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TruckOSaurus said:
Andrespetmonkey said:
TruckOSaurus said:
Andrespetmonkey said:

I just don't think handhelds will be a wise business decision for anyone (with the exception of maybe nintendo solely based on their IPs) in 5 years for the reasons I stated earlier and the fact that the market that want in-depth gaming experiences on a dedicated handheld seems to be shrinking, and more and more games being developed for IOS/ANDROID are in-depth "hardcore" games. I think the controls argument is valid, and it's really the only one that holds any weight but I don't know if handhelds can be justified by controls alone in the future or if controls will even be a problem on IOS/ANDROID devices in 5 years. 

We'll see.

I'm gonna have to ask you to backup that fact please.

Fistly I shouldn't of phrased that with "the fact that" and I should of stressed the "seems". But I get this impression from PSV sales, 3DS software sales (3 of the 5 bestselling 3DS games are casual games), and from the people I know, hardly anyone gives a shit about Uncharted on Vita or MGS on 3DS.

Casual games selling well on portable devices isn't something new. The DS was the same.

Top 5 DS games:

New Super Mario Bros.
Nintendogs (Casual)
Mario Kart DS
Brain Age: Train Your Brain in Minutes a Day (Casual)
Pokémon Diamond / Pearl

Top 5 3DS games:

Super Mario 3D Land
Mario Kart 7
The Legend of Zelda: Ocarina of Time 3D
Nintendogs + cats (Casual)
Monster Hunter 3G

What are the 2 other casual games you had in mind?

I would definitely call Mario Kart a casual game. Has the same mass appeal as something like Wii sports and is super accessible. Zelda is a re-release, Monster Hunter is only popular in one region and SM3DL isn't exactly "hardcore", but I guess it's not casual either so I'll give you that.

The other game I had in mind was Brain Training. My deepest apologies. 

And be fair, I did say Nintendo could be an exception. (bolded)