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Forums - Microsoft - Mass Effect 3 Demo Shows the Absurdity of Xbox Live Gold - 1UP

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Wow another XBL should be free thread eh?

Those who don't pay for online services should feel free to not say stupid crap about those who do and vice versa.

 

I for one would be thrilled if XBL ended up being free but I can definitely justify spending $25 a year for it and I do understand that it will never be free and am perfectly fine with that. 



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Because if Xbox Live was free, their servers would crash constantly from the sheer overload of all, and they'd be bleeding money.



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

TheKoreanGuy said:
bonkers555 said:

I agree with Sevengen. I wish VGchartz have a ignore fucntion so I can stop reading dumb post like TheKoreanGuy.


"Confirmation bias - a tendency of people to favor information that confirms their beliefs or hypotheses." This is a very real thing with news, TV and the like.

I think Microsoft provides a great service through Gold. But it's not right that they have included basic online with the package.

I didn't make you read any of it. So stop bending over and taking it from Microsoft. Let them know as their customers that you want what should be free to remain as free and what shouldn't be free should in fact require your money.

When the 360 first launched analysts estimated that the cost to manufacture was $525. 

http://www.xbitlabs.com/news/multimedia/display/20051123214405.html

They sold it at $399.

So the problem is no one else has come up with a viable business model, apart from Live subscriptions, as a means to recoup costs and get in the 'black'.  Offering basic online for free will not allow them to do this. 



DarthVolod said:
oniyide said:
DarthVolod said:

Some people will turn anything into an excuse to take a jab at a rival console they happen to not like. A couple of things this journalist fails to mention ...

Yes, Microsoft asks for $40 per year (only idiots pay $60 since 12 month always goes on sale once per year to $40), but in exchange you get cross game chat thanks to the party system. I can not stress how useful this is (especially to achievement people like myself who like to coordinate events between groups of people who are often in several different games). I really don't know how people get by on PS3 without it. I got nothing against the system, but if it was my main console I would have to get something to communicate with others with like skype or, as some of my friends do, play on PS3 while having their Xbox turned on so they can party chat (lol).

I will admit that there really is no good reason why we can't play multiplayer without Gold, but it really doesn't matter to me as I would gladly pay the 40 dollars a year just for cross game chat. Besides, are you really going to go play multiplayer all by yourself with no friends/relatives/Live friends there to play with you? Sounds kind of boring to me. Is kind of like playing against a bunch of bots with each AI set to a random difficulty ... may as well just play singleplayer.

Maybe next gen things will be different, but it is irresponsible for a supposed video game journalist to pick a meaningless fight like this for hits while also completely ignoring the fact that Xbox Live and PSN are not on equal footing merely because the PSN has made great improvements since its abysmal start.

Me and my friends get by without it, I dont understand how someone could love cross game chat. Why would you want to talk to someone that is NOT playing the same game as you??? Whats the point, if im playing a single player game, i probably dont want to be bother, if I have to talk to my friend that bad, ill pick up my phone and call him/her. If im playing a mulitplayer game online I sure as hell dont want to talk to someone playing FF13 or something. IMHO


Unless I am playing a highly engaging single player game that requires my full attention (only game that fit this category for me this year was Deus Ex HR) I prefer to talk to my friends when playing a game. Who cares if we are not playing the same game, we can talk to each other without setting up a conference call or something with our phones every time we want to chat. It is just a nice feature that makes the mostly solitary experience of playing a video game a far more sociable and fun experience. I don't have the luxury of having a bunch of friends who never have work/other commitments to take up their time so party chat is one of the few times I can catch up with them. A bunch of people I know use it just for this one purpose, and it is also a great way to keep in touch with people who are out of state.

That is just one perk of the party system. It is also a great tool for achievment boosters who are trying to get groups of people organized for a session. 

Lastly, you may not want to talk to someone playing Final Fantasy 13, but I bet they desparetly want to talk to someone ... I know I did since I had an abysmal time with that game start to finish and it was nice to have friends there for moral support : )


Thats your opinion and I respect it, I gave it the old college try and I didnt care for it, it was just useless for me and no I will not be using it on Vita. Matter of fact none of my 360 friends use it, im not BSing I mean none.  I still rather call a dude if I need to speak to them that badly. If its just to BS i rather just play my game, thats just me.



The idea of free multiplayer that isnt on PC just seems inferior by principle.

I personally lump PSN in with Wii Network :P



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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TheKoreanGuy said:
NotStan said:
TheKoreanGuy said:
Sevengen said:
you probably shouldn't have done it the first time, seeing how Microsoft is still going to charge for a service they provide and millions of people who see the value in it are still going to pay. myself included. maybe next time you can write a couple chapters about why Netflix should be free. cuz you know.. it should be right? I mean who are they to charge people for renting movies when you can the same ones free at the library.

Wow. If millions of people see value in it, it is more than enough to keep it going right? Millions of people loved black labor in the form of slavery. So I guess we should have kept supporting slavery correct? Do you really think I thought Netflix and library rentals were COMPARABLE services? Really, thanks for taking things out of context and I specifically said not to.

Hypocrisy much, you just complained about comparing apples to peaches then go off and compare online service provided by a company to enslavement of an entire race based on the colour of their skin. Nice one.

The comparison is there. He said millions support Live so it's okay to keep it the way it is. Millions of people supported slavery AT THE TIME. I know very well that slavery and online services are two different things. But it does provide a counter argument that just because a number of people do support a service is not enough justification. I just used an extreme example to make my point. I want to see exactly why Microsoft needs to have online gaming as a PREMIUM service. I've said it before and I'll say it again, Microsoft can keep everything, literally everything else on GOLD. Just let me play games I've paid for online and give me basic friendlists and text functionality. That is not asking for a lot. Sevengen was basically saying, look at all these guys who back me up, so that means I'm right too and we are happy. I may have said that comparing two different services is wrong, but my analogy with slavery was not comparing services. One is cheap labor while the other is online functionalities. I was comparing the REASONING behind the services. Fees for online gaming are fine since we think so. Cheap black labor is fine because we think so. It doesn't work that way.

It's not whether you're right or not about the argument, it's the fact that you critisize one example for being stupid then go off and make an even stupider comparison, thus making you seem like a giant hypocrite.

Your posts are making my head hurt, you seem to have been brainwashed or something. "look at the guys who back me up", then look at 20-something million gold subscribers, and look how many give less shit about what you want and pay anyway.

And  you seem to pointedly ignore posts that actually justify the online capabilities, gold makes sure that the publishers don't burden the cost of brandwith and provide matchmaking for games, although it makes no sense customer having to pay for it, it's there to justify the cost of hosting and make it easier for the developers. At ridiculously low prices per year in some cases - in some even lower than half the original RRP, only the cheapest of cheapskates would be bitching about the cost, of course it'd be nice not to pay, but then again, I am not cheap enough to actually complain about paying for a service I preffer much more. Although I haven't played PSN in about a year now, when I did, it was wild and unpredictable on non exclusive games, the games seemed dead, no one had headsets, no cross-game chat capabilities, and nevermind my experience being around the time when MW2 has been hacked to shit.

Your argument is interesting, you're probably one of those people who was willing to fork out $600 for a new PS3, yet complain about paying for live. Sheep we are indeed(!).



Disconnect and self destruct, one bullet a time.

Stop the sheep talk please or I need to hand out some moderations.



Sevengen said:
Koreanguy said: "Let them know as their customers that you want what should be free to remain as free and what shouldn't be free should in fact require your money."

.....wow, who are you to tell Microsoft, let alone any company, what should and shouldn't be free. You're some dude on a message board. What's more, your ENTIRE argument is one giant contradiction. Here, let me explain.
You say that Xbox Live Gold should be free, because historically, other providers have not charged for online gaming. First off, you're wrong about that because Sega, the very first console manufacturer to attempt a dedicated online gaming service, charged $19.99 a month for SegaNet. So right there is a precedent that completely and thouroughly counters your 'what should be free to remain as free' argument. You couldn't be anymore wrong. There have only been 3 console companies to incorporate a serious online stategy with their respective consoles; Sega, Sony and Microsoft. Of the three, two of them charged for their service, one did not. So just that in itself more than shows you what the normal, accepted business practice is. Sony not charging is actually the exception here. For the love of god, please understand that.
And there's another problem with your statement, 'should remain free'... Xbox Live has NEVER been free. They have always charged. So by your explanation of things, you're interpretation of them, once a business practice has been set, so to speak, it should remain static and not change because customer's of that business now have a certain expectation of them. Proof of that would be your adamant assertion that online gaming should be free, because that's how you've experienced it and assume it should continue.
Well... then, using YOUR take on all of this, that would mean Xbox Live should continue to charge for Gold because that's what they've been doing from day one. That's the expectation they've developed with their customers.
I mean do you see, even a little bit, the gaping holes in your logic? The nonsense of it?
I'm not going to keep posting back and forth with you. Mainly because it's a non-argument: Microsoft provides a service they chose to charge for, which is how business works. Remember that K-guy, Microsoft doesn't exist for you, or for software clubs, or hard-core game players.. they exist to make money for themselves, their employees and their stockholders.
Secondly, I'm not going to keep this up with you because anyone can plainly see the death throes of your argument. When someone resorts to extreme comparisons, such as people continuing to pay for Xbox Live alongside the cultural acceptance of slavery in America a couple hundred years ago, that demonstrates unequivocally that their losing the conversation.
Xbox Live and slavery?
I got nothing more to say man. peace.

Wow, I dont even know what to say to this. First of all, I can say what I want. By your logic then, no one should say anything. Indeed, your argument mirrors those who supported the recent SOPA. Who am I to say anything at all? Businesses are losing money thanks to piracy so I guess SOPA is justified. Look, I have legitimate reasons and Xbox gamers who think otherwise also have legitimate reasons. That's why we even have this discussion. But you? You don't even know what you're arguing for at this point. You just said Microsoft doesn't exist for me. But you want to say Microsoft needs my money. See the contradiction? 

Lastly, get over the slavery analogy. An analogy is an analogy. It was used to provide a counter point. Analogies don't mean Live = Slavery lolol. I could have very well provided any other example and the analogy would still hold.

Oh, and if you want to do the who did what first argument, Battle.net provided their services since 1996. Playing Starcraft online back then as a kid was pretty amazing to say the least. But this kind of argument contains very little justification.



NotStan said:

It's not whether you're right or not about the argument, it's the fact that you critisize one example for being stupid then go off and make an even stupider comparison, thus making you seem like a giant hypocrite.

Your posts are making my head hurt, you seem to have been brainwashed or something. "look at the guys who back me up", then look at 20-something million gold subscribers, and look how many give less shit about what you want and pay anyway.

And  you seem to pointedly ignore posts that actually justify the online capabilities, gold makes sure that the publishers don't burden the cost of brandwith and provide matchmaking for games, although it makes no sense customer having to pay for it, it's there to justify the cost of hosting and make it easier for the developers. At ridiculously low prices per year in some cases - in some even lower than half the original RRP, only the cheapest of cheapskates would be bitching about the cost, of course it'd be nice not to pay, but then again, I am not cheap enough to actually complain about paying for a service I preffer much more. Although I haven't played PSN in about a year now, when I did, it was wild and unpredictable on non exclusive games, the games seemed dead, no one had headsets, no cross-game chat capabilities, and nevermind my experience being around the time when MW2 has been hacked to shit.

Your argument is interesting, you're probably one of those people who was willing to fork out $600 for a new PS3, yet complain about paying for live. Sheep we are indeed(!).

Look, I have nothing against you. So don't resort to attacking me directly when I have done nothing wrong. By definition, a stupid comparison would be an incorrect one. It would indeed be "stupid" if I said, look Live is just like slavery! That's not what I said at all. My analogy was on why millions of people supporting something is not enough justification. But Sevengen's original post said Netflix = library rentals. Go ahead and read it again. That is an incorrect analogy so I pointed it out.

Anyways, both sides have legitimate reasons and I hope you agree with that. You even admitted it's too bad that they are putting the cost on us and you're just willing to deal with it. That's fine but let's not forget our own rights in the process. If we went along with these big businesses and forgot our own rights, SOPA would've been a reality. Also, you'll have companies like Square Enix, which I don't know if you have heard already, have decided to make DLC CONCLUSIONS for FF XIII-2. Like wtf? I already paid $80 for my collector's edition. Now I don't get to know how the story concludes unless I pay an additional fee? Sure, it might only be like $5 or something. Much like how you pay 60 freaking dollars for a game and then a little more for just accessing the online part. The cost is not the problem. It's that these companies are trying to make profit the wrong way. I'm not AGAINST companies making profit. Charging for a launch PS3 at $600? That was again trying to make profit incorrectly. FYI I did not get a PS3 until it went down to $399. Asking for what I already paid for (the game) is not being a cheapskate. If these developers can't cover the costs of their own games, maybe they should not include a multiplayer component. Seriously, every developer these days is starting to think they need multiplayer on their game in order to be successful. Another thing that has changed with this generation. This generation has seen so many changes it's hard to ignore, so please understand. It's this stupid economy. I'm going to blame the recession.



TheKoreanGuy said:
NotStan said:

It's not whether you're right or not about the argument, it's the fact that you critisize one example for being stupid then go off and make an even stupider comparison, thus making you seem like a giant hypocrite.

Your posts are making my head hurt, you seem to have been brainwashed or something. "look at the guys who back me up", then look at 20-something million gold subscribers, and look how many give less shit about what you want and pay anyway.

And  you seem to pointedly ignore posts that actually justify the online capabilities, gold makes sure that the publishers don't burden the cost of brandwith and provide matchmaking for games, although it makes no sense customer having to pay for it, it's there to justify the cost of hosting and make it easier for the developers. At ridiculously low prices per year in some cases - in some even lower than half the original RRP, only the cheapest of cheapskates would be bitching about the cost, of course it'd be nice not to pay, but then again, I am not cheap enough to actually complain about paying for a service I preffer much more. Although I haven't played PSN in about a year now, when I did, it was wild and unpredictable on non exclusive games, the games seemed dead, no one had headsets, no cross-game chat capabilities, and nevermind my experience being around the time when MW2 has been hacked to shit.

Your argument is interesting, you're probably one of those people who was willing to fork out $600 for a new PS3, yet complain about paying for live. Sheep we are indeed(!).

Look, I have nothing against you. So don't resort to attacking me directly when I have done nothing wrong. By definition, a stupid comparison would be an incorrect one. It would indeed be "stupid" if I said, look Live is just like slavery! That's not what I said at all. My analogy was on why millions of people supporting something is not enough justification. But Sevengen's original post said Netflix = library rentals. Go ahead and read it again. That is an incorrect analogy so I pointed it out.

Anyways, both sides have legitimate reasons and I hope you agree with that. You even admitted it's too bad that they are putting the cost on us and you're just willing to deal with it. That's fine but let's not forget our own rights in the process. If we went along with these big businesses and forgot our own rights, SOPA would've been a reality. Also, you'll have companies like Square Enix, which I don't know if you have heard already, have decided to make DLC CONCLUSIONS for FF XIII-2. Like wtf? I already paid $80 for my collector's edition. Now I don't get to know how the story concludes unless I pay an additional fee? Sure, it might only be like $5 or something. Much like how you pay 60 freaking dollars for a game and then a little more for just accessing the online part. The cost is not the problem. It's that these companies are trying to make profit the wrong way. I'm not AGAINST companies making profit. Charging for a launch PS3 at $600? That was again trying to make profit incorrectly. FYI I did not get a PS3 until it went down to $399. Asking for what I already paid for (the game) is not being a cheapskate. If these developers can't cover the costs of their own games, maybe they should not include a multiplayer component. Seriously, every developer these days is starting to think they need multiplayer on their game in order to be successful. Another thing that has changed with this generation. This generation has seen so many changes it's hard to ignore, so please understand. It's this stupid economy. I'm going to blame the recession.

Sony was actually losing money selling the PS3 at $600. 

I think it's almost entirely the used game market as to the reason why multiplayer is 'tacked on' to most games.  Developers either pay for the support fees in multiplayer (no idea of costs) or face a large percentage of owners trading their games in upon completion and lose sales. 

The game prices haven't really gone up in over two decades now, but the budgets and support costs have dramatically.