o_O.Q said:
from what i saw the halo demo was far more linear with chief running down a narrow path and the last of us beginning in a wide open area outside then progressing to a fight inside and i don't know if you have poor eyesight or not but i saw no qtes from either demo |
the first level of most halo games is very narrow and linear that introduces players to the gameplay, enemies, and weapons. I believe only halo reach had a wide open initial level. Fully expecting most of the campaign to be in huge set pieces like halo reach, especially considering 343 industries said themselves the levels will be bigger than anything we have seen in previous halo games.
Anyway the last of us obviously has the advantage due to the ps3 being more powerful, but if halo 4 ends up looking as good as the demo showed, and has the giant levels of previous halos, that will be very impressive, much more so than crysis 2 or killzone 3 for example. But I have a feeling halo 4 will not look as good as that demo, similar to how uncharted 3 looked significantly worse than its e3 demo. I hope I'm wrong but I have yet to see a console game look anywhere near as good as that halo 4 demo that has huge sprawling levels.











