| Andrespetmonkey said: I just don't think handhelds will be a wise business decision for anyone (with the exception of maybe nintendo solely based on their IPs) in 5 years for the reasons I stated earlier and the fact that the market that want in-depth gaming experiences on a dedicated handheld seems to be shrinking, and more and more games being developed for IOS/ANDROID are in-depth "hardcore" games. I think the controls argument is valid, and it's really the only one that holds any weight but I don't know if handhelds can be justified by controls alone in the future or if controls will even be a problem on IOS/ANDROID devices in 5 years. We'll see. |
I don't know tbh the games on phones maybe somewhat better then before but the games on dedicated handhelds also get better and at a more notable rate imo, Gravity Daze, Uncharted, Mario and so on are streets ahead of what you get on phones and this will only improve. The main draw to phones is the cheap games, you're saying about how in 5 years this or that will happen and assuming conditions stay the same but in gaming that's never the case, I'm pretty sure it's the cheap prices carrying the phone craze otherwise the Ngage would of been much more successful.
Phones have about as much chance of replacing handhelds as PCs replacing consoles and the latter can actually game on an equal to superior level and has been able to for years yet here consoles still are.









