By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - Molyneux: industry wasn't ready for Milo & Kate

mjk45 said:
Naum said:
The only good thing he's ever done is Dungeon Keepers

Nope , he made populous , syndicate ,the theme series etc , it just that he is no longer that person , selling Bullfrog out to out to EA and we know how That ended up . it spelled  bullfrogs demise and he became a man who's games while for the most part good did not live up to his promises whether that is his fault for over reaching or those he aligned himself with stifling him doesn't matter , what does is his history of repeating that same mistake over and over then making excuses.

THIS. The business model he implicitly chose when he sold Bullfrog just isn't suitable for him, he should have kept Bullfrog independent, possibly relying on big 3rd party publishers to tap the full sales potential of the biggest mass appealing projects, but keeping the option of self-publishing any revolutionary project if refused by external publishers. BTW, when the net wasn't as fast as now it would have been just a dream, but imagine independent Molyneux and Bullfrog following in more recent times Notch's Minecraft business model.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Around the Network

The bottom line is that Milo & Kate would have been a really really boring game (and also slightly creepy).



Signature goes here!

TruckOSaurus said:
The bottom line is that Milo & Kate would have been a really really boring game (and also slightly creepy).


I am pretty sure many would have said that to Nintendo about Nintendogs, but Nintendogs worked out for Nintendo. I think a huge market exists for simulated kids, that play with you. Namely for kids. 

However I don't think Molyneux could make such a product. 



 

Acevil said:
TruckOSaurus said:
The bottom line is that Milo & Kate would have been a really really boring game (and also slightly creepy).


I am pretty sure many would have said that to Nintendo about Nintendogs, but Nintendogs worked out for Nintendo. I think a huge market exists for simulated kids, that play with you. Namely for kids. 

However I don't think Molyneux could make such a product. 

It only sounds creepy because of American paranoia about pedophilia. It's gotten around to the same point as the paranoia about homosexuality, where in the case of Milo and Kate it wouldn't be weird because pedophiles might like it, it would be weird because liking it might make you a pedophile (like how American culture proscribes doing "gay" things like antiquing or drinky fruity alcoholic drinks, because if you enjoy it, then you must be gay or people will think you are, even if they, at the same time, think there's nothing wrong with being gay per se)

The point is that it sounds like a bad idea, but really wouldn't be, and also shouldn't sound like a bad idea. What Molyneux described was a good idea, the problem was he described it with the bitter undertone of "we made something that was too good for all of you, so fuck you all, we didn't release it." The key takeaway was that it really wasn't a viable project the way he pursued it, not that it isn't a viable project, which is where he comes off sounding a bit like a liar in this case.



Monster Hunter: pissing me off since 2010.

TruckOSaurus said:
The bottom line is that Milo & Kate would have been a really really boring game (and also slightly creepy).

I agree with this statement except that I think that it wouldn't be slightly creepy at all.

It would be extremely creepy.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

Around the Network

No. You just hyped that shit up, and couldn't deliver. Same with any of the fucking Fable game.



Disconnect and self destruct, one bullet a time.

Whatever he took when doing the interview, I want some, too.



updated: 14.01.2012

playing right now: Xenoblade Chronicles

Hype-o-meter, from least to most hyped:  the Last Story, Twisted Metal, Mass Effect 3, Final Fantasy XIII-2, Final Fantasy Versus XIII, Playstation ViTA

bet with Mordred11 that Rage will look better on Xbox 360.

The concept of it all was interesting at E3 2009, but of course Lionhead could not bring it all together in one successful package. I'm really not surprised Molyneux is leaving the studio.

Quote from the article: "There was a lot of technology that was in Milo that's now in The Journey, but it's just not this delightful celebration of youth."...

Way to go on trying to sell your next product, the Journey. Does this mean the Journey won't be delightful? :0