Acevil said:
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They must think Nintendos hardware limits them in making hugely overrated sandbox games with generic characters and plotlines. I kid i kid...kind of.

Acevil said:
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They must think Nintendos hardware limits them in making hugely overrated sandbox games with generic characters and plotlines. I kid i kid...kind of.

We suck, so we can't compete with 1st party games.
maybe 3;rd parties should do games with similar budget and quality as Nintendo??
just a tought...
If it isn't turnbased it isn't worth playing
(mostly)
And shepherds we shall be,
For Thee, my Lord, for Thee. Power hath descended forth from Thy hand, That our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee And teeming with souls shall it ever be. In Nomine Patris, et Filii, et Spiritūs Sancti. -----The Boondock Saints
It's either one of two things:
1) Third party games don't put forth as much effort as they should and that's why they don't sell well.
2) They aren't as talented at making games as Nintendo and it really shows.
You guys take your pick...
Proud member of the SONIC SUPPORT SQUAD
Tag "Sorry man. Someone pissed in my Wheaties."
"There are like ten games a year that sell over a million units." High Voltage CEO - Eric Nofsinger
RolStoppable said:
The publishers are right. Namco did a very good Tekken game. Konami did a very good Metal Gear game. SEGA put a lot of money into RThief, paid a famous actor to do the marketing in Japan, two famous singers to sing the theme song, a lot of money into anime cutscenes, a very good game for a popular genre. And all thoses game had terrible sales. If you go into any nintendo site, the fans are only talking about nintendo games and about ThirdParty, "well, maybe i'm gonna buy when hits the bargain price", they say. Nintendo released a rithymn game and sold a lot, SEGA with RThief sold...50k. Even with a good game and good marketing. And Tekken and Metal Gear are big franchises. |
You can keep your Madworld.
I'm going to go play Zelda now.
Proud member of the SONIC SUPPORT SQUAD
Tag "Sorry man. Someone pissed in my Wheaties."
"There are like ten games a year that sell over a million units." High Voltage CEO - Eric Nofsinger
Pretty much right, but the biggest issue is quality games aren't advertised either, and when they are (Epic Mickey, Goldeneye, Monster Hunter), they sell well.
Devs just don't try, because they think it won't sell. So they release an inferior port/ version, which sells poorly, then reaffirm their position.
Maybe the Nintendo handheld market can take some of the blame. It could be the user base is focused on nintendo titles (most of which are colorful, heavily imaginative, and can be aimed at younger markets). Sure some third party titles are poorly made, but as stated even quality titles can have trouble with nintendo consoles. Let's be honest, if the majority of the market is young, a lack of advertisement and identifiers to both the children and their parents will have a hard time selling. Does any market breakdown polling exist publicly on specific consoles?
Before the PS3 everyone was nice to me :(
