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Forums - Nintendo Discussion - Official Nintendo News Thread: "Born a Nintendo Fan, die a Nintendo fan!

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What would you give for Nintendo to be #1 again this gen?

500 dollars 1,316 72.35%
 
Kidney 2 0.11%
 
Soul 9 0.49%
 
virginity 16 0.88%
 
Your favorite puppy 6 0.33%
 
Your 1,000 dollar copy of Xenoblades 8 0.44%
 
An hour of your time 26 1.43%
 
Other ( post below) 6 0.33%
 
....Left testicle.... 13 0.71%
 
Pezus's freedom 22 1.21%
 
Total:1,424

Great job here Brian, congrats!! keep it up!!! :)

I like that eshop Karting game, looks pretty good

hey! those release dates for 3DS games ar for Japan right?
i cant wait for Luigis, Paper Mario and Castelvania!!!!!!!!



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spurgeonryan said:

They need to do the right thing and add a voucher or demo for their new piggies game.

 

 

 

Kid Icarus Uprising - Guide to Light vs Dark Matches


 

 

 

 

An overview of Monster Hunter 4′s weapons

September 7th, 2012 Posted in 3DS, News, Posted by Valay

Capcom has shared details on a slew of weapons that will be included in Monster Hunter 4. Details about all known weapons can be found below.

Souchuukon

- From ancient times
- Can control insects
- The “hunting insects” suck up energy from monsters that can strengthen the user
- Light weapon
- Allows the player to be very mobile

Great Sword

- Huge sword
- Like the tusk from a monster killed by a hunter
- Slow weapon
- If it hits a monster, it’ll kill it
- Can be used to guard

Long Sword

- Made for fast and consecutive strikes
- “Spirit” is accumulated after each strike which allows players to use a a spirit slash

Sword and Shield

- Versatile weapon
- Can execute a whirlwind slash
- Fast and constant attacks with few breaks in between
- Can use items while unsheathing the sword

Twin Swords

- Dual Sword users wield two small swords in both hands that can rapidly strike enemies
- Demon transformation mode adds more power

Hammer

- Best offensive power out of all weapons
- Hit a monster on its head to make it dizzy

Hunting Horn

- Play songs that change status effects
- Play a tune while attacking a monster so you can simultaneously be an attack and support character

Lance

- Has a gigantic shield and long lance
- Guard and counter-attack

Gunlance

- Powerful weapon
- Adds explosive shells to a solid lance
- There is a “full burst” attack that unloads all of the bullets in the weapon

Bowgun

- Lightweight and mobile gunner
- Can hit monsters from afar
- Bowgunners have different rounds of ammunition
- One type gives you rapid fire

Bow

- Agile weapon
- Target weak points from a variety of differences

Switch Axe

- Sword and an axe in one
- Switch to axe mode to do powerful strikes
- Sword mode used for speed

Source

I'm still getting surprised on how suprisingly deep and complex KI:U is.



 

What?! I can't hear you over all this awsome! - Pyrrhon (Kid Icarus:Uprising)

Final Ultimate Legendary Earth Power Super Max Justice Future Miracle Dream Beautiful Galaxy Big Bang Little Bang Sunrise Starlight Infinite Fabulous Totally Final Wonderful Arrow...FIRE! - Wonder-Red (The Wonderful101)

 

i like the conduit for Wii because of the Wiimote aiming, thats why im not very interested on a 3DS iteration

also is that a DQX WiiU version pic?



really???
everytime i play a shooter with analogs i feel like its a step back in terms of gameplay experience



DieAppleDie said:
really???
everytime i play a shooter with analogs i feel like its a step back in terms of gameplay experience


Me too. And to add to the problem, I can't play them with dual analogs, it's weird and imprecise, imo.

Still puzzles me how dual analog controls won the war against mouse for shooters. I swear that if I was allowed to play COD in Xbox live with a mouse I would be world champion - it's just that better!



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spurgeonryan said:

Proof that PS3 graphics = 3DS graphics?

 

E.X. Troopers - PS3 Vs. 3DS screens

PS3 screen is on the top, 3DS screen is on the bottom.



Check out more screen comparisons here







Hey vgcharterz! Lets make this next one happen!!!


Remember that snazzy Pikachu-themed 3DS XL announced for Japan last month?  The incredibly adorable one that put smiles on faces around the world?  The one that was announced only for Japan to the dismay of people who apparently have excess money to spend in the West?

Well now there’s an operation to rally Nintendo into an international release.  Here’s the official description from the movement’s Facebook page:

 

“Nintendo is Bringing out a Pikachu 3DS XL in Japan and we Pokemon fans want it in Europe and America and Australia so this is for to get Nintendo Europe and Nintendo America and Nintendo Australia to bring it out.”

Okay, so that’s not exactly proper English, but you get the point.  Speaking of Facebook, here are the links to Operation Pika’s social media outlets (Facebook, Twitter).  Both pages are well presented and have links to show support through liking or sharing or hash-tagging (whatever that Twitter madness is called) or what have you.

So what are you waiting for?  Go show your support!  Unless you’re not inclined to do so.  But who are you kidding?  Of course you are.

6 Comments


I like how the cameras are pikachu's nips...



"Everything we hear is an opinion, not a fact. Everything we see is a perspective, not the truth." -My good friend Mark Aurelius

agree
although i must admit i have a love hate relationship with the mouse and keyboard setting

for me its Wiimote/Move etc.. > touch screen (ala DS) > M&K >>>> Dual analogs



E.X. Troopers looks good, even on 3DS. Can't wait to get my hands on this game.



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

spurgeonryan said:
DieAppleDie said:
really???
everytime i play a shooter with analogs i feel like its a step back in terms of gameplay experience


I know that it is a lot more accurate to play with the motion control, but I just never got the hand of it and was more frustrated than anything. I just learned to do subtle things to win without it even though others used motion control. Wii never was as accurate as I wanted it to be though. Or maybe I just give up too easily?

 

Were you standing or sitting?   Arm out fully or resting on leg?  

I've come to learn that most people that hated Wii remote controls stood up when playing or pointed their entire arm at the screen.   Try resting your arm and point with just your wrist movements....the experience becomes far more enjoyable while mainataining superior pointing accuracy.



The rEVOLution is not being televised

spurgeonryan said:
I tried to stand up until I had it figured out. Funny thing is Ii never had a problem with skyward swords motion control while standing or sitting.


Try playing a FPS, like CoD, while sitting with your arm on your leg, a pillow or the edge of the couch or chair. 

 

I've found after a few hours of really getting used to the controls that it is by far superior to dual analogs.     This really holds up when playing a game that allows you to use the Wii remote or the Classic Controller Pro.  

My test is best noted when trying to play Link's Crossbow Training.   No way in any level of Dante's 9 circles of hell can you achieve the same level of points with diual analog that can be achieved with the Wii Remote.

 

I am reminded of the first time I tried analog control on the N64.   I found it a pain in the ass just trying to cross the damn bridge on the Bomb Om Battlefiled at first.   But once my thumb muscles had grown accustomed to using the analog stick, how could you go back to digital (with a few exceptions...like fighting games)?



The rEVOLution is not being televised