Wh1pL4shL1ve_007 on 26 April 2012
| NightDragon83 said: Battlefield could greatly benefit from a higher time to kill. It's one thing when you have a low ttk game like COD where you're playing on small confined maps and the respawn time is just a couple of seconds, but when you spend a couple minutes trying to get back into the action just to get killed by a couple of shots by some guy you couldn't even see, that takes away a good chunk of enjoyment from the game. Halo on the other hand not only could use a lower ttk rate, but a bit faster pace as well. It's almost painful going back to the sluggish pace of Halo games after spending any amount of time with COD. |
Lol, yeah I agree. But Halo is Halo and thats what seperates it from other shooters.
The reason why other shooters are becoming more COD-like is becuase of the sole comment you have just made. Harder transition to other games.
Yay!!!







