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Forums - Sony - So.....I noticed Vita numbers are not that good this week. Can we talk about it now? (update because of Media Create numbers)

DarkDesent666 said:
DKHustlin said:
BasilZero said:
DKHustlin said:

you just said that you played skyward sword despite the motion, so i dont see why motion controls in other types of games irks you. if anything, it makes them better because the innovation/freshness and, most importantly, the fun of the games is had in the gameplay.

I'm a huge Zelda fan, a die hard fan, thats why :P

Well I guess eventually I'll get used to them since Nintendo said they'll be focusing on making future zelda titles like SS, eventually that will move over to Mario and perhaps other titles as well. Its inevitable, but I'll be enjoying the games that do not use motion controls until than :P

ok, but then is it you just dont want to adapt to this brave new world or you just think motion control will never be as good as analog/digital? you dont have to explain why

Brave new? It's old and pretty much proved it's not as good as an analogue/digital. Even the move which is the most accurate isn't as good. 

You're old and it's pretty much proved by what you said. It's simply just an opinion which can vary. 

I believe motion does add innovation and makes many games more enjoyable.  Using the motion controls on SMBW to fly up with the propeller suit just felt natural and far more satisfying then pushing a button. With the little time I had with Skyward Sword I question why someone would bother going back to analogue with this type of game. Again it's an opinion. But I believe if you don't like motion then you are just one lazy person :P



 

        

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3DS has Monster Hunter and is cheaper. No surprise that Vita didn't outsell it last week.

The same situation the 3DS was in before the price drop is now in effect for the Vita.

GAMES SELL SYSTEMS. None of the games released week one were system sellers.

Tales of Innocence R releases in January. That will push Vita hardware. They way I see it the Vita sold over 320k units on the PlayStation name alone and will continue to sell based on the name. Sony needs to get some more Japanese focused games for it to be a powerhouse in the country. Now would be a great time for Level-5 to announce a new White Knight Chronicles game for Vita. There isn't much of an rpg base on the system and they could capitalize on that.

For the Western markets the games are there. Uncharted will push systems, especially in the United States. MotorStorm, Fifa, Madden, Resistance (to an extent) will also push systems. Just announce a new Gran Turismo game and Europe will throw support behind the Vita as well.

Let's not forget the exclusive Call of Duty Vita game.



dany612 said:
You're old and it's pretty much proved by what you said. It's simply just an opinion which can vary. 

I believe motion does add innovation and makes many games more enjoyable.  Using the motion controls on SMBW to fly up with the propeller suit just felt natural and far more satisfying then pushing a button. With the little time I had with Skyward Sword I question why someone would bother going back to analogue with this type of game. Again it's an opinion. But I believe if you don't like motion then you are just one lazy person :P

 

Not really, anything that's quantifiable like accuracy the analogue or dpad is better. 

Also your example with SMBW isn't anything the sixaxis can't do. I will give you Zelda though, still one valid example does not make many anything. Most games turn to inaccurate crap with motion controls, move is the only one that can actually do real games and that has led to no innovation and pretty much none of the "innovations" the wii came out with are sticking around next gen. So it really seems more like a gimmich that few people would presist in enjoying it. Also people who actually move once in awhile when not infront of a tv might want to lay down when playing a game, not to mention space issue.



Tridrakious said:
3DS has Monster Hunter and is cheaper. No surprise that Vita didn't outsell it last week.

The same situation the 3DS was in before the price drop is now in effect for the Vita.

GAMES SELL SYSTEMS. None of the games released week one were system sellers.

Tales of Innocence R releases in January. That will push Vita hardware. They way I see it the Vita sold over 320k units on the PlayStation name alone and will continue to sell based on the name. Sony needs to get some more Japanese focused games for it to be a powerhouse in the country. Now would be a great time for Level-5 to announce a new White Knight Chronicles game for Vita. There isn't much of an rpg base on the system and they could capitalize on that.

For the Western markets the games are there. Uncharted will push systems, especially in the United States. MotorStorm, Fifa, Madden, Resistance (to an extent) will also push systems. Just announce a new Gran Turismo game and Europe will throw support behind the Vita as well.

Let's not forget the exclusive Call of Duty Vita game.

It is way too early to say that. Vita is only out in a single region, the memory cards are pretty much sold out, 3DS just came out with a monster hunter game and has a major advantage of being out for 10 months of course it sold more. PSV isn't selling badly far from, 3DS sales dropped significantly in the weeks after it's launch, psv has barely been out more then a week and again is selling well. 



DarkDesent666 said:
Tridrakious said:
3DS has Monster Hunter and is cheaper. No surprise that Vita didn't outsell it last week.

The same situation the 3DS was in before the price drop is now in effect for the Vita.

GAMES SELL SYSTEMS. None of the games released week one were system sellers.

Tales of Innocence R releases in January. That will push Vita hardware. They way I see it the Vita sold over 320k units on the PlayStation name alone and will continue to sell based on the name. Sony needs to get some more Japanese focused games for it to be a powerhouse in the country. Now would be a great time for Level-5 to announce a new White Knight Chronicles game for Vita. There isn't much of an rpg base on the system and they could capitalize on that.

For the Western markets the games are there. Uncharted will push systems, especially in the United States. MotorStorm, Fifa, Madden, Resistance (to an extent) will also push systems. Just announce a new Gran Turismo game and Europe will throw support behind the Vita as well.

Let's not forget the exclusive Call of Duty Vita game.

It is way too early to say that. Vita is only out in a single region, the memory cards are pretty much sold out, 3DS just came out with a monster hunter game and has a major advantage of being out for 10 months of course it sold more. PSV isn't selling badly far from, 3DS sales dropped significantly in the weeks after it's launch, psv has barely been out more then a week and again is selling well. 

It's also the holiday season. But to be completely honest I really question Sony reasoning to launch the Vita this late into the year.

If I was the person who made the launch decisions I would have pushed the system back to February. The software wasn't there and the PSP is still too strong in Japan. They needed to let that system weaken a little bit more.



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Well form the looks of the charts this site didn't track Hong Kong vita sales. the vita launched last Friday.



 

Bet with gooch_destroyer, he wins if FFX and FFX-2 will be at $40 each for the vita. I win if it dont

Sign up if you want to see God Eater 2 get localized!! https://www.change.org/petitions/shift-inc-bring-god-eater-2-to-north-america-2#share

spurgeonryan said:

As for the 3DS 3D, I read on Twitter that some lady did not buy her kids a 3DS because she heard it caused blindness!

Wait until she hears about masturbation causing blindness.



Tridrakious said:
DarkDesent666 said:
Tridrakious said:
3DS has Monster Hunter and is cheaper. No surprise that Vita didn't outsell it last week.

The same situation the 3DS was in before the price drop is now in effect for the Vita.

GAMES SELL SYSTEMS. None of the games released week one were system sellers.

Tales of Innocence R releases in January. That will push Vita hardware. They way I see it the Vita sold over 320k units on the PlayStation name alone and will continue to sell based on the name. Sony needs to get some more Japanese focused games for it to be a powerhouse in the country. Now would be a great time for Level-5 to announce a new White Knight Chronicles game for Vita. There isn't much of an rpg base on the system and they could capitalize on that.

For the Western markets the games are there. Uncharted will push systems, especially in the United States. MotorStorm, Fifa, Madden, Resistance (to an extent) will also push systems. Just announce a new Gran Turismo game and Europe will throw support behind the Vita as well.

Let's not forget the exclusive Call of Duty Vita game.

It is way too early to say that. Vita is only out in a single region, the memory cards are pretty much sold out, 3DS just came out with a monster hunter game and has a major advantage of being out for 10 months of course it sold more. PSV isn't selling badly far from, 3DS sales dropped significantly in the weeks after it's launch, psv has barely been out more then a week and again is selling well. 

It's also the holiday season. But to be completely honest I really question Sony reasoning to launch the Vita this late into the year.

If I was the person who made the launch decisions I would have pushed the system back to February. The software wasn't there and the PSP is still too strong in Japan. They needed to let that system weaken a little bit more.

It already was pushed back and alot of people were counting on the preorders for gifts, and like you said it's the holiday season. Also it's software is pretty good, way better then the 3DSes launch. As far as launch line ups go it's among the best.



DarkDesent666 said:
dany612 said:
You're old and it's pretty much proved by what you said. It's simply just an opinion which can vary. 

I believe motion does add innovation and makes many games more enjoyable.  Using the motion controls on SMBW to fly up with the propeller suit just felt natural and far more satisfying then pushing a button. With the little time I had with Skyward Sword I question why someone would bother going back to analogue with this type of game. Again it's an opinion. But I believe if you don't like motion then you are just one lazy person :P

 

Not really, anything that's quantifiable like accuracy the analogue or dpad is better. 

Also your example with SMBW isn't anything the sixaxis can't do. I will give you Zelda though, still one valid example does not make many anything. Most games turn to inaccurate crap with motion controls, move is the only one that can actually do real games and that has led to no innovation and pretty much none of the "innovations" the wii came out with are sticking around next gen. So it really seems more like a gimmich that few people would presist in enjoying it. Also people who actually move once in awhile when not infront of a tv might want to lay down when playing a game, not to mention space issue.


Again it's just an opinion no matter how many twists you take. Fighting 2d games like Street Fighter would of course not be the best suited for motion controls but if you can implement them correctly then games are enjoyable regardless.

A few?

Just Dance 1,2,3

Mario Kart Wii

Wii Sports Resort

Kinect Adventures, Dance Central 1,2 Kinect Sports...

Zelda Skyward Sword

These are few that take full advantage of motion controls and have been selling like hotcakes. Kinect has propelled motion sensing. 360 can contribute its awesome sales to Kinect.



 

        

dany612 said:
Again it's just an opinion no matter how many twists you take. Fighting 2d games like Street Fighter would of course not be the best suited for motion controls but if you can implement them correctly then games are enjoyable regardless.

A few?

Just Dance 1,2,3

Mario Kart Wii

Wii Sports Resort

Kinect Adventures, Dance Central 1,2 Kinect Sports...

Zelda Skyward Sword

These are few that take full advantage of motion controls and have been selling like hotcakes. Kinect has propelled motion sensing. 360 can contribute its awesome sales to Kinect.

No it really isn't. Analogues and d-pads are more accurate and versitle that pretty much by definition makes them better. 

Pass.

hardly uses it, six axis can do that.

Bunch of mini games which are fun for the first 10 mins and when drunk. 

Pass x4, these aren't good games... 

How is it any better then if it didn't have motion controls? I agree it's one of the few that use it without becoming crap but it seems more like they are dealing with it rather then making a better game because of it. 

Again how is something the six axis can do taking full advantage?  Also arguably only two of those games are games...