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Forums - Nintendo - The Wii U is the perfect opportunity to bring multiplayer to the next level

RolStoppable said:
IIIIITHE1IIIII said:

And you seem to come from a fantasy land where online didn't push sales at all. Mario Kart Wii (who is/were a great system seller) would have sold way less without the online functions.

And this is the future we're talking about. Wii U will improve all online features over the Wii, so why encourage people to play local multiplayer?

And how many % of Mario Kart Wii sales can we attribute to its online functions? Maybe 10, if we are generous.

Local multiplayer is the past, present and future of video games. You will have to accept that online isn't an evolution, rather it's just a different take on multiplayer.


10% would be anything but generous.

Online is not just a different kind of multiplayer; it's a part of the increasing social networking. Tell Microsoft that local multiplayer is the future of video games and then tell me how they respond (seriously, I want to know).



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Good thread!!

I don't like the Wii U concept, mainly because It does not follow the Wii strategy. But of course this could be turned around with software that only Nintendo seems to have in this industry.



for me the real highlight is not increasing the number of players (I barely get 4 people together as it is) but rather the possibilities of asymmetrical multiplayer.

There are so many wonderful possibilities here, I really hope the industry tries to realize them to their fullest extent.
For example, an old pc game allowed 8 players to connect via lan and together man a B-17 bomber! pilot, navigator, bomber, gunners and all!
That's the kind of multiplayer I'd like to see on Wii U!

edit: this also goes hand in hand with offering unique experiences that can only be had on Wii U, as was mentioned in Rol's other thread  this thread:
http://gamrconnect.vgchartz.com/thread.php?id=140791&page=1



Until you've played it, every game is a system seller!

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RolStoppable said:
Dr.Grass said:

Fair point. But doesn't it require a lot of work to turn a 4 player game into a 7 player game (especially the split screen)? There are so few fps game even on the HD consoles which offer 4 player split screen.

I'm just doubtful whether it'll be worth the time and effort.

Depends on the quality of the singleplayer graphics and multiplayer being an afterthought or not. It's obviously going to be a lot more difficult to tack on splitscreen multiplayer than planning for it right from the start of the project.

In the example of Mario Kart, there's really no need to push its graphics much further and since the Wii could already run four screens plus eight CPU drivers at 30 fps, it doesn't seem hard to add another two screens with more powerful hardware. Mario Party is about simple minigames and those that use splitscreen views aren't taxing on the hardware, so no problems here either.

Turning Super Smash Bros. into a six player game could be pretty cool too. It was a four player game, because the Nintendo 64 had four controller ports. Such a restriction doesn't exist anymore, so there's no reason to limit the mayhem any longer.

Your clarification here really piqued my interest.

Especially Smash Bros and Mario Party would be easy as pie to implement. I'd still like to see how a 6 player split screen game looks.

Another multiplayer issue I had this gen was that there wasn't a symbiosis with online/offline mp gaming. So, for instance, I couldn't play most games online but with 1 or 2 friends in my living room joining the game. It's either local or not. A 6 player Smash Bros game with 3 vs 3 where you play with your two friends would be killer.

I get your point. I'm sold.



RolStoppable said:
IIIIITHE1IIIII said:

10% would be anything but generous.

Online is not just a different kind of multiplayer; it's a part of the increasing social networking. Tell Microsoft that local multiplayer is the future of video games and then tell me how they respond (seriously, I want to know).

Why? Is the Wii's online suddenly fantastic?

Microsoft would probably tell you that that is why they made Kinect and why it has been their focus in their last two E3 conferences. If online multiplayer were capable of replacing local multiplayer, then Microsoft wouldn't have needed to change their strategy drastically during the middle of the seventh generation.


I never said it's fantastic, but it was one of the main selling factors for Mario Kart Wii.

Kinect isn't there due to lack of online users, but simply to broaden their userbase. The casual gamers (and "hardcore" who play games with motion controls) had already experienced the "fantastic" motion controls that the Wii offered, so Microsoft thought they might try to get some of them on board, which they did.



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Can someone with friends tell me how often one has more than 4 people over with the desire to play a video game? I understand the appeal of local multiplayer, but I think you may overestimate the desire for large scale local multiplayer. In other words, would a game with large scale local multiplayer sale any different than if it had only standard 4 player local multiplayer and if it didn't why would Nintendo even bother?



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

RolStoppable said:
IIIIITHE1IIIII said:

I never said it's fantastic, but it was one of the main selling factors for Mario Kart Wii.

Kinect isn't there due to lack of online users, but simply to broaden their userbase. The casual gamers (and "hardcore" who play games with motion controls) had already experienced the "fantastic" motion controls that the Wii offered, so Microsoft thought they might try to get some of them on board, which they did.

No, online multiplayer wasn't one of the main selling factors for Mario Kart Wii. Maybe in hardcore land, but not in a broad sense.

And why is KInect needed to broaden Microsoft's userbase? Because their oh-so-great online-centric approach to gaming would doom them to an also-ran in the video game business. Online multiplayer cannot replace local multiplayer, so Microsoft was forced to advertise the Xbox 360 as a local multiplayer system (because their ultimate goal is to be #1).


Actually, I believe their ultimate goal was to destroy Sony.



RolStoppable said:

No, online multiplayer wasn't one of the main selling factors for Mario Kart Wii. Maybe in hardcore land, but not in a broad sense.

And why is KInect needed to broaden Microsoft's userbase? Because their oh-so-great online-centric approach to gaming would doom them to an also-ran in the video game business. Online multiplayer cannot replace local multiplayer, so Microsoft was forced to advertise the Xbox 360 as a local multiplayer system (because their ultimate goal is to be #1).


Why do you think casuals won't buy the game for online multiplayer? If the game would have skipped online, way less people would've bought it. I'm certain lots of families bought more than one Wii and one Mario Kart disc to be able to play online with each other (just like we have several Xbox's for online at our house).

Of course online can't replace local multiplayer, I too enjoy local multiplayer way more than online. But, from a financial point of view (which is what this discussion is about) Nintendo better focus on online multiplayer rather than making more people play local.



RolStoppable said:
IIIIITHE1IIIII said:

Why do you think casuals won't buy the game for online multiplayer? If the game would have skipped online, way less people would've bought it. I'm certain lots of families bought more than one Wii and one Mario Kart disc to be able to play online with each other (just like we have several Xbox's for online at our house).

Of course online can't replace local multiplayer, I too enjoy local multiplayer way more than online. But, from a financial point of view (which is what this discussion is about) Nintendo better focus on online multiplayer rather than making more people play local.

Do you mean people who live in the same house buy multiple consoles and copies to play a game together online?


You really haven't heard about it before?



RolStoppable said:
IIIIITHE1IIIII said:

Did you even read my post? I said it may hinder hardware and software sales. Acessories would probably stay pretty much the same, however.

Yes, I read it. You seem to come from a fantasy land where Wii sales were driven by online multiplayer.


Yeah whereas house where there is room for 7 to sit in front of the tv and see it well enough to game  totally exist outside of fantasy land.............



PS3-Xbox360 gap : 1.5 millions and going up in PS3 favor !

PS3-Wii gap : 20 millions and going down !