RolStoppable said:
The sticker system is going to remove the Flower Points entirely and most likely also the Badge Points which in turn reduces the RPG elements quite a bit. At least the "1" on the bottom screen suggests that there could be several pages of stickers at your disposal later on in the game, but I fear that this game will have severe balancing issues just like Super Paper Mario. Or maybe the battle systems works more like Baten Kaitos, so you basically arrange a deck of stickers that replenishes once it's empty. This would add a welcome tactical note and could actually work well. Still though, why not expand the sticker system to Mario and a partner? |
I think the partners will be stickers too, you use them in certain ocasions outside battles (probably story driven or secrets) and in battles at will - one use and you'll have to replenish it, in different ways maybe like you described.
So, to me there'll be common stickers, probably everywhere for you to collect, like the trailer shows and special stickers, like that big fan, that frog suit, or like one use partners (like a chain chomp to help you in battle)
Flower power can be substituted by a bigger sticker sheet. And badge power, well, there can be stickers for badges too, it's possible, the system would work exactly the same.











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