowing multiple players of varying skills play the same game yet have a different experience. I think the idea of using the Wii U integrating social features into even singleplayer games is a great idea. Of course, it waits to be seen how these features will be implemented.
I assume in terms of Eyetoy stuff, you're referring to Kinetic, which was kind of a half baked excercise program that revolved around punching orbs. It was kind of a neat idea, but it wasn't fleshed out as well as it should have been, and the technology wasn't really there.
That's the difference between Wii Fit and Smash Brothers All Stars. Wii Fit wasn't the first exercise game, but it did new things. Implementing the balance board, keeping records of weight and balance, it's incredibly friendly UI interface, etc.
In conclusion, did Nintendo create motion controlled games? No. Did they revolutionize the concept, put their own spin on it, and popularize it? Yes. Has Sony done the same with the Party Brawling genre? Absolutely not.
|