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Forums - Nintendo - Predict XenoBlade Chronicles, week 2 sales in Americas

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Week 2 sales in Americas Only

<10,000 2 2.90%
 
10,000-19,999 3 4.35%
 
20,000-29,999 8 11.59%
 
30,000-39,999 8 11.59%
 
40,000-49,999 18 26.09%
 
50,000-59,999 6 8.70%
 
60,000-69,999 3 4.35%
 
70,000-79,999 1 1.45%
 
80,000 or more 5 7.25%
 
See Results 14 20.29%
 
Total:68
spurgeonryan said:
Well it had a -74.4% drop in its second week in Japan. That was without limited copies, locations, and a mainly pre-ordered run game. So I am going to say it will again get about that size of drop. I will be nice and make it a 70 percent drop.

I will go with "42,000". Although I am an Environmental Management major, not a math major. that could be way off of 70% of 141,000.

Games drop a lot harder in Japan then they do in the rest of the world because of the strong used game market and the tendency for major games to be headstrong.

Remember in Americas, it released on a Thursday before Good Friday. It sold 140k in 2 days, I don't think everyone interested got a chance to get it yet.

I think week 2 sales will be modest, maybe as high as 60k, but week 3 it will drop to below 30k and stay there.

 

P.S. The game sold 169k WW, but 142k in Americas. That means 27k was sold in Europe and Japan (Mostly Europe). If XenoBlade has stabilized at such a high weekly sale level, what level will it stabilize it in Americas? There is a good chance this game will sell 20-30k weekly for the next 3-6 months IMO, maybe even longer if it holds up during the Holidays.



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I will go with 37.000, I was pretty close with my FW estimate, so this time I hope I am very wrong and the number is bigger.



Michael-5 said:
spurgeonryan said:
Well it had a -74.4% drop in its second week in Japan. That was without limited copies, locations, and a mainly pre-ordered run game. So I am going to say it will again get about that size of drop. I will be nice and make it a 70 percent drop.

I will go with "42,000". Although I am an Environmental Management major, not a math major. that could be way off of 70% of 141,000.

Games drop a lot harder in Japan then they do in the rest of the world because of the strong used game market and the tendency for major games to be headstrong.

Remember in Americas, it released on a Thursday before Good Friday. It sold 140k in 2 days, I don't think everyone interested got a chance to get it yet.

I think week 2 sales will be modest, maybe as high as 60k, but week 3 it will drop to below 30k and stay there.

 

P.S. The game sold 169k WW, but 142k in Americas. That means 27k was sold in Europe and Japan (Mostly Europe). If XenoBlade has stabilized at such a high weekly sale level, what level will it stabilize it in Americas? There is a good chance this game will sell 20-30k weekly for the next 3-6 months IMO, maybe even longer if it holds up during the Holidays.



Wrong. It sold 2,786 in Europe (up 35% admittadly), and 2 copies in Japan. The rest came from the rest of the world and the rest of America, such as Canada, Mexico, Brazil etc. Also, the game launched on Friday, except for Canada I believe. I stand by my 45k for US. Then 25-30k, with stead 3-5k drops until 10k where it will hold for a couple months. HOWEVER, this is assuming there are no stock shortages.

 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:

Wrong. It sold 2,786 in Europe (up 35% admittadly), and 2 copies in Japan. The rest came from the rest of the world and the rest of America, such as Canada, Mexico, Brazil etc. Also, the game launched on Friday, except for Canada I believe. I stand by my 45k for US. Then 25-30k, with stead 3-5k drops until 10k where it will hold for a couple months. HOWEVER, this is assuming there are no stock shortages.

Gamestop website had the game in backorder for 4 days (2 of last week and 2 of this week) and now they are finally selling used copies of the game, so I think the number are going to be smaller than your US prediction but not by much, that is the reason I put my 37k prediction.



20~29k. Precisely 24,567k (random number).

I really hope it sells like 80k but probably the majority of the fans bought it at launch.
I'm still really happy with the game sales, and man even Europe sales are better than Japan.



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spurgeonryan said:
Whoop whoop! 43,000. I was a bit too low, and Conegamer a bit too high. Not by much though.

Hey! I was closer by 120 units! Unlike some people...how ghastly



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
Michael-5 said:

Games drop a lot harder in Japan then they do in the rest of the world because of the strong used game market and the tendency for major games to be headstrong.

Remember in Americas, it released on a Thursday before Good Friday. It sold 140k in 2 days, I don't think everyone interested got a chance to get it yet.

I think week 2 sales will be modest, maybe as high as 60k, but week 3 it will drop to below 30k and stay there.

 

P.S. The game sold 169k WW, but 142k in Americas. That means 27k was sold in Europe and Japan (Mostly Europe). If XenoBlade has stabilized at such a high weekly sale level, what level will it stabilize it in Americas? There is a good chance this game will sell 20-30k weekly for the next 3-6 months IMO, maybe even longer if it holds up during the Holidays.



Wrong. It sold 2,786 in Europe (up 35% admittadly), and 2 copies in Japan. The rest came from the rest of the world and the rest of America, such as Canada, Mexico, Brazil etc. Also, the game launched on Friday, except for Canada I believe. I stand by my 45k for US. Then 25-30k, with stead 3-5k drops until 10k where it will hold for a couple months. HOWEVER, this is assuming there are no stock shortages.

Ahh I see! I was thinking 27k for regions outside of Americas was high. I forgot that they took out Canada and South America for the Americas sales. That's really stupid since Canada's market is so similar to USA's, how hard would it be to track us, were smaller my population then California.

Also I live in Canada, it came out here on Thursday because Friday was a holiday. So still 2 days of sales.

No stock shortages might mean most sales were pre-orders. Maybe VGC didn't overexagerate pre-orders, just some people picked up their game after 2 days.



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