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Forums - Sales - Nintendo 3DS reaches 5 million sales in Japan - Breaks the record

lol 3ds was never doomed. if 3ds was doomed vita must be the virtual boy 2 wait nintendo not putting out software ?

 

what do you call this

luigis mansion 2

paper mario

kid icaris

2d super mario bros

plus third party titles

mgs  3

monsterhunter

final fantasy

kingdom hearts

and so much more at e3 ,

 

--i dont think you get the picture here  nintendo always supports 2 main platforms - the ds handheld line and the console line

 just because wii u comes out do not mean people wont buy 3ds .,  maybe theres kids that  want 3ds and parents wanna wait for wii u   ,

 

duh  , of course not everyone gets wiiu  at launch unless its as bad ass as wii 

i  dont see  this in fact i dont see any console getting a sell out next gen as fast as wii did that was just insane sure they may sell out but as far as continuing to .on a daily bases no console over 300 does that so ya



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RolStoppable said:
cyberninja45 said:

Well, what software should Nintendo put out this year to reach those levels?

Wrong question. In order to reach those levels Nintendo would have needed to put out at least a couple of these games already. To match the DS on the road to 10m, Nintendo needs to sell five million 3DSes in seven months, that's 700k per month or more than 150k per week. Currently they sell about half of that.

The 3DS needs a REAL Mario game, Pokémon generation VI, its own Tetris (not literally Tetris) and a myriad of other games that have proved themselves on the DS already. Nintendo needs to put out more games that make DS owners buy a 3DS. Of course, appealing to those who never bought a DS will increase sales too, but Nintendo should not forget about their core audience.

UHmm highly unlikely. Then, we shall wait for the 15million mark, hoping that Nintendo will indeed develop a good long term plan.



UncleScrooge said:

And today Nintendo flat out refuses to include all the people that made their platforms sell so well. It's a shame, really. And Nintendo won't get out of its financial trouble with their handheld business going from 30m / year to 20m while losing money on the hardware.

This is a bit presumptuous, unless you just mean so far, which I would agree with.  There's still plenty of time for Nintendo to adopt this strategy, as the system is barely a year old.  2D Mario coming in the next fiscal year is already a great start.  And according to the reports, Nintendo won't be losing money on the hardware for much longer at all. 

OT:  Great news for 3DS.  On the topic of a redesign, the DS Lite arrived about a year and a half after the original launched (at least here in the States), but there were two two big areas that needed improvement:  Size and screen brightness.  Being that the only unanimous problem for 3DS is battery life, I don't see a 3DS Lite happening on that schedule (i.e. any time this year).  We'll know for sure at E3.



RolStoppable said:
cyberninja45 said:
RolStoppable said:

The 3DS will clearly fall short of that, because Nintendo isn't putting out the software that is needed for such sales levels. And since the Wii U launch will be interfering, Nintendo's focus is going to shift too soon to make the 3DS a monster like the DS.

However, just because Nintendo can't match the DS performance in the foreseeable future doesn't mean that they can't outdo the DS later on in the lifecycle. It all depends on Nintendo's commitment to the platform in the coming years.

Well, what software should Nintendo put out this year to reach those levels?

Wrong question. In order to reach those levels Nintendo would have needed to put out at least a couple of these games already. To match the DS on the road to 10m, Nintendo needs to sell five million 3DSes in seven months, that's 700k per month or more than 150k per week. Currently they sell about half of that.

The 3DS needs a REAL Mario game, Pokémon generation VI, its own Tetris (not literally Tetris) and a myriad of other games that have proved themselves on the DS already. Nintendo needs to put out more games that make DS owners buy a 3DS. Of course, appealing to those who never bought a DS will increase sales too, but Nintendo should not forget about their core audience.


Those games are coming(not sure what u mean by its own, not literally tetris. Pushmo?). Unless you wanted Ninty to release couple of those in it's first year which didn't even happen with DS.

DS was selling above 100K before those games were out anyways, so we have to talk about the "myriad of other games".



My 3ds friendcode: 5413-0232-9676 (G-cyber)



Panama said:
Sure is smashing the DS around here. Kid Icarus is right around the corner too.


Also Fire Emblem in Japan 



"Nintendo fan for life"

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RolStoppable said:
cyberninja45 said:
RolStoppable said:

Wrong question. In order to reach those levels Nintendo would have needed to put out at least a couple of these games already. To match the DS on the road to 10m, Nintendo needs to sell five million 3DSes in seven months, that's 700k per month or more than 150k per week. Currently they sell about half of that.

The 3DS needs a REAL Mario game, Pokémon generation VI, its own Tetris (not literally Tetris) and a myriad of other games that have proved themselves on the DS already. Nintendo needs to put out more games that make DS owners buy a 3DS. Of course, appealing to those who never bought a DS will increase sales too, but Nintendo should not forget about their core audience.

Those games are coming(not sure what u mean by its own, not literally tetris. Pushmo?). Unless you wanted Ninty to release couple of those in it's first year which didn't even happen with DS.

DS was selling above 100K before those games were out anyways, so we have to talk about the "myriad of other games".

I mean something that isn't character based and it needs to be a retail release to make an impact. Pushmo doesn't fit the bill for yet another reason and that is that really only is a puzzle game. While Tetris and Brain Training were cerebral experiences, they also required quick reflexes. Brain Training did release in the DS's first year in Japan, by the way.

The myriad of other games are titles that flesh out the library and thus make the system more appealing to a broader audience. Currently, pretty much everything on the 3DS is 3D gameplay centric, so getting out some more 2D platformers other than Super Mario Bros. would be a good idea. There's also Yoshi's Island, Kirby and Wario Land in terms of established IPs. A topdown Zelda wouldn't hurt either, but not one like the DS games which were eventually rejected by the market (big amounts of Spirit Tracks ended up in Japanese bargain bins). A true successor to Super Metroid, not something like Fusion that spoonfeeds the player the content.

Beyond that, there's always the option to create some new IPs or get third parties to develop some interesting content.

Momentum is generated by creating passionate customers. The more variety you have on your system, the bigger the chances that positive word of mouth spreads beyond internet message boards and actually makes an impact on a broader audience. Currently the 3DS does not reach a broad audience.

I know brain training games released within the first year (or right after? not sure), I was refering to those 3 that I bolded  in your post earlier. You didn't mention brain training games in your post for some reason (unless you consider brainage a "tetris" :/  ). Thus I thought it was included in the 'mariad of other games' you mentioned.

The second paragraph: the DS was selling >100k weekly before any of those kind of games released, including the 3 you mentioned earlier. So we have to look at what was selling DS's before those 2D games arrived.

 So I still asked what software you think Nintendo should release on 3DS to sell >100k weekly?



My 3ds friendcode: 5413-0232-9676 (G-cyber)



RolStoppable said:
cyberninja45 said:

I know brain training games released within the first year (or right after? not sure), I was refering to those 3 that I bolded  in your post earlier. You didn't mention brain training games in your post for some reason (unless you consider brainage a "tetris" :/  ). Thus I thought it was included in the 'mariad of other games' you mentioned.

The second paragraph: the DS was selling >100k weekly before any of those kind of games released, including the 3 you mentioned earlier. So we have to look at what was selling DS's before those 2D games arrived.

 So I still asked what software you think Nintendo should release on 3DS to sell >100k weekly?

Yes, I consider Brain Training a Tetris. That should answer the rest of your post too.

Or in other words, stuff like Kid Icarus: Uprising, Luigi's Mansion 2 and Paper Mario isn't going to make the 3DS explode in popularity.

One more thing about the DS though: It was posting >100k weekly with the help of Nintendogs and Brain Training, but since neither of these games is characterbased, neither will work as well as last generation. We can already see this in action with Nintendogs + Cats, hence why I am talking about a new Tetris and not a straight sequel of Brain Training.

Well its kind of confusing when you said "While Tetris and  Brain Training were cerebral experiences." But I think you should treat Brain training games as a separate entity to avoid mass confusion. While there are some similarities, they are quite different really. (and we would have to consider why GBA was outpacing GB sales without its own "tetris").

 

Well from this I can gather you think that Nintendo should just release the 3ds cerebral("brainage/tetris") games soon( should have just said that). Or am I still missing somethin?



My 3ds friendcode: 5413-0232-9676 (G-cyber)



But is it still doOmed?



e=mc^2

Gaming on: PS4 Pro, Switch, SNES Mini, Wii U, PC (i5-7400, GTX 1060)

I'm pleased for Nintendo, the 3DS is a fantastic protable with some truly great games.



Current gen handheld sold cheaper than the 7 year old psp. Not at all impressed.