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Forums - Nintendo - Should Zelda games have voice acting?

 

Should Zelda games have voice acting?

Yes!! reading is boring! 32 24.81%
 
Yes, but keep Link silent forever!! 60 46.51%
 
No, it will destroy the franchise!! 37 28.68%
 
Total:129

I'm not opposed to it. I like how spoken dialogue was handled in Xenoblade and I'd like Zelda's voiceovers to be handled in that way (i.e. voice acting during cutscenes w/ ordinary NPC chatter during gameplay being just text).

Of course, Link shouldn't be voiced.

But all other characters, including Zelda, Ganondorf, or whoever the villain may be should be fully (and appropriately) voiced.



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I do not think the franchise needs voice acting.

If it has voice acting, it should be in a nonsense language like ICO/Shadow of the Colossus, so that even after the voices are recorded the lines can be changed as the game demands.

Edit: No dialogue for Link, but that should go without saying.



I don't mind either way, I think Nintendo always made a good case staying with the 'traditional' text boxes. But I also wouldn't mind if they'd also include voice acting for everyone who isn't Link. This includes Gibberish-speak.



No way. It has done fine without it. If it ain't broke, don't fix it.



Japanese voice acting is fine... Problem is I absolutely hate English voice acting. If it's handled like the FF series then hell to the no. If it's handled much better, then yes maybe but not for Link



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kopstudent89 said:
Japanese voice acting is fine... Problem is I absolutely hate English voice acting. If it's handled like the FF series then hell to the no. If it's handled much better, then yes maybe but not for Link

You think this is fine because (I assume) you can't understand Japanese and can't tell if pronunciation or acting is naturalistic is not

That's one of the benefits of nonsense languages.

On a related note, though: we should always, always have to press A to advance dialogue in Zelda. Never give me dialogue that will keep going while I stop to fix myself a drink.



Khuutra said:
kopstudent89 said:
Japanese voice acting is fine... Problem is I absolutely hate English voice acting. If it's handled like the FF series then hell to the no. If it's handled much better, then yes maybe but not for Link

You think this is fine because (I assume) you can't understand Japanese and can't tell if pronunciation or acting is naturalistic is not

That's one of the benefits of nonsense languages.

On a related note, though: we should always, always have to press A to advance dialogue in Zelda. Never give me dialogue that will keep going while I stop to fix myself a drink.


Not only that.. the emotion in Japanese voice acting is there. English ones seem reaaaallly plane and fake... and honestly cheap :P



kopstudent89 said:


Not only that.. the emotion in Japanese voice acting is there. English ones seem reaaaallly plane and fake... and honestly cheap :P


I am not goign to have this line of conversation now

I am done



Khuutra said:
kopstudent89 said:


Not only that.. the emotion in Japanese voice acting is there. English ones seem reaaaallly plane and fake... and honestly cheap :P


I am not goign to have this line of conversation now

I am done


Fair enough!



I would rather like it how they're doing it in Xenoblade, where they only talk during what amount to cutscenes (there are no pre-rendered scenes in Xenoblade), and everywhere else it's all text.



Monster Hunter: pissing me off since 2010.