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Forums - Gaming - I think it's safe to say the PS3 is the definitive graphics king for this gen

Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 



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Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Because if ya'll want to post high-quality CG versions of the game's ..20-30 vehicles
We could post "amped up" versions with tweaks through photomode thus making every vehicle, including the worst standard car, into a real babe.



Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

You can interact, walk around in Autovista, so yeah..its still part of gameplay.

 



Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

Neogaf & GTPlanet has some really sick photomode / replay mode screenies. They are really just mind blowing good and I have been tempted to post them, but I had to restrain myself due to the bolded part of your post ^_^.



Aldro said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Because if ya'll want to post high-quality CG versions of the game's ..20-30 vehicles
We could post "amped up" versions with tweaks through photomode thus making every vehicle, including the worst standard car, into a real babe.

Autovista is not the same as Photomode.



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Nsanity said:
Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

You can interact, walk around in Autovista, so yeah..its still part of gameplay.

 

You can put the car in various locations, basically walk but in camera form, get inside the cockpit, zoom in and make a little screw-nut look polished beyond anything you have ever seen. Oh and you can take pictures with your own "character" posing and looking all awesome.

True story.



Nsanity said:
Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

You can interact, walk around in Autovista, so yeah..its still part of gameplay.

 

Ahaha! So it doesn't matterif the cars are prettied up CG models of what you'll actually be racing, because you can...walk around? i.e. rotate a camera angle? Now you're just embarassing yourself. 

You can rotate the camera angle in photomode as well. You can also take shots and move around in the interior of cars through an exploit. I'll link you to proof if you want, if you want to call me out. 

They are both modes with prettiued-up 3d models of cars in the game. Simple as. 



Aldro said:
Michael-5 said:

On IGN it got runner up (which means it came second, probably a close second). I'm sure on other websites it came first.

...

Actually IGN gave Cyrsis 1 best graphics over Uncharted 1, and UC3 beat Crysis 2. I don't think the differences in general are that huge if one year one looks better, and the next the other does.

As a man who collected 180+ awards for UC3, I assure you that is NOT the case LOL.

...

Crysis 1 was on the PC against one of the first exclusive games of the PS3. Its not the "next year" it's several years after where Crytek made a PS3/360 version and it just couldn't beat UC3 there. They even made the game less open in contrast to Crysis 1. Difference in general isnt that huge because the predecessors squared off 4 years ago? It's completely different games lmao.

FYI MGS4 got more graphic awards than Crysis Warhead funny enough. Sure it's not a full game, but I still find that "lol" because I disagree with it.

UC2 had little to no contest in 2009 despite KZ2 being there.

God of war 3 slaughtered in 2010, I am willing to allow you to prove me wrong.

For UC3, see 2010.

 

I accept your opinion, I simply disagree. But I am merely trying to tell you how the world see/saw it. Denial much?

God of War 3 got Runner up in 2010, just like Mass Effect 2....

Since you have it tabulated, how many GOTY awards did ME2 get in 2010 compared to GoW 3?

How about Alan Wake and Heavy Rain (include # of runner ups for both)

2009 Killzone 2 was runner up to UC2, but so was Alan Wake 2.

In E3 2008 Gears of War 2 won best graphics (Over Killzone 2, and Crysis Warhead), but MGS4 won for the year.

 

Also P.S. Crysis on XBLA and PSN doesn't look that different then Crysis on PC. Crysis > Uncharted, but UC3 > Crysis. Overall, the verdict, your crazy to care about small differences like this. Get a PC, play any game in 1080p, and then hush. Your comparing games that look nearly identical in 720p and sub 720p, when any of these games look much much better on Pc in native 1080p.

Again....ah never mind...



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Aldro said:
Michael-5 said:
Aldro said:
Nsanity said:
Still opinions bro ^^

A vast majority of opinions ;)
Indeed!

You know Royalty often refer to themselves as We...

...

Someone has a big ego here, thinks their opinion = the worlds.

It's a funny coincidence though, isn't it? The world seeing it similar to me where as you uniquely having your own.

Who am I to say what is right and wrong. I am simply portraying THEIR view in contrast to you forcing your view with the games having "minimal" differences upon me. Telling me to grow up.

Bet that's what kings think "Isn't it a coinincidence everyone thinks like me?"

We the people have spoken, Aldro's opinion is the word of God.



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Vote for the March Most Wanted / February Results

Aldro said:
Nsanity said:
Sal.Paradise said:
Nsanity said:
Sal.Paradise said:
Nsanity said:

@Sal.Paradise: Autovista and Photomode are two completely different things.

From the Digital Foundry article:

http://www.eurogamer.net/articles/digitalfoundry-tech-analysis-forza-motorsport-4?page=3

Autovista:

Another stand-out addition designed to get the most out of Turn 10's modelling work is the introduction of the new Autovista mode. The basic idea of being able to check out high-quality CG versions of the game's vehicles might not sound too exciting (we saw something similar in terms of the basic concept back at the launch of the Xbox 360 in Project Gotham Racing 3) but the execution in Forza Motorsport 4 is really rather special.

 


Why are you posting that?

Neither photomode nor autovista are representative of gameplay, and are pretty useless for any sort of graphics comparison. They are both post-processed and prettied up modes in each respective game. Believe me, I'd love to use photomode as an indicator of PS3's graphics, because it's mind blowing. But I am not using it because I know it is not a valid comparison. 

You can interact, walk around in Autovista, so yeah..its still part of gameplay.

 

You can put the car in various locations, basically walk but in camera form, get inside the cockpit, zoom in and make a little screw-nut look polished beyond anything you have ever seen. Oh and you can take pictures with your own "character" posing and looking all awesome.

True story.

Autovista looks noticeably better than when you are racing. but like i said it still part of the gameplay experience that allows you to walk and interact.