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Forums - Gaming - Demon's Souls Going Offline End Of May

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After numerous extensions, ATLUS confirmed it will finally turn off the North American servers for Demon's Souls on May 31, 2012.

The servers will officially turn off  at 11:59 PM PST. ATLUS says the single-player portion of the game will remain unaffected. The company will have two separate World Tendency events next month, May 1-15 and May 16-31, based on fan voting.

ATLUS encourages all players to sign on May 31 one last time before saying goodbye.

Below is a statement sent to Game Informer by ATLUS VP of sales and marketing Tim Pivnicny:

On October 6, 2009, North American gamers’ expectations of what an online roleplaying experience could be were forever changed.  With Demon’s Souls, gamers received a title of breathtaking scope and vision, a project built on experimental cooperative and competitive multiplayer concepts, offering users both direct and indirect methods of communication and interaction.  Elements of every connected player’s single player world carried into the worlds of others, sometimes as nothing more than an echo or afterimage, and other times in the form of an alliance or invasion.  With countless hazards to memorize and plan for spread across each of the game’s sprawling dozen-plus worlds, the ability for players to leave hints—or, potentially, deceptions—and to view the final moments of other adventurers’ lives, created an unprecedented form of RPG crowd-sourcing that remains revolutionary to this day.

When subtle interactions were insufficient assistance, players could call across dimensions for assistance, pulling the weakened spirit forms of other adventurers—unable to communicate using conventional voice chat in order to preserve the game’s intense atmosphere—into their worlds to help them defeat the game’s unforgettable boss monsters.  Other less altruistic spirit form users could invade the world of living adventurers and try to revive themselves by quite literally stealing that life from another.  All of these online elements, all of the ways in which gamers would interact with each other, served to enhance and complement the core game and were designed so as to neither diminish nor distract from the experience and thrill of simply playing the game.

It has been a tremendous honor and privilege for all of our staff at ATLUS to have been involved with so innovative and groundbreaking an interactive entertainment experience.  We poured our heart and soul into every facet of our involvement with Demon’s Souls, particularly the title’s memorable Deluxe Edition, which served as the only avenue through which to purchase the game’s official strategy guide.  It was also of the utmost importance for us to sustain the game’s online experience as long as possible, even beyond the point at which sales could help to offset the expense.  Regrettably, the online servers cannot be sustained forever and now the end draws near.  Thank you to the unparalleled passion and support of the Demon’s Souls community throughout these last two and a half years.  The online adventure may end soon, but the memory of it—just like that of every boss strategy, every level floor plan, and hidden secret—lives on in the gamers for whom the game was so special.

Long live Boletaria!”



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Farewell, my friend.



After completing Dark Souls I was planning on playing this next winter. These games work best on dark winter nights. I guess I need to hurry up now, I don't like hurrying. I'm just playing Baldur's gate 2 which I never got around to finishing back in the day...

Does Demons Souls also have offline phantoms you can summon for boss battles?

it's a shame that this is the fate of many online reliant games. For example the whole point of Journey would be lost without the online co-op.



Thanks Atlus for the extensions.



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

Aww :(

I never completed it! I really wanted to play again but I won't have time!

I really wish they would have implemented some kind of LAN feature.



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Dang. I rented this and played a bit and always meant to get back to it when I had time. Still, I dont think the online is strictly necessary, correct?



<a href="https://psnprofiles.com/fauzman"><img src="https://card.psnprofiles.com/2/fauzman.png" border="0"></a>

fauzman said:
Dang. I rented this and played a bit and always meant to get back to it when I had time. Still, I dont think the online is strictly necessary, correct?

No, it makes it easier sort o.

In demon soul's you could put your soul sign, and find your friends soul sign and play it together (or a strangers), but this made the bosses a lot easier. 

There won't be anymore people invading you however. It's still an amazing game without it.



ishiki said:
fauzman said:
Dang. I rented this and played a bit and always meant to get back to it when I had time. Still, I dont think the online is strictly necessary, correct?

No, it makes it easier sort o.

In demon soul's you could put your soul sign, and find your friends soul sign and play it together (or a strangers), but this made the bosses a lot easier. 

There won't be anymore people invading you however. It's still an amazing game without it.

Cool. I played offline most of the time so thats no bother to me. Though I've only beaten the 1st boss so far so I might rue the lack of help when I get back to it. I have to say, nearly 3 years is a pretty good length of time to have servers online - guess it shows the games popularity even if sales were meh.



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What's the situation of the European servers? Are they still open?

I really would like to get the Platinum for Demon's Souls one day but I am rusty with it and I don't even remember if you can get the Platinum in single player only.



Im on the asian version and I'm pretty sure servers are still open



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype