amp316 said:
DanneSandin said:
amp316 said:
What does a U look like to you? It looks like you are turning around and walking from something, right? This is what a U turn is.
This means the Wii U is meant to be the anti-Wii. Mark my words.
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Well, duh =P They've said they're going after the core gamers - the opposite demographics as the Wii ended up with, so in that regard you're totally right; they're making a U-turn, but why keep the "Wii" at all in there, if they're so embarassed by it?
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That'a good question. I've been trying to make heads or tails of most of the things that Nintendo have done the last couple of years and have trouble understanding anything that they do. This just adds to my confusion.
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It's quite simple really. Except for the Wii (and I mean ONLY the Wii) no system has ever had the mass market consumer dive in en masse right off the bat. Not the NES, not the SNES, not the PS1... not even the DS. And the reason for the PS2's remarkable instant success was due to Sony having pretty much every core gamer in the bag at its launch, in addition to DVD playback. Nintendo knows that much of what makes the WiiU stand appart (1080 graphics and more powerful tech) is not going to persuade many mass market consumers immediately, as these aren't the things that attracted them to the Wii. Nintendo also knows that these same consumers will not be buying a NeXtBox or a PS4 at launch, either.
Therefore, Nintendo is (wisely, IMO), targeting the core gamers early on; the ones who early adopt, typically spend more on games, and who actually are apt to consider a NeXtBox or PS4 at launch. As the system comes down in price and gains a robust library of titles, this is when WiiU can prioritize on courting the mass market, much like the DS did, which wasn't a mass market monster until over a year after its launch... and we all know how that worked out for that system.
That said, Iwata stated in a recent interview the importance of evergreen titles that will lead to Nintendo's growth early on as well, despite the whole "depth over width" philosophy. So as long as Nintendo doesn't ignore the mass market entirely in the beginning, I see great possibility for the future of WiiU with this strategy.
*I'm actually in the process of making a thread on this very subject, so you just got the chance to debate it early. :)