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Forums - Nintendo Discussion - Official Nintendo News Thread: "Born a Nintendo Fan, die a Nintendo fan!

Tagged games:

 

What would you give for Nintendo to be #1 again this gen?

500 dollars 1,316 72.35%
 
Kidney 2 0.11%
 
Soul 9 0.49%
 
virginity 16 0.88%
 
Your favorite puppy 6 0.33%
 
Your 1,000 dollar copy of Xenoblades 8 0.44%
 
An hour of your time 26 1.43%
 
Other ( post below) 6 0.33%
 
....Left testicle.... 13 0.71%
 
Pezus's freedom 22 1.21%
 
Total:1,424
Maynard_Tool said:
Question: where can I download the extra stages for NSMB2? Cant seem to find 'em

You have to unlock Coin Rush mode first, which is unlocked after you completed World 1. Then, you have to set Spotpass up in the Options menu. Afterwards, just what for the Spotpass message and the online store should appear in Coin Rush mode.



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

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Pokemonbrawlvg said:
Maynard_Tool said:
Question: where can I download the extra stages for NSMB2? Cant seem to find 'em

You have to unlock Coin Rush mode first, which is unlocked after you completed World 1. Then, you have to set Spotpass up in the Options menu. Afterwards, just what for the Spotpass message and the online store should appear in Coin Rush mode.


Danke! 



Castlevania Mirror of Fate arriving to North America on March 5th and Europe on March 8th.
http://nintendoeverything.com/107912/castlevania-lords-of-shadow-mirror-of-fate-dated-for-north-america-and-europe/



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

Wii U lines in Japan has start, system launching in a few hours...

 

Wii U launch lines start forming in Japan



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

^OMG, the japanese ar dressed to kill! They're more hardcore than us! XD



 And proud member of the Mega Mario Movement!
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Wasn`t that Slime guy in some line recently? I could swear...



Hope it sells more in Japan than in Europe! Really disappointed in those sales...

EDIT: Oh, I just found out that was for the first day or sumthin'... then that's pretty good :D



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

For those of you that bought the Deluxe set for the Wii U, and are planning to take advantage of the digital promotion. The site is now live to sign up and start earning credit, the credit is retroactive.

http://ddp.nintendo.com



Little Inferno Developer Looking Into Enabling User-Created Content

Posted Fri, 07 Dec 2012 | 14:00 GMT by Damien McFerran

Mods coming to your fireplace?

Little Inferno is one of the more unusual additions to the Wii U launch line-up; an eShop game which is essentially a virtual fireplace, it's the work of Kyle Gabler, Allan Blomquist and Kyle Gray - otherwise known as the Tomorrow Corporation. Gabler created the cult classic World of Goo for WiiWare, while Gray was the brains behind DS title Henry Hatsworth and the Puzzling Adventure.

Speaking in an interview with Red Bull UK, Gabler revealed the next possible step for the game:

We're considering how we can make Little Inferno more ‘moddable’ by the community, so players can create their own additions and storylines. Beyond that, we're not sure what's next, but we hear there’s a clear horizon out there, and we're excited to explore.

The team also spoke about the challenges of working remotely - the three of them live in different states of the US. Here's Gray:

We typically see one another about once or twice a year, though the last time we were all in the same place at the same time was November 2010. Fortunately, thanks to the magic of the internet we talk pretty much every day. Things work well for the most part - we do calls through Skype, and handle design documents via Google Docs. The hardest part is describing things: in person you can gesture and draw.

Gray also revealed a few details about the development of Little Inferno, likening it to facial hair in his own inimitable fashion:

Little Inferno as you see it now is really close to our original design. What you won’t see is the mountain of cut features and ideas that just didn’t work out. As development progressed Little Inferno’s features grew and grew like an unmanageable beard. Once it got too big we started to groom, style, and cut anything that didn’t fit until we had a solid nugget of gameplay.

Finally, Gray echoed the sentiments of other indie eShop developers by praising Nintendo's attitude:

Nintendo has always been extremely supportive of us. Thanks to their help we managed to get Little Inferno out as a launch title.

Be sure to read the full interview here.

http://www.nintendolife.com/news/2012/12/little_inferno_developer_looking_into_enabling_user_created_content



3DS line is heating up for 2013 and this is just the first few months!

February

Fire Emblem: Awakening
Etrian Odyssey IV
Brain Age: Concentration

March:

Luigi's Mansion: Dark Moon (no NA date confirmed yet, but pretty sure it'll come around the same time as Europe)
Castlevania Lords of Shadow - Mirror of Fate
Monster Hunter 3 Ultimate

+ (eShop)

Tokyo Crash Mobs
HARMOKNIGHT!!!

For comparison, last year:

January: Crush3D

February:

Resident Evil: Revelations
Tales of the Abyss

March: Kid Icarus Uprising



Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3