superchunk said: Better AI = harder game Better Hyrule = larger no loads between areas seamless Better Cities/castle = see above more people interaction assassin's creed like (without climbing and stuff) Better dungeons = bigger no loads more depth and mosters Better environment = depending taste, I'd like to see more contrast between over and under worlds and realistic visuals Better controls = i really like the move to realistic sword play, but its not perfect and the menu system just plain sucked... wii u can easily fix all of that Voices = wtf, I'm tired of reading. Link can still be silent. I want to continue with a 60 to 80hr game but at the same time refine and perfect all the little things. I want zero zelda/metroid like areas having to load. open world entirely. |
Zelda has had load times since the NES version, how do you figure that's going to change now?
I guess they could stream the world as you move through it, but this is Nintendo, come on
And I can think of a few easier (better?) ways to increase difficulty than "better AI"