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Forums - Gaming - FPS: High or Low Time to Kill (TTK)?

 

Do you prefer high or low TTK?

High TTK 40 63.49%
 
Low TTK 23 36.51%
 
Total:63

I hate long TTK and I hate generic fast TTK, but I absolutely love the way battlefield does it. The game is built around squad gameplay, and I find the medic's role to be a great balance to the fast TTK.

What I like about the fast TTK is that it makes the game rely on a different kind of skill than long TTK games. The "real" fight in the game is everything you do up until the point you and your enemy press the trigger. And even after that point, it's not always necessarily said and done. I've pumped out bullets at a number of guys only to have them turn around and headshot me with 2-3 bullets and I fall to the floor, and I've also done the same to others.

And again, the medic's role in the game is vital to the gameplay.



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A lot of people are saying high TTK takes more skill. I disagree, I think it just takes a different set of skills. I will certainly concede that it takes more aiming skill, Halo and Gears are all about headshots...but low TTK requires quicker reactions, faster aiming (not better, just faster), and you need to pay more attention to your surroundings.

Yeah there will always be asshole campers in a series like Call of Duty, but they are pathetic rats who end up having like 6 kills and 1 death at the end of the match, while a good player who rushes can end up with 30+ kills and a very small number of deaths (just look up Sandyravage on youtube). Of course I wish there were no campers, and I used to hate them...but now I just feel sorry for them. They sit in a corner of a 10 minute team deathmatch just to get 5 or 6 kills...that's not fun at all, that's just plain pathetic.



From my admittedly very limited FPS experience (i've played CoD maybe a total of twice on my friend's PS3, and the other examples go back to Goldeneye on N64 and the two Conduit games, plus a LAN party for Halo 2 back in early 2006), I must say i prefer low. My limited experience watching people play CoD, all that seems to matter is who gets the jump on the other guy, which seems to put less emphasis on playing the game and more on how you move around the map. The real nuts and bolts of combat are much more prevalent in high ttk fighting.



Monster Hunter: pissing me off since 2010.

High ttk, because I care about gameplay, not realism.

There can be no balance, and thus competitive gameplay is not possible with low ttk.



NightDragon83 said:
Battlefield could greatly benefit from a higher time to kill. It's one thing when you have a low ttk game like COD where you're playing on small confined maps and the respawn time is just a couple of seconds, but when you spend a couple minutes trying to get back into the action just to get killed by a couple of shots by some guy you couldn't even see, that takes away a good chunk of enjoyment from the game.

Halo on the other hand not only could use a lower ttk rate, but a bit faster pace as well. It's almost painful going back to the sluggish pace of Halo games after spending any amount of time with COD.


Lol, yeah I agree. But Halo is Halo and thats what seperates it from other shooters. 

 

The reason why other shooters are becoming more COD-like is becuase of the sole comment you have just made. Harder transition to other games. 



Yay!!!

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Marks said:
A lot of people are saying high TTK takes more skill. I disagree, I think it just takes a different set of skills. I will certainly concede that it takes more aiming skill, Halo and Gears are all about headshots...but low TTK requires quicker reactions, faster aiming (not better, just faster), and you need to pay more attention to your surroundings.

Yeah there will always be asshole campers in a series like Call of Duty, but they are pathetic rats who end up having like 6 kills and 1 death at the end of the match, while a good player who rushes can end up with 30+ kills and a very small number of deaths (just look up Sandyravage on youtube). Of course I wish there were no campers, and I used to hate them...but now I just feel sorry for them. They sit in a corner of a 10 minute team deathmatch just to get 5 or 6 kills...that's not fun at all, that's just plain pathetic.

first isn't skill in my opinion. fast reaction, ok you could call it skill but it is god given if you react fast or not. you can train it a little bit but most of that reaction, you  have it or not...

that's why i love halo so much, you can kill three opponents shooting on you if they can't aim. in reach it's easy to kill three with the dmr if they shoot to fast with this weapon.

but that's what i said yesterday, in cod it would be stupid if people would have so much energy. it has to go fast there. i like halo more because of it but it is still good to have fast kills in cod.