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Forums - Nintendo - Nintendo tells developers not to share digital sales numbers

Nsanity said:
He doesn't see it as surprising, however, because Nintendo doesn't allow developers to change their prices or offer demos or promotions either, which are all tactics that Microsoft, Sony, and other digital publishers have used to pick up lots of digital sales before.

Seriously ?

I always knew they are most hostile anti-consumer company among big three but I never expected it to this extenct.



PROUD MEMBER OF THE PSP RPG FAN CLUB

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typical nintendo very discreat



HappySqurriel said:
Whether you agree with them or not, from a business perspective there is a risk associated with letting people discount games too early or by too much ...

While I benefit from it as a consumer, the fact that reasonably new games are discounted to "fire sale" prices on steam does discourage me from paying full price for new games. Although I think that a low price/high margin business model is viable, the discounted games will hurt the sale of full priced games because many people (like me) will wait the 6 to 12 months to buy it at a discount.



Now, I could be wrong but I suspect that Nintendo doesn't want to publish sales data because that will influence sales in undesirable ways. It is not (exactly) the same thing, but I have noticed on the android tablet marketplace that many of the more useful/better apps I've found were (somewhat) difficult to find because the apps are ranked by popularity/sales. I could be wrong but I suspect that the average user will choose an app based on the first few pages of results and this means that popularity/high-sales increases sales.

I've also heard that people publishing through Nintendo have to accuractly predict what the sales are going to be because there is a six month hold on 2nd prints.

Making a list based upon sales popularity is not the same as publishing your sales. If you're working through a venue such as wii marketplace, you couldn't list the sales regardless of how much you tried, and certainly can't influence anyone's ability to sort based on such EVEN if you publish the sales on your own website.

Very different examples.

Nintendo is very adverse with third parties, from what I've heard. 01net says their third party policies are extremely limiting and hostile. Nothing to do with good business, unless Nintendo being the only business is the totality of "good business"



Zlejedi said:
Nsanity said:
He doesn't see it as surprising, however, because Nintendo doesn't allow developers to change their prices or offer demos or promotions either, which are all tactics that Microsoft, Sony, and other digital publishers have used to pick up lots of digital sales before.

Seriously ?

I always knew they are most hostile anti-consumer company among big three but I never expected it to this extenct.


Yeah, because Sony installing malware on everyone who was foolish enough to buy CDs from their artists was really good for consumers ...

I believe it was Epic who was saying that Microsoft forced them to charge a fee for a map pack they would have normally offered for free on the PC in order to create a market for paid digital content, and I suspect what Nintendo is doing is very similar. When you look at how (most) people react to paid content on the Android/iTunes market, the readily available free content really does erase any willingness for consumers to pay anything for similar content.

While you may see this as "anti-consumer", ensuring that a company can actually turn a profit on the content they produce is good for consumers because it ensures that people will actually produce content.



HappySqurriel said:
Zlejedi said:
Nsanity said:
He doesn't see it as surprising, however, because Nintendo doesn't allow developers to change their prices or offer demos or promotions either, which are all tactics that Microsoft, Sony, and other digital publishers have used to pick up lots of digital sales before.

Seriously ?

I always knew they are most hostile anti-consumer company among big three but I never expected it to this extenct.


Yeah, because Sony installing malware on everyone who was foolish enough to buy CDs from their artists was really good for consumers ...

I believe it was Epic who was saying that Microsoft forced them to charge a fee for a map pack they would have normally offered for free on the PC in order to create a market for paid digital content, and I suspect what Nintendo is doing is very similar. When you look at how (most) people react to paid content on the Android/iTunes market, the readily available free content really does erase any willingness for consumers to pay anything for similar content.

While you may see this as "anti-consumer", ensuring that a company can actually turn a profit on the content they produce is good for consumers because it ensures that people will actually produce content.

LOL. ZING

 

 

 

 

 

from 7 years ago.

 



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All he needs to share is revenue earned from sales, not the specific units. Nintendo does this as they may come out lower in unit sales due to none of promotions, sales, etc that MS/Sony due, however, the same game may have higher revenue and margins since the prices remain steady.

Kinda the same reason iOS has a higher earning potential than Android when it comes to apps. iOS forces higher unit prices whereas Android tends to push developers into free ad-based transactions.



This is an example of a big company abusing their power over small companies. Nintendo are assholes for denying companies the rights to publish sales for their own games, but there's nothing new there, Nintendo as a company has always been evil at its core (even tho I love their games). They are arrogant, over-confident, and lack respect for competitors, other developers and publishers, not to mention how they frequently piss all over their customers and fans.

But asshole companies will alwasy be asshole companies. The problem is that Nintendo is actually allowed to do this. It is clearly an abuse of power, and this amount of control from the publisher's side should be illegal, in my opinion. But as we know, legislation is always one the side of the big corporations, never favors the small businesses.

Oh, and Nintendo: F*** you.



superchunk said:
All he needs to share is revenue earned from sales, not the specific units. Nintendo does this as they may come out lower in unit sales due to none of promotions, sales, etc that MS/Sony due, however, the same game may have higher revenue and margins since the prices remain steady.

Kinda the same reason iOS has a higher earning potential than Android when it comes to apps. iOS forces higher unit prices whereas Android tends to push developers into free ad-based transactions.

The average iPhone user is wealthier than any other phone owner.



HappySqurriel said:
Zlejedi said:
Nsanity said:
He doesn't see it as surprising, however, because Nintendo doesn't allow developers to change their prices or offer demos or promotions either, which are all tactics that Microsoft, Sony, and other digital publishers have used to pick up lots of digital sales before.

Seriously ?

I always knew they are most hostile anti-consumer company among big three but I never expected it to this extenct.


Yeah, because Sony installing malware on everyone who was foolish enough to buy CDs from their artists was really good for consumers ...

I believe it was Epic who was saying that Microsoft forced them to charge a fee for a map pack they would have normally offered for free on the PC in order to create a market for paid digital content, and I suspect what Nintendo is doing is very similar. When you look at how (most) people react to paid content on the Android/iTunes market, the readily available free content really does erase any willingness for consumers to pay anything for similar content.

While you may see this as "anti-consumer", ensuring that a company can actually turn a profit on the content they produce is good for consumers because it ensures that people will actually produce content.

How about we compare system with well protected value of games (wii) with system most "abusing" sales and plenty of free stuff (Steam) in regards to content ?



PROUD MEMBER OF THE PSP RPG FAN CLUB

Seece said:

Why don't Nintendo off trials/demos? 0_O


sometimes they do, but it is rare and I mean rare and is usually up for one week, I think when it comes to online this is one category that Ninty has no idea what the hell they are doing.

 

OT Ninty doesnt want it known, because the sales suck and they know it. If devs and publishers see crappy numbers they are more likely to say screw that noise and go to someone else. Which is kinda silly becasue its not like most people mess with WiiWare anyway.  IMHO