By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Las of Us & Halo 4 Raise the Bar for Console Graphics.

o_O.Q said:
ZaneWane said:
some are easily impressed by linear and quick time event

from what i saw the halo demo was far more linear with chief running down a narrow path and the last of us beginning in a wide open area outside then progressing to a fight inside and i don't know if you have poor eyesight or not but i saw no qtes from either demo

the first level of most halo games is very narrow and linear that introduces players to the gameplay, enemies, and weapons. I believe only halo reach had a wide open initial level. Fully expecting most of the campaign to be in huge set pieces like halo reach, especially considering 343 industries said themselves the levels will be bigger than anything we have seen in previous halo games.

Anyway the last of us obviously has the advantage due to the ps3 being more powerful, but if halo 4 ends up looking as good as the demo showed, and has the giant levels of previous halos, that will be very impressive, much more so than crysis 2 or killzone 3 for example. But I have a feeling halo 4 will not look as good as that demo, similar to how uncharted 3 looked significantly worse than its e3 demo. I hope I'm wrong but I have yet to see a console game look anywhere near as good as that halo 4 demo that has huge sprawling levels. 



Around the Network
CGI-Quality said:
enrageorange said:
o_O.Q said:
ZaneWane said:
some are easily impressed by linear and quick time event

from what i saw the halo demo was far more linear with chief running down a narrow path and the last of us beginning in a wide open area outside then progressing to a fight inside and i don't know if you have poor eyesight or not but i saw no qtes from either demo

the first level of most halo games is very narrow and linear that introduces players to the gameplay, enemies, and weapons. I believe only halo reach had a wide open initial level. Fully expecting most of the campaign to be in huge set pieces like halo reach, especially considering 343 industries said themselves the levels will be bigger than anything we have seen in previous halo games.

Anyway the last of us obviously has the advantage due to the ps3 being more powerful, but if halo 4 ends up looking as good as the demo showed, and has the giant levels of previous halos, that will be very impressive, much more so than crysis 2 or killzone 3 for example. But I have a feeling halo 4 will not look as good as that demo, similar to how uncharted 3 looked significantly worse than its e3 demo. I hope I'm wrong but I have yet to see a console game look anywhere near as good as that halo 4 demo that has huge sprawling levels. 

Uncharted 3 looked "far worse" than the E3 demo? Good thing that thought process wasn't contagious either!

don't get me wrong, uncharted 3 is currently the best looking console game period. But the e3 demo made it look like it was much, much, better looking than uncharted 2, and that just wasn't the case with the final game.



CGI-Quality said:
kain_kusanagi said:
Panama said:
I think Beyond impressed me the most graphically, the character models were very uncanny valley.

They're all also a good example that we really don't need new consoles at least for another year or two. Sure they run at 720p and 30fps but they still looked stunning. Smoke and mirrors never hurt anyone in videogames.

The "uncanny valley" is a bad thing. And I totally agree that Beyond, just like Heavy Rain, lives right at the bottom of the Uncanny Valley. The facial animations are good, but they made the mistake of going for realism instead of style. Unlike Naughty Dog, Quantic Dream failed to realize that a little artistic abstraction helps keep humans from looking like creepy fake people. Beyond has sharp graphics but the faces reach for realism and then fall into the uncanny valley.

Since the game has no AI, no complex physics, no open world exploration, or any of the CPU heavy overhead of a real game, you'd think they wouldn't ruin the only thing the game engine is doing. But just like Heavy Rain the people look creepy. I don't know of computers will ever be able to simulate the human face. Even movies haven't been able to do it right yet, Tron Legacy tried and failed. Instead of trying to do 100% realistic faces and then falling into the uncanny valley. Quantic Dream should do what Naughty Dog does, 80% realism 20% artistic license. I made up those percents, but you get the point.

Too many unknowns to call a final judgment on 3EYOND. We have no idea about exploration, AI, physics or any of that because we've heard next to nothing on game-play. As far as The Uncanny Valley is concerned, in Heavy Rain is was an issue (though a small one - since the game was so widely praised by gamers and critics). 

Still, I'm not going to debtae about this game's characters versus Heavy Rain (although almost anbody you talk to will tell you 3EYOND's characters look far better). I'm just glad Quanitc doesn't do what Naughty Dog does, because they offer something Naughty Dog doesn't in their games (whether for better / worse is subjective anyway). And looking closely as Ellen Page's character in the game, I didn't get that same feeling of "creepy" that I got with Heavy Rain and many other games that go for a realistic style.


Quantic Dream said the "gameplay", if you can call it that, will be much like Heavy Rain. Meaning it will be a QTE filled choose your own adventure movie. That leaves pretty much all system resources fro graphics. If you don't think it looks creepy, good for you, but I can't stand it. I like the techonology that was first used in LA Noir, but until we have machines that can truly render photo realism I think devs shouldn't try. For example Ellen Page's character looks like Ellen Page but it doesn't look alive like Ellen Page. It looks like a lifeless thing trying to pretend to be Ellen Page. You don't get that feeling playing other games that use artistic style isntead of going for reality. Look at Star Wars 1313 or Watch Dogs. Those games look great and have both realistic and artistic people. They don't look creepy at all. Quantic Dreams should just go into live action movie making since that's what they are trying to do. Instead of rendering a "realistic" character that looks like a puppet of Ellen Page they should just hire Ellen Page and make a real movie. I think it would be better too since like Heavy Rain it's not even going to be a real game.



The Last of Us AND Beyond look infinitely better than Halo 4. 

That is all.



Gamer_of_the_Year said:

The Last of Us AND Beyond look infinitely better than Halo 4. 

That is all.

infinitely is a rather strong word. I think the words you are going for are they are more impressive but I'm a huge sony fanboy so...



Around the Network
enrageorange said:
Gamer_of_the_Year said:

The Last of Us AND Beyond look infinitely better than Halo 4. 

That is all.

infinitely is a rather strong word. I think the words you are going for are they are more impressive but I'm a huge sony fanboy so...

I think the word you guys are looking for is "different". They look different than Halo 4. They all look good.

Halo 4o is big and open. Last of Us is linear and focused. Beyond is QTE choose your own adventure. They all have different things going on so they have different system resource needs. Halo has so much sandbox type stuff going on it's amazing it can look so incredible.

This thread is missing Star Wars 131 which looks absolutely incredible and better than anything I've ever seen in real time gameplay. Watch Dogs looks almost as good too.



CGI-Quality said:

"Off-topic though, so PM if you'd like to continue."

 

Nah, we don't have anything more to say. We disagree and that's fine.



Gamer_of_the_Year said:

The Last of Us AND Beyond look infinitely better than Halo 4. 

That is all.

lighting is better in halo as example. halo will have many more effects and more going on at the screen. if you don't count that as graphics, you may be right, if count all things which should be count as graphics, it is (what we saw yesterday) in my opinion very much personal preference with maybe a little advantage for last of us but not a big advantage.



Halo 4 looks good, just not up there with ps3 exclusives..



 

mM
Millenium said:
Aldro said:
Millenium said:
Lol at some, TLOU may become king, but Halo 4 definitely beats Killzone 3 on a technical front.



Did I say technical front or "single character model front"?

Please Just wait until the game is out and DF etc did their analysis before you try to put it down with a one-liner picture.

Killzone may look good, but it lacks physics, open space etc in so many places.


Too bad Digital Foundry still puts Uncharted 1 above most 360 block busters visually and technically.. and killzone 3 mopped the floor with crysis 2..



 

mM