TheKoreanGuy said:
Look, I have nothing against you. So don't resort to attacking me directly when I have done nothing wrong. By definition, a stupid comparison would be an incorrect one. It would indeed be "stupid" if I said, look Live is just like slavery! That's not what I said at all. My analogy was on why millions of people supporting something is not enough justification. But Sevengen's original post said Netflix = library rentals. Go ahead and read it again. That is an incorrect analogy so I pointed it out. Anyways, both sides have legitimate reasons and I hope you agree with that. You even admitted it's too bad that they are putting the cost on us and you're just willing to deal with it. That's fine but let's not forget our own rights in the process. If we went along with these big businesses and forgot our own rights, SOPA would've been a reality. Also, you'll have companies like Square Enix, which I don't know if you have heard already, have decided to make DLC CONCLUSIONS for FF XIII-2. Like wtf? I already paid $80 for my collector's edition. Now I don't get to know how the story concludes unless I pay an additional fee? Sure, it might only be like $5 or something. Much like how you pay 60 freaking dollars for a game and then a little more for just accessing the online part. The cost is not the problem. It's that these companies are trying to make profit the wrong way. I'm not AGAINST companies making profit. Charging for a launch PS3 at $600? That was again trying to make profit incorrectly. FYI I did not get a PS3 until it went down to $399. Asking for what I already paid for (the game) is not being a cheapskate. If these developers can't cover the costs of their own games, maybe they should not include a multiplayer component. Seriously, every developer these days is starting to think they need multiplayer on their game in order to be successful. Another thing that has changed with this generation. This generation has seen so many changes it's hard to ignore, so please understand. It's this stupid economy. I'm going to blame the recession. |
Sony was actually losing money selling the PS3 at $600.
I think it's almost entirely the used game market as to the reason why multiplayer is 'tacked on' to most games. Developers either pay for the support fees in multiplayer (no idea of costs) or face a large percentage of owners trading their games in upon completion and lose sales.
The game prices haven't really gone up in over two decades now, but the budgets and support costs have dramatically.







