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Forums - Nintendo Discussion - Official Xenoblade thread- Opinions, thoughts and questions inside! Can it hit 1mil in sales next year? Sequel coming for Wii U???

 

What is the best 'major' area in the game?

Colony 9 39 12.34%
 
Bionis' Leg 83 26.27%
 
The Marsh 20 6.33%
 
The Forest 17 5.38%
 
The Sea 24 7.59%
 
The Mountain 13 4.11%
 
The Valley 5 1.58%
 
Fallen Arm 22 6.96%
 
The Field of Metal 9 2.85%
 
See results! 73 23.10%
 
Total:305
KylieDog said:
Conegamer said:
KylieDog said:
The more I play this the more I think this game is overrated.

Before people jump down my throat let me say it is a very good game and I am enjoying it a lot, it reminds me very much of Final Fantasy XII, a game which is my all time fav JRPG by a clear mile. However FFXII released 5-6 years ago and had much more freedom to the battle system (control all) and class building (build members how you like).

Xenoblade is great compared to other JRPGs this gen, which have been pretty crap all round and vastly worse than last gen, but it hasn't advanced JRPGs at all. Seems to get special praise just for being up to last gen JRPG standards.

That's cool. However, may I just ask where you've reached?

For example, walking out onto Bionis' Leg is just under the 10% mark of the game, and JRPG's don't really get going until the 15-20% mark (in this case, just in the Ether Mine, even if the area is meh, the story progression at the end is when the game really got going for me).

I agree it's slow, monotonous and droll at the start. But most JRPG's are. Don't write the game off just yet. The further in you get, the more you see it develops the genre in small ways (quick-travel, spike, Arts, skill links, open areas, quests, gems, Colony 6 etc.)

The game should not, in my opinion, be seen as a defining point in the genre because it advances the genre. It takes small, yet significant steps, towards modernisation. The game should be enjoyed because what it does, it does right.

 

That's my opinion anyway. Feel free to disagree, and I'm very glad you enjoy it. I suppose when I played it though a year ago, I didn't have all the expectations.


I've just defeated Xord, permantly.  Plus done the battle outside the mines. Kinda of annoying you have so many boss fights and they all end early until that battle and you don't even need deplete the health bars, then in the final battle with him you don't even need do what was required to hurt him in the previous ones, he is permanently open to all damage.

I done almost all side quests up to just before entering the mines, decided to stop because I seem to be outleveling monsters and finding little challenge.  Are the side quests important to story at all?  I may just skip them all.

Yeah, that fight, and the cutscenes, were where the game really 'starts' IMO. But fortunately, the vast majority of bosses now you do HAVE to kill, and they'll never be another fight like Xord, due to story events.

The sidequests are non-essential. I'd highly reccomend skipping anything which has no name (i.e. just 'Monster Quest' etc.), but to do most of the ones from NPC's with names, and appear on the affinity chart (e.g. 'A Young Captain's Trust'). They give you extra affinity, exp., and add to the backstory. 



 

Here lies the dearly departed Nintendomination Thread.

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AndrewWK said:
KylieDog said:


I've just defeated Xord, permantly.  Plus done the battle outside the mines. Kinda of annoying you have so many boss fights and they all end early until that battle and you don't even need deplete the health bars, then in the final battle with him you don't even need do what was required to hurt him in the previous ones, he is permanently open to all damage.

I done almost all side quests up to just before entering the mines, decided to stop because I seem to be outleveling monsters and finding little challenge.  Are the side quests important to story at all?  I may just skip them all.

Thats what I hated most, you some boses 3 or times.

Only one, Xord, does this happen. The other repeated boss of Face Nemesis I suppose is the same, but that's completely different. Then Metal Face, Egil and Zanza are the only repeated bosses, but again, you do HAVE to kill them each time.



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
AndrewWK said:
KylieDog said:


I've just defeated Xord, permantly.  Plus done the battle outside the mines. Kinda of annoying you have so many boss fights and they all end early until that battle and you don't even need deplete the health bars, then in the final battle with him you don't even need do what was required to hurt him in the previous ones, he is permanently open to all damage.

I done almost all side quests up to just before entering the mines, decided to stop because I seem to be outleveling monsters and finding little challenge.  Are the side quests important to story at all?  I may just skip them all.

Thats what I hated most, you some boses 3 or times.

Only one, Xord, does this happen. The other repeated boss of Face Nemesis I suppose is the same, but that's completely different. Then Metal Face, Egil and Zanza are the only repeated bosses, but again, you do HAVE to kill them each time.

you forgot Gadolt and how was the name of this Machina Prince. It is still annoying.



AndrewWK said:
Conegamer said:
AndrewWK said:
KylieDog said:


I've just defeated Xord, permantly.  Plus done the battle outside the mines. Kinda of annoying you have so many boss fights and they all end early until that battle and you don't even need deplete the health bars, then in the final battle with him you don't even need do what was required to hurt him in the previous ones, he is permanently open to all damage.

I done almost all side quests up to just before entering the mines, decided to stop because I seem to be outleveling monsters and finding little challenge.  Are the side quests important to story at all?  I may just skip them all.

Thats what I hated most, you some boses 3 or times.

Only one, Xord, does this happen. The other repeated boss of Face Nemesis I suppose is the same, but that's completely different. Then Metal Face, Egil and Zanza are the only repeated bosses, but again, you do HAVE to kill them each time.

you forgot Gadolt and how was the name of this Machina Prince. It is still annoying.

Egil is the Machina Prince. 

And Gadolt...yeah I suppose. But there's two fights, and both are completely different from each other.



 

Here lies the dearly departed Nintendomination Thread.

KylieDog said:
Conegamer said:
KylieDog said:
The more I play this the more I think this game is overrated.

Before people jump down my throat let me say it is a very good game and I am enjoying it a lot, it reminds me very much of Final Fantasy XII, a game which is my all time fav JRPG by a clear mile. However FFXII released 5-6 years ago and had much more freedom to the battle system (control all) and class building (build members how you like).

Xenoblade is great compared to other JRPGs this gen, which have been pretty crap all round and vastly worse than last gen, but it hasn't advanced JRPGs at all. Seems to get special praise just for being up to last gen JRPG standards.

That's cool. However, may I just ask where you've reached?

For example, walking out onto Bionis' Leg is just under the 10% mark of the game, and JRPG's don't really get going until the 15-20% mark (in this case, just in the Ether Mine, even if the area is meh, the story progression at the end is when the game really got going for me).

I agree it's slow, monotonous and droll at the start. But most JRPG's are. Don't write the game off just yet. The further in you get, the more you see it develops the genre in small ways (quick-travel, spike, Arts, skill links, open areas, quests, gems, Colony 6 etc.)

The game should not, in my opinion, be seen as a defining point in the genre because it advances the genre. It takes small, yet significant steps, towards modernisation. The game should be enjoyed because what it does, it does right.

 

That's my opinion anyway. Feel free to disagree, and I'm very glad you enjoy it. I suppose when I played it though a year ago, I didn't have all the expectations.


I've just defeated Xord, permantly.  Plus done the battle outside the mines. Kinda of annoying you have so many boss fights and they all end early until that battle and you don't even need deplete the health bars, then in the final battle with him you don't even need do what was required to hurt him in the previous ones, he is permanently open to all damage.

I done almost all side quests up to just before entering the mines, decided to stop because I seem to be outleveling monsters and finding little challenge.  Are the side quests important to story at all?  I may just skip them all.

There's a problem to this, or so i've been told (i haven't bothered picking up sidequests unless i was specifically trying to grind): if you over-level due to sidequests, you get screwed over on AP and SP, because EXP/AP/SP rewards scale based on your level compared to the enemies, but sidequests ONLY grant EXP, so what you end up with is a high level and a high level only, with the inability (until you reach better monsters) to get your Arts or Skills the points they need, and you will need them.

The Reyn-Melia pink heart-to-heart had Melia saying "Poppycock" as one of the optional responses. It was the wrong response, and i knew it was, but i had to say it.



Monster Hunter: pissing me off since 2010.

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Mr Khan said:

The Reyn-Melia pink heart-to-heart had Melia saying "Poppycock" as one of the optional responses. It was the wrong response, and i knew it was, but i had to say it.

Let's be honest, that's totally what Melia would tell Reyn.



noname2200 said:
Mr Khan said:

The Reyn-Melia pink heart-to-heart had Melia saying "Poppycock" as one of the optional responses. It was the wrong response, and i knew it was, but i had to say it.

Let's be honest, that's totally what Melia would tell Reyn.

Exactly, and that's why Melia is the best character.

Deal with it.



 

Here lies the dearly departed Nintendomination Thread.

I've spent 193 hours now. I'm up to the Bionis Interior but I'm still questing and trying to level up. Gogols on the Bionis Leg worked for a while but I'm at level 79 now so it's a slow grind. Are there monsters between 80 and say 83 to grind on. Yes I found the level 80 Gogols but it seems that it skips to 85 or 86 with very little in between. I have found some level 84 critters but they all have backup from stronger monsters.

Help me Obi-Cone Kanobi your my only hope. :)



mothman said:
I've spent 193 hours now. I'm up to the Bionis Interior but I'm still questing and trying to level up. Gogols on the Bionis Leg worked for a while but I'm at level 79 now so it's a slow grind. Are there monsters between 80 and say 83 to grind on. Yes I found the level 80 Gogols but it seems that it skips to 85 or 86 with very little in between. I have found some level 84 critters but they all have backup from stronger monsters.

Help me Obi-Cone Kanobi your my only hope. :)

There are 82-85 Gogol up on the canyon near the end of Satorl Marsh (if you go downriver from Soroal Statues, on the banks of that canyon is where they are), then once you pick up, you can get other mid-80s creatures around Satorl marsh and the Kromar on Kromar coast in Eryth Sea. That's how i did it. Got up to level 87 and steamrolled the final bosses.



Monster Hunter: pissing me off since 2010.

Double post because it's an important post.

Beat the game, and actually not much to say. More to say on latter Heart-to-Heart convos, like Riki's idiotic plan to bring that giant crystal back to the village that seemed to involve having Reyn smash it with his head. When Riki got blown away by the geyser, that was good too. I wish they had elaborated more on who got together with whom at the end of the game, especially after hitting you over the head with Reyn-Sharla the whole time only to ultimately leave you hanging. Melia implied she was after someone else in her top-level conversation with Sharla too, but never specified who. Also would have liked a bit more elaboration on the nature of the New World. Almost needs a sequel if they could find an appropriate villain.

And now, i feel empty. What's next?



Monster Hunter: pissing me off since 2010.