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Forums - Gaming - Firefall developer: "Consoles, I believe, are dead"

Eurogamer

The humble home video game console and the traditional publisher-led model that supports it is on its last legs, so says Firefall creator and former World of Warcraft lead Mark Kern, with developer-centric free-to-play titles waiting in the wings to replace them.

Speaking in an interview with Eurogamer earlier this week, the Red 5 Studios CEO argued that the free-to-play model offers developers much more room to flex their creative muscles, rewarding gamers with more innovative gameplay experiences than risk-averse AAA console publishers can hope to offer.

"The model is transitioning away from these big boxed games where you're pouring hundreds of millions of dollars into a title, to these sorts of games that don't count on the distributor," he told us.

"They don't need the distributor to succeed, so a lot more money goes into the game rather than to marketing and you get to grow organically with your players. And as there's no barrier to entry for players you can start to compete on fun instead of marketing, which is really the area that we as developers should be in.

"We should be competing on the strength of our ideas and the fun of our gameplay, not the IP, or the license behind the title, or the size of the marketing push."

Kern went on to cite both the death of the middle-tier game and big publisher's relentless hire-and-fire cycle as signs that the traditional boxed model is, as he puts it, "broken".

"Look at the symptoms. Look at the fact that there's no middle ground anymore," he posited.

"You're either an indie game or you're a massive AAA, IP-backed sequel with derivative gameplay that's rehashed over and over again as it's the only safe bet you can make when you're spending hundreds of millions of dollars.

"The failure is that there's no middle ground. All the games in the middle that could have been made but have been squeezed out and we've seen all these independent studios get closed down over the last few years.

"The other troubling symptom is this wave of lay-offs we have after every product launches," he continued.

"People say 'Oh, that's normal, Hollywood does it all the time.' Well, it's not normal. It's a symptom of your business being broken.

"In Hollywood they work on contract - it's very different. They expect only to work from A to B. In games, these big publishers are hiring swathes of people expecting to have jobs long-term but then lay them off at the end of a project because it doesn't quite deliver. This is unsustainable."

As he sees it, this duly paints a depressing picture for the future of home consoles.

"It takes billions of dollars of investment to create a console and then you have to milk it for five to seven years in order to get your money back," he explained.

"I think the model is broken. You keep making these bigger and bigger bets and what that forces you to do is play it safer and safer. And if you play it safer and safer with your gameplay, people will get tired of the crap you're serving. When that happens, they get bored and they will leave. And you haven't fostered any of the middle ground innovation and new ideas that you need to tap into next.

"So something has to change. Consoles, I believe, are dead."

According to Kern, the future lies with mobile and PC, where developers can grow their audience by keeping prices down and focusing on creating new experiences.

"Isn't it ridiculous that you can buy these fantastic games on iPad, but then you get a publisher like Square Enix charging an astronomical price for an old game port? They just don't get it. They don't get that we have to lower the barrier for entry.

"You have to compete on fun as you no longer have a lock on distribution. Big publishers can no longer rely on the fact that they're the only ones that can get distribution for their titles. We have to compete on different things now, and get back to fun and innovation."

When asked whether he believes the three platform holders can turn things around with the next generation of console hardware, Kern offered little cause for optimism, arguing that organisations the size of Microsoft or Sony just aren't nimble enough to effectively move with the times.

"The problem is, even if they're aware of the issues, there's so much inertia that it's really hard to change," he replied.

"I'll go out and say it; even if the heads of these big organisations do get it - which is questionable to begin with - being able to turn on a dime when everybody's salaries and bonuses are vested in the old business models is a very difficult thing to do.

"I think they're at severe risk right now of being trumped by Apple, by Google, by Facebook. Look at indie games. Look at Riot Games and League of Legends. They have more users than World of Warcraft does. That's crazy. And they don't have a publisher.

"Who needs publishers any more? I certainly don't. I couldn't care less about them at this stage."

Perhaps unsurprisingly, Kern has no plans to bring Firefall to PlayStation 3 or Xbox 360, although he revealed that Red 5 did get a version of the game running on consoles a couple of years ago.

"Why would we? I don't see that [platform holders] see how free-to-play can fit into their model and the fact that they're royalty revenue share is not set up to take advantage of these types of games.

"There's no incentive for me to be on console. I'm more interested in getting onto the Mac OS or even iOS in some form. That's what's more interesting to me."

Red 5's bold, bright shooter, neatly touted by Kern as "like 300-player Borderlands", is currently in an ongoing, ever-expanding beta. You can request access over on the official Firefall site.

http://www.eurogamer.net/articles/2012-05-02-firefall-developer-consoles-i-believe-are-dead

 



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Just like how TV killed movies!



Salnax said:
Just like how TV killed movies!

It would have had it not been for those pesky kids!

 

Really tho, movies get a near yearly head start on content. If movies came out the same time on both... theaters would die off.



As long as Nintendo continues to make games, and Sony and M$ are both battling hard to stay right with them, consoles aren't going anywhere.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

"I'm more interested in getting onto the Mac OS or even iOS in some form."

Just lost what little credibility he had.



 

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I think in time that the consoles are going to be built into the TV. Look at what smart TVs can do now. I bet in a few years you could have everything need for an Xbox720 or PS4 built into a TV. The problem is they will still need to make consoles for those that don't have the architecture of one of these game systems built in.



But I don't think consoles will die in the near future.



I would say that boxed home console titles are the one type of media that's best-positioned to resist the downloadable model, because of larger file sizes than books or movies (not TV shows due to volume), and because video games can give you renewable entertainment in a way that no other form of media can. If anyone can resist the inevitable demand of the Piracy wave that's in the process of knocking the retail cost of all media to nothing, boxed video games are it.



Monster Hunter: pissing me off since 2010.

RolStoppable said:
Salnax said:
Just like how TV killed movies!

First you need to understand the context. This guy doesn't talk about Nintendo, because there's a rule that Nintendo doesn't count.

So what he says in his context is absolutely correct. Sony's and Microsoft's business models are broken.

The Wii would have been a means to fix/prevent this problem that was in the making, but the video game industry rejected it.

oh do explaing lol I"m interested in the insight into this if there is any



"Why would we? I don't see that [platform holders] see how free-to-play can fit into their model and the fact that they're royalty revenue share is not set up to take advantage of these types of games.

ummm Dust 514 and CCP just jumped up and slapped the fuck out of his logic

Sony and MS are NOT the same beast, like at all.....