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happydolphin said:
noname2200 said:

"Nostalgia" doesn't last  for six years.

You'd be very shocked to know that's not true. It can last for decades. Ask the very alive Star Wars trekies and their following generations.

Also, Mario, atari T-shirts had their fair share of spotlight in the world of Antic grunge:

 

Also remember, alot of the folks who bought this game for their kids had played this earlier in their lives, and SMB was a staple game and part of pop culture both in the US and in Japan. The one that's really shocking in all this is Europe. The fact that NSMB sells so well over there is really a shock. That could be a good argument for the intrinsic value of Mario 2D if you will. Take it as a gift.

You know I didn't mean that literally. =^/

theprof00 said:
Perhaps we are missing something else regarding mario though.
Perhaps, the reason why we haven't seen another 2d mario is because Nintendo hasn't seen enough demand for it. Surely, that long period in between SMW and NSMB played to their benefit, but what if releasing too many 2d marios will simply dilute the sales of each one?
If Nintendo were to make more 2d marios, would your example above of a 5 year old 2d mario outselling a new 3d mario still work?

Super Mario Bros. - 1985

Super Mario Bros. 2 - 1988

Super Mario Land - 1989

Super Mario Bros. 3 - 1990

Super Mario World - 1991

Super Mario Land 2 - 1992

Super Mario All Stars - 1993

Super Mario All Stars plus World - 1994