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Forums - Nintendo - IGN: The World needs a New 2d Zelda

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Use the mario land 3d level 5-2 art style and i'm sold



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http://www.youtube.com/watch?v=ZNgtIrSHack

Fan made but it 's pretty cool



I want New Legend of Zelda


While Nintendo (correctly) assumes a new 2d Mario would help their 3DS sales, why not go further? I would be really excited by a New Legend of Zelda. It would be similar to the original Legend of Zelda and Link to the Past. It would have the same combat mechanics. Perhaps they could even throw in an editor in the game where people could make and share their own dungeons and worlds. And like how Dragon Quest 9 had people run around to get a treasure map, why not have something like that with secret caves and even new dungeons being able to be downloaded?

The multiplayer opportunities presented in NSMB and Super Mario Brothers 5 did very well at refreshing the experience. Multiplayer opportunities in New Legend of Zelda would be even more exquisite and could possibly transform the series into a MMO (stay with me reader). The problem with ‘Four Swords Adventures’ is that it wasn’t a Zelda game. It was just a collection of puzzles which is not what Zelda is. Zelda is not a puzzle game. That is Lolo’s Adventures. Zelda has always been about swashbuckling. A multiplayer Zelda would resemble Gauntlet in spirit.

http://seanmalstrom.wordpress.com/2012/02/06/i-want-new-legend-of-zelda/

That's smth I thought for myself since I've played Zelda: FSA.



How about a very simple Wii U-3D Zelda that features a 2D view on the Wii U controller? Just a stupid thought...



If you're talking about very retro-like graphics I don't see why they shouldn't release new 2D Zeldas on the eShop.



The article makes baseless assumptions such as this: "Look at A Link to the Past and Ocarina of Time, for instance. It would be a disservice to the former to call it lesser simply because it's not a 3D adventure. It is a fully-realized 2D masterpiece, and only serves to illustrate the differences between the two types of games."

I think most people prefer Ocarina of Time because it really did take the series to another level, and not solely because it was 3D - but in the end, Ocarina of Time managed to be a game that was as fun (if not more fun), and also significantly more satisfying due to the more lively feel of Hyrule, the many additions, and greater excellence in game design among many other factors. It was genuinely a better game.

Ocarina of Time is also not really any more difficult to understand than Link to the Past, it is a highly intuitive game. The difference between 3D Mario and 2D Mario is that the 3D Mario games are really a different genre, you change the core gameplay around... This core mechanic change does not exist in 3D Zelda, the transition was in fact straightforward - it served to change the player`s perspective, and allow for more detailed gameplay (look at the boomerang).

Link to the Past is a phenominal game, for the time, but it wasn`t very long before there were games out that arguably exceeded it: including Enix`s Illusion of Time and Terranigma, and Matrix`s Allundra. There are a great many people today, nearly 15 years later, who consider Ocarina of Time to still be the best game ever made.

Ocarina of Time doesn`t take anything away from Link to the Past, but there are a number of very good reasons why it is considered with higher regard than Link to the Past, and not really any good reasons I can see why it wouldn`t be. It has nothing to do with the simple fact that it is 3D and the other is 2D, there is a great deal more reasons why it is considered the superior.

 

I personally don`t think a 2D Zelda would be very exciting, not like a 2D Mario. 2D Mario is a different genre, 2D Zelda is the same genre with limitations. If anything, I do think that the Zelda series needs to move forwards and not backwards. There are a great number of options available: Make something like Terranigma, a Link who rebuilds the world; or even a Sandbox Adventure title - a genre which is popular on Xbox 360 and PS3, but hasn`t really been explored on a Nintendo home console - so it doesn`t have the same saturation level that those platforms have (With Sandbox Adventures like GTA, and Sandbox RPGs like Elder Scrolls). If Nintendo made a 2D Zelda, there would be an IGN article complaining about how blatantly Nintendo milks their franchises.



I describe myself as a little dose of toxic masculinity.

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I would totally support this. And I'd like to add that with the Wii U and Nintendo focusing more on download games I see lots of potential for more classic revivals. A 2D Metroid probably wouldn't sell that well as a full priced game (unlike Mario Bros. and classic Zelda which should be sold on disc) but why won't Nintendo release new 2D entries of its series' as downloads? I'm sure most people would be willing to spend $10 or more on a downloadable classic Metroid, Kid Icarus, Excite Bike, etc. Cheap to develop and lots of fun for the player.



They should make a 3-worlds that they originally wanted to do with LtttP.