The question is, if a DS games can challenge a 3DS Mario Kart game, does that mean the mario kart series is weak?
If you answer no, then that reasoning also applies to 3D Mario.
The question is, if a DS games can challenge a 3DS Mario Kart game, does that mean the mario kart series is weak?
If you answer no, then that reasoning also applies to 3D Mario.
happydolphin said:
You'd be very shocked to know that's not true. It can last for decades. Ask the very alive Star Wars trekies and their following generations. Also, Mario, atari T-shirts had their fair share of spotlight in the world of Antic grunge:
Also remember, alot of the folks who bought this game for their kids had played this earlier in their lives, and SMB was a staple game and part of pop culture both in the US and in Japan. The one that's really shocking in all this is Europe. The fact that NSMB sells so well over there is really a shock. That could be a good argument for the intrinsic value of Mario 2D if you will. Take it as a gift. |
You know I didn't mean that literally. =^/
| theprof00 said: Perhaps we are missing something else regarding mario though. Perhaps, the reason why we haven't seen another 2d mario is because Nintendo hasn't seen enough demand for it. Surely, that long period in between SMW and NSMB played to their benefit, but what if releasing too many 2d marios will simply dilute the sales of each one? If Nintendo were to make more 2d marios, would your example above of a 5 year old 2d mario outselling a new 3d mario still work? |
Super Mario Bros. - 1985
Super Mario Bros. 2 - 1988
Super Mario Land - 1989
Super Mario Bros. 3 - 1990
Super Mario World - 1991
Super Mario Land 2 - 1992
Super Mario All Stars - 1993
Super Mario All Stars plus World - 1994
| noname2200 said:
You know I didn't mean that literally. =^/ |
I didn't
So, what did you think of the Europe argument? Did you see how much better NSMB did in Europe compared to SMB?
That's a good argument for your side of the debate:
| Pos | Game | Platform | Year | Genre | Publisher | North America | Europe | Japan | Rest of World | Global |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Super Mario Bros. | NES | 1985 | Platform | Nintendo | 29.08 | 3.58 | 6.81 | 0.77 | 40.24 |
| 2 | New Super Mario Bros. | DS | 2006 | Platform | Nintendo | 10.39 | 8.59 | 6.44 | 2.80 | 28.23 |
happydolphin said:
I didn't That's a good argument for your side of the debate:
|
Whoah, what an increase in sales! It's almost like half of Europe was not part of the free market in 1985, isn't it? 
happydolphin said:
I didn't That's a good argument for your side of the debate:
|
It's a data point against nostalgia, but I have a hard time believing that mere nostalgia played a role in such sustained sales in any region, not just in Europe where the NES and SNES were both anemic. Nostalgia might explain the initial sales, but after a few weeks, let alone over half a decade later, I can not give that explanation any credence. This is especially true when a second 2D Mario came out a few years later and itself sold over 25 million (and counting). One would think that the nostalgia itch would have been scratched years ago.
UncleScrooge said:
Whoah, what an increase in sales! It's almost like half of Europe was not part of the free market in 1985, isn't it? |
So much for nostalgia hey? 
Rol your argument is nonsense, you are comparing a game for a console with 17m install base with another one with 151m userbase, also you could compare SM64DS with NSMB instead, that would be more realistic and not biased.
RolStoppable said:
In the late '80s and early '90s Nintendo basically released one 2D Mario game each year across the systems NES, Gameboy and SNES. All games sold well, more than any 3D Mario game ever accomplished. As for your other question, learn how to read a graph. NSMB did not outsell SM3DL like you suggest. What would happen if Nintendo released more SMB games would be that the latest one of them would definitely outsell a new 3D Mario game, because SM3DL already has a hard time competing against an almost six years old game. Demand for 2D Mario games is high and it never disappeared. Nintendo just stopped making them, so people couldn't buy these games anymore. Games that do not exist cannot sell. |
What I'm saying, since they release a 3d mario every year, is what would happen if they released a 2d mario every year? Surely SM3DL wouldn't have toruble selling against a game with 4 successive iterations, eh?


RolStoppable said:
I said I expect a minimum of intelligence. |
Can you stop talking to yourself? You're creeping me out.
| DieAppleDie said: Rol your argument is nonsense, you are comparing a game for a console with 17m install base with another one with 151m userbase, also you could compare SM64DS with NSMB instead, that would be more realistic and not biased. |
More accurately, he's comparing the 2012 sales of a 2006 game to the 2012 sales of a 2011 game.
Also, he can't compare NSMB sales with SM64 DS sales with that chart.
Read the chart again, then read his post again.