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Forums - Microsoft Discussion - Microsoft comments on lack of new Xbox 360 exclusive IPs

thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

You must forget the Move can control things with depth within a 3D or augmented reality space. The Kinect cannot.

Yeah it can. Any avatar in whatever game supports them is a 3D object withing 3D space and calculated via 24 points in space at any given moment per player. (48 for 2 player games) Move supports 2 points per player .

S.T.A.G.E. said:

2.  Ghost Recon and Forza 4: Move and/or gaming wheel.

sorry, bra no controllers allowed. Just basic Kinect functionality.


youre grasping at straws the move can do all of the things mentioned and a headset couldve been employed on the pc and ps3 versions of mass effect 3. they just chose not to employ them. the kinect makes you the controller but microsoft failed to prove this gen that the kinect could be used to make core games.  when you have no controller theystill cant figure out a way to control 3d space. the move did it before it launched. for gaming purposes there is no comparison. all youre praising is a powerful camera when many cameras can do the same. microsoft just so happened to work out an exclusive partnership with bioware for something most wont use.

please some proof for that. I think its more the fact that kinect basically does free voice controls for them so they didn't have to put resources towards devolping a voice program. If its so easy to do with a mic more companies would do so. Kinect saves them the cost of doing the work, that why its not on pc and ps3. Also they have a game already that lets you control your character in a 3d space, Rise of Nightmares. So please dont make baseless claims.

The Kinect bull has already been admitted.
http://www.xg247.co.uk/news/06/e3-2011-lve-mass-effect-3-doesnt-need-kinect-for-voice-commands/

Its amazing how Microsoft can drop a line at someone and they will so easily believe it. This is just them continuing to convince gamers kinect is core. Its just not. Sorry, its not. 


STAGE: "Voice controls could be done with a headset but would require work on Biowares part in R&D to make it work. Kinect just made it easier on them. Voice commands in no way proves Kinect is for the core."

 

i'm confused. I thought you disagreed with me.


Im not arguing with you. The point is it can be done a deal was made with Microsoft to make the 360 version more appealing. Seriously, can any believe Microsoft can get anything exclusive without a deal anymore? Microsoft has made life easier on devs, but made life harder for consumers.

http://kotaku.com/5810138/mass-effect-3s-new-voice-commands-are-xbox-360+only-and-heres-why


no, your point is a deal was made. all of your facts say otherwise. they completely agree with my point. kinect made voice controls free for devs by making it so they do not have to develop it themselves. the article you posted clearly states that. so you ingnore the facts you post and claim things that do not exist. what world do you live in? I even use your links and "facts". how about you take a step back and look at things clearly instead of through colored glasses. Its not kinects fault it can do what it does, please dont hate on an inanimate object. Perhaps you should be upset that devs dont take the time and do the work and get more voice controls on pc and ps3 games.

seeing as how voice recognition libraries are mentioned in this video to be available to devs for the implementation of voice recognition in games on ps3 i don't really see how what s.t.a.g.e said is beyond belief

http://www.youtube.com/watch?v=5TaUsSy-f0Y 

the console manufacturers pay for exclusive content all the time i don't see how it is far fetched to assume that that may be what happened in this case, especially since microsofts focus recently has been on pushing kinect in a big way

...or maybe the libraries mentioned in the videos are not available as the video said, that may also be possible



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Ok. Think I got a handle on peoples thoughts here. Here we go again......ill try to be as organized as I can

The original question is "Does MS have a lack of exclusive new Ips?" and this stems from the selfishness of all of us. We as core gamers want core titles.

However, as all Nintendo fans can tell you, once the corporation decides to gain more success by attracting the mass market, you HAVE TO SHARE and deal with it. This includes many shovelware and casual titles alongside core titles to appeal to two markets at once.

Do I care....off course I do. I would much rather prefer to have all kinect resources funnelled into more core titles. But then again I have the gift of seeing inside the head of others to try to understand why they do what they do. Nintendo, Microsoft, and Sony are all profit driven. Nintendo branched out and attained success and now MS is doing the same. If Move was a success on the level of Kinect and Wii I guarantee Sony would have shifted more resources towards making casual Move titles.

PS3 gamers are the only ones of the 3 that aren't sharing the console with casuals. This may please them, but its clear with Sony financials and 3rd place standing that appealing to JUST core gamers isn't a sustainable strategy anymore. So its all short term gains until Sony follows MS and Nintendo. But I personally like how unlike the Wii, I can still use a gamepad controller while Kinect remains an option. But I digress.

Creating new retail Ips isn't easy as MS said. Games like Too Human and Alan Wake just weren't commercial successes and costed a lot of time and money. MS is just taking the safe route, expanding upon gamer proven successful IPS such as Halo, Gears, Fable, and Forza. By contrast, we have seen with new exclusive PS3 IP's is that while quality made and original, most (except Uncharted) have faded throughout the years and mostly under performed to expectations and multiplats of similar nature.

That is why XBLA has been Microsoft venue to create new Ips for years. Lower budget and lesser barrier of entry has led to XBLA to be a hub for creative variety and quality, bringing diversity to the 360 catalog. Am I using XBLA as a crutch to elevate 360's library as a whole over PS3 to compensate for lack of retail exclusives? Offcourse I am...but doesn't make me wrong. To be prejudice or to turn a blind eye away from great games due to their budget and price.....well you get the idea.

Overall, what MS has going is justifiable. Most gamers are content with 3rd party offerings, which 360 is usually the preferred choice. Retail exclusives such as Halo and Gears, have far more impact and buzz then most PS3 IPs, XBLA gives 360 variety and creative games, and Kinect is doing its thing making 360 a entertainment hub with its social games and voice commanding media options.

Not to mention, MS is opening many new studios, recognizing that with popularity comes responsibility to have exclusive content. We will be seeing far more exclusives come next gen once MS's 6 new studios in 2011 get to work.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

The original article isn't about the current or past state of exclusives, I don't know why everybody is going on about it. The article is about how MS's current outlook is going to effect their future, and the fact is going in to the next gen who's going to pick what? People will look at reasons to buy the console, they'll see MS with Halo and not much else, which will only be appealing to the Halo fans who aren't already tired of Halo. Then they'll look at Sony with a history approaching 2 decades of high quality first-party and third-party exclusives. Wii and Kinect people won't care, they won't buy new consoles in the first year because it won't be worth the cost to them and they'll still be happy playing on their Wii.

The fact is exclusives are what sell consoles in the first year, and what exactly are xbox going to announce? "Oh look guys, we have Halo again and this new Ryse thing. Enjoy!" I don't think that'll go down too well.

The wild card of course is the Wii as somebody mentioned, if they can get third-parties on board, bring their console up to specs, and release serious exclusives (ie. not mario, not motion-based) then they could take all the medals. And they might get stay-at-home-mum 'gamers' upgrading from the Wii. But that's a lot of ifs.



Larwood said:
The original article isn't about the current or past state of exclusives, I don't know why everybody is going on about it. The article is about how MS's current outlook is going to effect their future, and the fact is going in to the next gen who's going to pick what? People will look at reasons to buy the console, they'll see MS with Halo and not much else, which will only be appealing to the Halo fans who aren't already tired of Halo. Then they'll look at Sont with a history approaching 2 decades of high quality first-party and third-party exclusives. Wii and Kinect people won't care, they won't buy new consoles in the first year because it won't be worth the cost to them and they'll still be happy playing on their Wii.

The fact is exclusives are what sell consoles in the first year, and what exactly are xbox going to announce? "Oh look guys, we have Halo again and this new Ryse thing. Enjoy!" I don't think that'll go down too well.

The wild card of course is the Wii as somebody mentioned, if they can get third-parties on board, bring their console up to specs, and release serious exclusives (ie. not mario, not motion-based) then they could take all the medals. And they might get stay-at-home-mum 'gamers' upgrading from the Wii. But that's a lot of ifs.

Your post is so full of contradictions, it's just ridiculous.



Millenium said:
Larwood said:
The original article isn't about the current or past state of exclusives, I don't know why everybody is going on about it. The article is about how MS's current outlook is going to effect their future, and the fact is going in to the next gen who's going to pick what? People will look at reasons to buy the console, they'll see MS with Halo and not much else, which will only be appealing to the Halo fans who aren't already tired of Halo. Then they'll look at Sont with a history approaching 2 decades of high quality first-party and third-party exclusives. Wii and Kinect people won't care, they won't buy new consoles in the first year because it won't be worth the cost to them and they'll still be happy playing on their Wii.

The fact is exclusives are what sell consoles in the first year, and what exactly are xbox going to announce? "Oh look guys, we have Halo again and this new Ryse thing. Enjoy!" I don't think that'll go down too well.

The wild card of course is the Wii as somebody mentioned, if they can get third-parties on board, bring their console up to specs, and release serious exclusives (ie. not mario, not motion-based) then they could take all the medals. And they might get stay-at-home-mum 'gamers' upgrading from the Wii. But that's a lot of ifs.

Your post is so full of contradictions, it's just ridiculous.

You think there's no difference between the situation as it is now, and what people will think about when they are picking their console at the start of the next generation?



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pezus said:
New PS3 exclusive IP announced: http://gamrconnect.vgchartz.com/thread.php?id=139072

playstation network title



happydolphin said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

Halo 4 for this year as a whole in the year of 2012. On the other hand I'll be enjoying Sly 4 and new experiences Starhawk, Dust 514, Twisted Metal, TLG

Well scrub Dust, you can get that on Vitaso it's not exclusive and TLG still doesn't have a release date.  Although this is what i'm talking about.

2. How is Dust being on the Vita suddenly make it not exclusive? Starhawk and Twisted Metal are providing experiences gamers havent had this gen. Prove me wrong. Secondly, I will most likely be playing Halo 4 and do not care whether it will have more popularity. To a gamer is the system that relies  on a few games a console of choice? Thats up to you to decide. 

If he can't scrub dust you can't scrub the 360/pc games, just sayin'.


lol I know Dust isnt fully exclusive, but how many times do you ever hear about Sony relying on PC exclusives like Microsoft? barely ever outside of FF and DC Universe. The Witcher 2 port is almost ready from PC and I'll be playing it on the 360 all the same. Dust will have more relevance on a PS3 though because I will be able to play with other gamers on PC since the PS3 can integrate their online with PC. The 360 is a closed system and thus the 360 gamers will only play amongst themselves. Amazing this happens with no yearly fee. Thanks Sony.



thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

You must forget the Move can control things with depth within a 3D or augmented reality space. The Kinect cannot.

Yeah it can. Any avatar in whatever game supports them is a 3D object withing 3D space and calculated via 24 points in space at any given moment per player. (48 for 2 player games) Move supports 2 points per player .

S.T.A.G.E. said:

2.  Ghost Recon and Forza 4: Move and/or gaming wheel.

sorry, bra no controllers allowed. Just basic Kinect functionality.


youre grasping at straws the move can do all of the things mentioned and a headset couldve been employed on the pc and ps3 versions of mass effect 3. they just chose not to employ them. the kinect makes you the controller but microsoft failed to prove this gen that the kinect could be used to make core games.  when you have no controller theystill cant figure out a way to control 3d space. the move did it before it launched. for gaming purposes there is no comparison. all youre praising is a powerful camera when many cameras can do the same. microsoft just so happened to work out an exclusive partnership with bioware for something most wont use.

please some proof for that. I think its more the fact that kinect basically does free voice controls for them so they didn't have to put resources towards devolping a voice program. If its so easy to do with a mic more companies would do so. Kinect saves them the cost of doing the work, that why its not on pc and ps3. Also they have a game already that lets you control your character in a 3d space, Rise of Nightmares. So please dont make baseless claims.

The Kinect bull has already been admitted.
http://www.xg247.co.uk/news/06/e3-2011-lve-mass-effect-3-doesnt-need-kinect-for-voice-commands/

Its amazing how Microsoft can drop a line at someone and they will so easily believe it. This is just them continuing to convince gamers kinect is core. Its just not. Sorry, its not. 


STAGE: "Voice controls could be done with a headset but would require work on Biowares part in R&D to make it work. Kinect just made it easier on them. Voice commands in no way proves Kinect is for the core."

 

i'm confused. I thought you disagreed with me.


Im not arguing with you. The point is it can be done a deal was made with Microsoft to make the 360 version more appealing. Seriously, can any believe Microsoft can get anything exclusive without a deal anymore? Microsoft has made life easier on devs, but made life harder for consumers.

http://kotaku.com/5810138/mass-effect-3s-new-voice-commands-are-xbox-360+only-and-heres-why


no, your point is a deal was made. all of your facts say otherwise. they completely agree with my point. kinect made voice controls free for devs by making it so they do not have to develop it themselves. the article you posted clearly states that. so you ingnore the facts you post and claim things that do not exist. what world do you live in? I even use your links and "facts". how about you take a step back and look at things clearly instead of through colored glasses. Its not kinects fault it can do what it does, please dont hate on an inanimate object. Perhaps you should be upset that devs dont take the time and do the work and get more voice controls on pc and ps3 games.


Rethink what you just wrote. Voice command is possible and the PS eye has voice recognition and noise cancellation integrated in the system. The mics on the eye can tell where you're sitting in the room when you call out at the eye.  I'll say it again (for the last time)...all signs point to Microsoft making a deal with them. The R&D wouldnt have been that hard or expensive. A mic would've been more accurate though but it would take  more R&D work to do it. The Kinect isnt revolutionary, it just has more cameras. Again...this is far from an argument. Stop now because its only making me reiterate the simple fact that voice commands can be used outside of Kinect in more ways than just one.

P.S.

I wonder if PC gamers will be able to use voice commands for Kinect on Mass Effect when it launches .Does anything exclusive to the 360 ever STAY exclusive (especially when Microsoft kills their own exclusivity themselves)?



If the Kinect made it so easy, there would be more games with voice commands.



S.T.A.G.E. said:
happydolphin said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

Halo 4 for this year as a whole in the year of 2012. On the other hand I'll be enjoying Sly 4 and new experiences Starhawk, Dust 514, Twisted Metal, TLG

Well scrub Dust, you can get that on Vitaso it's not exclusive and TLG still doesn't have a release date.  Although this is what i'm talking about.

2. How is Dust being on the Vita suddenly make it not exclusive? Starhawk and Twisted Metal are providing experiences gamers havent had this gen. Prove me wrong. Secondly, I will most likely be playing Halo 4 and do not care whether it will have more popularity. To a gamer is the system that relies  on a few games a console of choice? Thats up to you to decide. 

If he can't scrub dust you can't scrub the 360/pc games, just sayin'.


lol I know Dust isnt fully exclusive, but how many times do you ever hear about Sony relying on PC exclusives like Microsoft? barely ever outside of FF and DC Universe. The Witcher 2 port is almost ready from PC and I'll be playing it on the 360 all the same. Dust will have more relevance on a PS3 though because I will be able to play with other gamers on PC since the PS3 can integrate their online with PC. The 360 is a closed system and thus the 360 gamers will only play amongst themselves. Amazing this happens with no yearly fee. Thanks Sony.

Haha, true :) But doesn't that make the experience less exclusive, in the context of a debate lead in the direction of strength of exclusivity? Then again I am totally for PC to PS3 in-game chat, but in the context of the thread's derailment your points are counter-supportive of your position!