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What would you rate Halo 4?

Perfect 10 103 45.78%
 
9.5 - 9.9 28 12.44%
 
9 - 9.4 40 17.78%
 
8.5 - 8.9 5 2.22%
 
8 - 8.4 12 5.33%
 
7.5 - 7.9 5 2.22%
 
7 - 7.4 6 2.67%
 
6.5 - 6.9 1 0.44%
 
6 - 6.4 2 0.89%
 
Spartan IV 8 3.56%
 
Total:210











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Wow just realized i hadnt posted in here yet. Anyways GOTY for sure!



^Yeah me to. I don't know what to think yet. I am interested but I know changes can totally kill a game for me =p. Excluding firefight is a big deal for me, I have spend around 7 days gametime (almost 150 hours) in that gametype so yeah hope spartan ops will be worth it.



 



trasharmdsister12 said:

Negatives
- Lower Shields: From the multiplayer footage I've seen it looks like they've sped up the gameplay through the reduction of damage  a player can take. It's still not at extremely low levels such that it's "first seen, first killed" but the longer and more tactical battles is something I've always felt set Halo apart from the majority of recent shooters and a lot of encounters look to be incredibly shortened.

 

yeah one of the most important reasons i love halo so much. i would even prefer to need maybe one shot more with as example the dmr but less? ohh god please not!



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trasharmdsister12 said:

My take on everything I've seen so far:

Positives
- Production values: The graphics and sound have definitely been a focus of 343. Sound effects pack a punch, voice acting is timed to perfection and the visual flair and sheen added to everything really helps put you in Chief's boots.
- More chatter between Chief and Cortana: This beckons back to the first game in the series where Cortana was constant discovering the world and updating you as you found new places. It really helps engage you in the process of discovery.
- Living world: I don't know if anyone else noticed the string ray looking animal near the top of the screen early in the gameplay demo but touches like that really help flesh out a bizarre new world and give it some identity. I hope to see more of that as it was really only done in early levels of Reach (the first level and the night level).
- Spartan Ops: I'm glad that they decided to at least replace Firefight with a co-operative mode. Spartan Ops looks like it will be a great time with buddies and I might even feel compelled to buy DLC's (I've only ever bought 2 pieces of DLC on consoles and they were on sale - and never on PC) for it if they decide to go that route.

Negatives
- Linearity: The demo itself seemed to function much like the initial levels of the Halo games of yesteryear in that it was mostly linear to introduce you to various gameplay mechanics. I wouldn't be surprised if this section of demo doesn't even make it into the game and was solely created to introduce things like the thermal visor and new enemy (and weapons) during their brief SP E3 showing. Having said that, I've stated my fear that 343's goal to make the latest entry more cinematic might come at the cost of some of the openness and scope of the level design. My fear isn't fully justified as I haven't seen a whole lot of the game but what i have seen so far doesn't aid in mitigating it either. 
- Soundtrack: Yes, it does convey the more serious tone that they want to take with the series and it is good quality music but it just isn't memorable. It's a lot like what I think of Uncharted's music - it fits the bill and is fun to listen to while playing the game but it doesn't have that extra special something like the soundtrack of TES, Halo, Zelda, SoTC, or AC2 that really gets your heart and emotions going.
- Lack of Firefight: It remains to be seen if Spartan Ops can fill the void that removing Firefight will have on my interest in the game. So far it looks almost up to the task but Firefight was seriously my favourite game mode of Halo since ODST.
- Lower Shields: From the multiplayer footage I've seen it looks like they've sped up the gameplay through the reduction of damage  a player can take. It's still not at extremely low levels such that it's "first seen, first killed" but the longer and more tactical battles is something I've always felt set Halo apart from the majority of recent shooters and a lot of encounters look to be incredibly shortened.

So there you have it. Some good and some bad. I'm a heavily single player focused player (with a huge love for co-op modes) so the lower shields isn't as big an issue to me as something like linearity or lack of firefight (in fact it isn't even close to the importance), but I thought I'd share all that I noticed and maybe describe something that someone else couldn't quite put their finger on in their own analysis. Nevertheless, I'm feeling better about Halo 4 than I ever did about Reach so it looks like 343 is taking some steps in the right direction.

The bolded can also be applied to your second negative about the soundtrack.



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

Some of us should get together on LIVE when the game releases, we'll make the VGC Spartan Ops group



trasharmdsister12 said:
Millenium said:
Some of us should get together on LIVE when the game releases, we'll make the VGC Squirtan Ops group

I agree!


Woah, I'm down if the group, besides me, is comprised of all chics. Squirters FTW!



I LOVE paying for Xbox Live! I also love that my love for it pisses off so many people.

trasharmdsister12 said:

- Lower Shields: From the multiplayer footage I've seen it looks like they've sped up the gameplay through the reduction of damage  a player can take. It's still not at extremely low levels such that it's "first seen, first killed" but the longer and more tactical battles is something I've always felt set Halo apart from the majority of recent shooters and a lot of encounters look to be incredibly shortened.

To me it looked like the shields are like Halo 3. In Halo 3 all it took was 4 shots from the BR to kill you and Halo 4 looks to be about the same. Plus the people we saw playing Halo 4 MP in those vids above sucked so bad and just ran in the middle of all the combat where usually there'd be more than one person firing at them.



@thrash: You sly bastards. I only dig it when girlz talk about that :P