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Forums - Gaming - SSX Demo Released With New Trailer

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Is Snow Boarding Games Still Relevant To Gamers ??

Yes 12 85.71%
 
No 2 14.29%
 
Total:14
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.



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SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

ssx3 had online multiplayer? 



SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

ITt wasn't proper DTS surround sound, it was an equivalent of Dolby's pro logic II.



fillet said:
SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

ITt wasn't proper DTS surround sound, it was an equivalent of Dolby's pro logic II.

According to my amplifier it's 48khz, 2/2/0.1 1536kbps DTS. Which is the full bitrate for DTS but 4.1 instead of 5.1
(Not bad considering the 360 runs at 48khz 3/2/0.1 640kbps DD)

It doesn't sound as clear as the new game though, the sample rate of the sound effects and music is much lower then nowadays.



SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

I thought I had loads of SSX skills too, but it didn't really show in the demo....

Also, since you just played it, did SSX 3 only let you use the d-pad for flips, because on the classic, you don't seem to be able to flip with the analogue stick, which really really annoyed me



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Munkeh111 said:
SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

I thought I had loads of SSX skills too, but it didn't really show in the demo....

Also, since you just played it, did SSX 3 only let you use the d-pad for flips, because on the classic, you don't seem to be able to flip with the analogue stick, which really really annoyed me

Yeah, d-pad was for steering and tricks, analog only for steering. I screwed myself up after playing SSX3. I like the grab holds from the demo, but now I'm trying to do tricks with the d-pad. If I set it to classic I keep rewinding instead of grabbing the board.

D-pad to prepare tricks worked better in SSX3, since it doesn't effect the direction of your rider. Although you don't really need to wind up for long in the new one, tricks are on steroids.



SvennoJ said:
Munkeh111 said:
SvennoJ said:
Mad55 said:
I loved the demo it brought back memories i cant wait till next week .

It certainly did that. I dusted off the old ps2 and have been playing SSX3 again. That game was ahead of it's time. DTS surround sound, online multiplayer, 30 minute free ride from the top of the mountain to the bottom. Too bad it's not proper widescreen.

After playing the new demo I thought I had retained all those old SSX skills since I didn't fall once. I was wrong, kept crashing and tumbling in SSX3 until I started to put some real effort in. My fully upgraded Zoe can only get close to the rediculous amount of tricks you can do in one jump in the new demo at jumps with trick boost.

One thing sure is better in the new demo, No out of bounds! I forgot about that annoyance. Ready for some new tracks now. Roll on March 15th.

I thought I had loads of SSX skills too, but it didn't really show in the demo....

Also, since you just played it, did SSX 3 only let you use the d-pad for flips, because on the classic, you don't seem to be able to flip with the analogue stick, which really really annoyed me

Yeah, d-pad was for steering and tricks, analog only for steering. I screwed myself up after playing SSX3. I like the grab holds from the demo, but now I'm trying to do tricks with the d-pad. If I set it to classic I keep rewinding instead of grabbing the board.

D-pad to prepare tricks worked better in SSX3, since it doesn't effect the direction of your rider. Although you don't really need to wind up for long in the new one, tricks are on steroids.

I just found it really annoying having to use the d-pad, so changed the new controls, which seem to be okay. I also think that winding up without turning is a little unrealistic, unlike the rest of the game...

I know that the characters are at level 4, so that might mean that there tricks are better than usual to make the demo more exciting? As I do feel that there is less skill in tricks than I remembered



I was a big fan of SSX1 and SSX3, but they went downhill with that last ps2 game so i was looking forward to this game but to be left with a bad feeling after playing it. The game is horrible and i won't be buying it. The game and controls feel off, and it looks bad aswell.



Griffin said:
I was a big fan of SSX1 and SSX3, but they went downhill with that last ps2 game so i was looking forward to this game but to be left with a bad feeling after playing it. The game is horrible and i won't be buying it. The game and controls feel off, and it looks bad aswell.

In what way does it look bad?



Munkeh111 said:

I just found it really annoying having to use the d-pad, so changed the new controls, which seem to be okay. I also think that winding up without turning is a little unrealistic, unlike the rest of the game...

I know that the characters are at level 4, so that might mean that there tricks are better than usual to make the demo more exciting? As I do feel that there is less skill in tricks than I remembered

"winding up without turning is a little unrealistic" How does winding up work anyway... I have no clue, I can hardly remain upright on a real snowboard :)

It remains to be seen what lvl 4 is, how many levels there are. But it is definitely easier then SSX3. There I have a fully levelled and upgraded Zoe and she can only approach the same kind of crazy tricks at big jumps with a trick boost. Landing and getting on rails takes more effort. Here I have trouble avoiding them if I don't want to get on a rail. Maybe there are diffirent difficulty levels in the full game.
Tricks may be easier to do, but that gold medal is damn hard to get.