Soriku said: It really doesn't have to sell millions for it to not be underappreciated. It's appreciated enough, it's just JRPGs can't sell millions. TWEWY is still a pretty popular game among JRPGs this gen though. Oh, and I forgot to mention but if you like RPGs there is really no reason not to try the SMT series. Like, no excuse. |
I will look into SMT, I have been looking at Devil Overclocked (or whatever it is called) for a while now.
My outlook is that it is underappreciated. To me it was the best game the year it came out, so not at least moving a million make it commercially underappreciated in my mind, criminally so. My thing is, in the RPG community, there are plenty of people who will accept a game's merits without actually playing it. You will find plenty of people who ascribe to the brilliance of Chrono Trigger because that is what they have heard, but they haven't bought a copy in any form. That is my problem with this game, I am sure that with the rampant piracy that befell the DS in its last days, many people have played this game (TWEWY) but less than a million bought it. Square isn't going to make a decision to continue the franchise purely on fan hype, they need to see a future profit involved. This is why Vagrant Story and Saga Frontier have not seen proper sequels (the ones that they were given were weak) while Final Fantasy is now on its 40-something-ish iteration (counting all of the spin offs, -2's, Erghiz's, Chocobo's Dungeon, my explicit Cloud Fan Fiction, shit I mean....). I wish that TWEWY would have sold more simply to have pushed the genre towards inovation instead of relying on the same old tropes and character stereotypes.
This is also what I am hoping for Xenoblade, which will see likewise sales results when all is said and done.