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NightDragon83 said:
Battlefield could greatly benefit from a higher time to kill. It's one thing when you have a low ttk game like COD where you're playing on small confined maps and the respawn time is just a couple of seconds, but when you spend a couple minutes trying to get back into the action just to get killed by a couple of shots by some guy you couldn't even see, that takes away a good chunk of enjoyment from the game.

Halo on the other hand not only could use a lower ttk rate, but a bit faster pace as well. It's almost painful going back to the sluggish pace of Halo games after spending any amount of time with COD.


Lol, yeah I agree. But Halo is Halo and thats what seperates it from other shooters. 

 

The reason why other shooters are becoming more COD-like is becuase of the sole comment you have just made. Harder transition to other games. 



Yay!!!