thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:
You must forget the Move can control things with depth within a 3D or augmented reality space. The Kinect cannot.
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Yeah it can. Any avatar in whatever game supports them is a 3D object withing 3D space and calculated via 24 points in space at any given moment per player. (48 for 2 player games) Move supports 2 points per player .
S.T.A.G.E. said:
2. Ghost Recon and Forza 4: Move and/or gaming wheel.
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sorry, bra no controllers allowed. Just basic Kinect functionality.
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youre grasping at straws the move can do all of the things mentioned and a headset couldve been employed on the pc and ps3 versions of mass effect 3. they just chose not to employ them. the kinect makes you the controller but microsoft failed to prove this gen that the kinect could be used to make core games. when you have no controller theystill cant figure out a way to control 3d space. the move did it before it launched. for gaming purposes there is no comparison. all youre praising is a powerful camera when many cameras can do the same. microsoft just so happened to work out an exclusive partnership with bioware for something most wont use.
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please some proof for that. I think its more the fact that kinect basically does free voice controls for them so they didn't have to put resources towards devolping a voice program. If its so easy to do with a mic more companies would do so. Kinect saves them the cost of doing the work, that why its not on pc and ps3. Also they have a game already that lets you control your character in a 3d space, Rise of Nightmares. So please dont make baseless claims.
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The Kinect bull has already been admitted. http://www.xg247.co.uk/news/06/e3-2011-lve-mass-effect-3-doesnt-need-kinect-for-voice-commands/
Its amazing how Microsoft can drop a line at someone and they will so easily believe it. This is just them continuing to convince gamers kinect is core. Its just not. Sorry, its not.
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STAGE: "Voice controls could be done with a headset but would require work on Biowares part in R&D to make it work. Kinect just made it easier on them. Voice commands in no way proves Kinect is for the core."
i'm confused. I thought you disagreed with me.
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Im not arguing with you. The point is it can be done a deal was made with Microsoft to make the 360 version more appealing. Seriously, can any believe Microsoft can get anything exclusive without a deal anymore? Microsoft has made life easier on devs, but made life harder for consumers.
http://kotaku.com/5810138/mass-effect-3s-new-voice-commands-are-xbox-360+only-and-heres-why
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no, your point is a deal was made. all of your facts say otherwise. they completely agree with my point. kinect made voice controls free for devs by making it so they do not have to develop it themselves. the article you posted clearly states that. so you ingnore the facts you post and claim things that do not exist. what world do you live in? I even use your links and "facts". how about you take a step back and look at things clearly instead of through colored glasses. Its not kinects fault it can do what it does, please dont hate on an inanimate object. Perhaps you should be upset that devs dont take the time and do the work and get more voice controls on pc and ps3 games.
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seeing as how voice recognition libraries are mentioned in this video to be available to devs for the implementation of voice recognition in games on ps3 i don't really see how what s.t.a.g.e said is beyond belief
http://www.youtube.com/watch?v=5TaUsSy-f0Y
the console manufacturers pay for exclusive content all the time i don't see how it is far fetched to assume that that may be what happened in this case, especially since microsofts focus recently has been on pushing kinect in a big way
...or maybe the libraries mentioned in the videos are not available as the video said, that may also be possible