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dany612 said:
Again it's just an opinion no matter how many twists you take. Fighting 2d games like Street Fighter would of course not be the best suited for motion controls but if you can implement them correctly then games are enjoyable regardless.

A few?

Just Dance 1,2,3

Mario Kart Wii

Wii Sports Resort

Kinect Adventures, Dance Central 1,2 Kinect Sports...

Zelda Skyward Sword

These are few that take full advantage of motion controls and have been selling like hotcakes. Kinect has propelled motion sensing. 360 can contribute its awesome sales to Kinect.

No it really isn't. Analogues and d-pads are more accurate and versitle that pretty much by definition makes them better. 

Pass.

hardly uses it, six axis can do that.

Bunch of mini games which are fun for the first 10 mins and when drunk. 

Pass x4, these aren't good games... 

How is it any better then if it didn't have motion controls? I agree it's one of the few that use it without becoming crap but it seems more like they are dealing with it rather then making a better game because of it. 

Again how is something the six axis can do taking full advantage?  Also arguably only two of those games are games...