Examiner
The gaming year of 2012 shall be on the busiest in recent memory. With new hardware, Vita & Wii U, set to launch this year, there is plenty to be excited over, however, despite new hardware on the horizon, major software releases like Mass Effect 3, Bioshock Infinite, & Halo 4 titles that will make 2012 a year to remember.
Since the title’s unveiling at E3 2011, Microsoft & 343 haven’t spoken much about Halo 4 or what to expect from it, but today we have a new tidbit of information to share with you on the title’s development & where the team is hoping to take it.
When asked about Halo 4 & what we can expect from in terms of whether it’ll stay true to the template Bungie created or if 343 are taking it in a new direction, Microsoft’s Phil Spencer told GameInformer:
I was talking with [Microsoft’s] Kiki Wolfkill about this yesterday, and she had a real interesting way of putting it that I will steal. She said that, as the team was created, the sole goal was how do they fill this box called Halo that Bungie created? That’s a daunting task. As the team has come together they’ve filled that box and they became comfortable enough that they are creating a bigger box that is 343’s Halo. That’s a not a negative statement on where Bungie was, but it’s the evolution that the team’s psyche has gone through. It’s important that people like Frank O’Connor are there and people that have a long history with Halo. You also have a lot of new thoughts and ideas in the franchise. The series does need to evolve.
Find the complete interview with Phil Spencer in GameInformer Issue: 226.
http://www.examiner.com/video-game-in-national/microsoft-comments-on-halo-4-development-343-looking-to-evolve-franchise








