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Forums - Gaming - Need help, trying to determine the size of games by generations or console - List Updated

PS1 could use editing I think. Simply because if you go to playstation store on PS3 the FF games are over 1 gb of space to download.



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Kyuubi Ricky SSJ2 said:

I know that the 3DS and Vita can both go up to 8GB but no game has used that much yet.

For the original DS it was 8mb - 512mb.

Are you sure, according to this site so far it's 4GB?

http://www.nintendo-gamer.net/2012/04/27/just-how-much-space-do-nintendos-games-take-up/



masschamber said:
no nes games were ever 4KiB, the smallest, Galaxian, was 8 KiB
2600 2KiB to 32 KiB average was probably 8 KiB maybe 4 KiB
5200 8 KiB to 48 KiB (bounty bob strikes back is the 48 KiB game) average game was probably 16 KiB
colecovision 8Kib to 32 KiB again average was probably 16 KiB
Atari 7800 32KiB to 144 KiB (only Alien Brigade and Crossbow (I think) were 144KiB)
(I use mode for averages in this case, think it is the best measure of central tendency)
Neo Geo 2.75 MiB to 89.5 MiB, not sure about the average size.

According to Wikipedia:

The size of NES games varies from 4 KiB (Space Invaders) to 1 MiB (Metal Slader Glory), but 128 to 384 KiB was the most common.



Gilgamesh said:
Kyuubi Ricky SSJ2 said:

I know that the 3DS and Vita can both go up to 8GB but no game has used that much yet.

For the original DS it was 8mb - 512mb.

Are you sure, according to this site so far it's 4GB?

http://www.nintendo-gamer.net/2012/04/27/just-how-much-space-do-nintendos-games-take-up/

Yeah so far it is 4GB but it is possible to get 8 GB in the future:

http://www.nintendoworldreport.com/news/24569



Gilgamesh said:
Kyuubi Ricky SSJ2 said:

I know that the 3DS and Vita can both go up to 8GB but no game has used that much yet.

For the original DS it was 8mb - 512mb.

Are you sure, according to this site so far it's 4GB?

http://www.nintendo-gamer.net/2012/04/27/just-how-much-space-do-nintendos-games-take-up/

"Cards for the Nintendo DS (NTR-005) currently range from 64 megabits to 4 gigabits (8–512 MB)"

It's 4 Gigabits, not bytes.

http://en.wikipedia.org/wiki/Nintendo_DS_Game_Card

It also mentions there that cards for the 3DS are currently 1-8GB (that's byte) in size.... (but games didn't have to take it all up... apparently launch game data was 2 GiB, which is 256MB)



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well, I know N64 had 64 MB cartridges for some of the smallest games, also some PSone games surpassed one gigaByte (4 CDs is more than 1GB)



Stefl1504 said:
well, I know N64 had 64 MB cartridges for some of the smallest games, also some PSone games surpassed one gigaByte (4 CDs is more than 1GB)

N64 carts were 64MB max.... early games were 4MB so N64 games were 4-64MB

CD-ROMs have 700MB of space... so 4CD games could theoretically be 2.8GB (of course that won't be the case, as each disc will have to have copy protection and other stuff on it, so I suspect any games that were large enough to warrant 4CDs were more like 1.5GB.

GC discs were 1.4GB limit... take out the extra stuff and I suspect the max limit for game content is a little over 1GB per disc.



TWRoO said:
Stefl1504 said:
well, I know N64 had 64 MB cartridges for some of the smallest games, also some PSone games surpassed one gigaByte (4 CDs is more than 1GB)

N64 carts were 64MB max.... early games were 4MB so N64 games were 4-64MB

CD-ROMs have 700MB of space... so 4CD games could theoretically be 2.8GB (of course that won't be the case, as each disc will have to have copy protection and other stuff on it, so I suspect any games that were large enough to warrant 4CDs were more like 1.5GB.

GC discs were 1.4GB limit... take out the extra stuff and I suspect the max limit for game content is a little over 1GB per disc.


I was under the impression that the biggest N64 cartridge was 512 MB... lol



Stefl1504 said:
TWRoO said:
Stefl1504 said:
well, I know N64 had 64 MB cartridges for some of the smallest games, also some PSone games surpassed one gigaByte (4 CDs is more than 1GB)

N64 carts were 64MB max.... early games were 4MB so N64 games were 4-64MB

CD-ROMs have 700MB of space... so 4CD games could theoretically be 2.8GB (of course that won't be the case, as each disc will have to have copy protection and other stuff on it, so I suspect any games that were large enough to warrant 4CDs were more like 1.5GB.

GC discs were 1.4GB limit... take out the extra stuff and I suspect the max limit for game content is a little over 1GB per disc.


I was under the impression that the biggest N64 cartridge was 512 MB... lol

I thought it would be at least 256MB to be honest.  I've done a little googling on the matter and it seems that the largest was indeed 64MB.  That means Capcom did one hell of a job getting Resident Evil 2 down from 2 CDs on the PSX to a 64MB cartridge for the N64.




I've noticed that VIta games are as low as under 100 MB for download only titles, are as low as 600 to 800 MB for smaller retail titles, have a peak size of 3 to 4 GB, and tend to hang between 1 and 2 GB.