No Wii U fever for me, as of now. It's hard to get excited for it without seeing any actual games that pushes the capabilities of it. So, until I see a first party Wii U game, I'm calm.
NINTENDO
nintendo forever . . .

No Wii U fever for me, as of now. It's hard to get excited for it without seeing any actual games that pushes the capabilities of it. So, until I see a first party Wii U game, I'm calm.
NINTENDO
nintendo forever . . .

My excitement is getting warmed up for the WiiU. I am not a graphics whore by any means, but at the same time I do enjoy beautiful graphics. Imagine this, as beautiful as Zelda:SS was, what if it was a machine as powerful as the PS3? Now think about the WiiU, all indicators are that it will be 2x as powerful or so.
What nintendo needs to do is dropped the whole controller concept, unless they see it as part of the console and less of a controller. The WiiU needs WiiMote 2.0 (Motion+ was 1.5). The Wiimote works great for more games.
If they want to use the tablet make sure it comes with the console, then make it optional whether on no a game needs to be played on it. Games like Zelda, Metriod, Resident Evil, Final Fantasy, Metal Gear, etc would be wonderful on it. All of those are single player so each system just having one would not be a problem.
Games like Mario Kart, Smash, FPS (online or split screen, single player campaign would be fun on tablet), etc would not work as well on the tablet, they need to have a standard controller that also comes with the system, the system needs to be able to support 4, and they need to cost about 29.99 or less.
Either way the WiiU as huge potential, but I just worry about Nintendo going all out on the tablet, I just think a WiiMote 2.0 that has improved motion controls and possible more compatible with traditional games (not many people played Smash with Wiimote and Nunchuck, same with MKWii).
Nintendo finally showed people with SS that motion controls can enhance a core gaming experiance, now with the tablet I just dont see how they can expand on it.
End of 2009 Predictions (Set, January 1st 2009)
Wii- 72 million 3rd Year Peak, better slate of releases
360- 37 million Should trend down slightly after 3rd year peak
PS3- 29 million Sales should pick up next year, 3rd year peak and price cut
Roma said:
Well duhh of course its not completed :P it still has a year before it comes out. lol since when do people wait until a product is 100% complete before they show anything of it? Get real! This is to show how the machine can be used both for uncreative developers and for the fans that can’t imagine how things would work without anybody telling them how things could work on it. They didn’t have actual games to show but that doesn’t mean they shouldn’t show anything to build anticipation. Showing that it can do games the PS360 (which will be native 1080p natively as confirmed by Nintendo mind you) is a good thing just for the sake of showing that the least it could do are these games. Actual games will be shown in 2012 anyway so what difference does it make if they won’t come out until then anyway? Games can’t be made from the ground up in a few weeks to do what the system can actually do. Seriously you need to look at things more realistically and not just what you want and think they should have done. Development kits hadn't even been out for that long before the unveiling of it. |
remove your love from Ninty from the equation and look at it from a critcal eye. I said the REVEAL sucked, not the actual console itself. THe reveal sucked IMHO because it didnt show anything that we pretty didnt know about prior to the show. THe only thing we really got was confirmation of the tablet. 100%, it wasnt even 50%. Showing games that I can already play on my current gen systems is not going to excite me, maybe if you're a Wii only owner and you've been missing out then yeah, but thats not me.
Why do you think it was a good REVEAL?? Cause if you think that was a good reveal I would wonder what you think is a bad one. When Ninty tries again in 2012, and they actually have SOLID information and ACTUAL games running on the system, then I would say thats a good E3. Till then Ill stand by my statements
milkyjoe said:
I maintain that that was hilarious, because several people said that showreel looked sub PS3/360 level. A psychologist would have a field day with statements like that. |
what scares me is the hardcore fans saw no problem with that. If SOny or MS did that they would tear it to pieces. It was literally a visual reel that wasnt even RUNNING on the console. Mind boggling.
oniyide said:
remove your love from Ninty from the equation and look at it from a critcal eye. I said the REVEAL sucked, not the actual console itself. THe reveal sucked IMHO because it didnt show anything that we pretty didnt know about prior to the show. THe only thing we really got was confirmation of the tablet. 100%, it wasnt even 50%. Showing games that I can already play on my current gen systems is not going to excite me, maybe if you're a Wii only owner and you've been missing out then yeah, but thats not me. Why do you think it was a good REVEAL?? Cause if you think that was a good reveal I would wonder what you think is a bad one. When Ninty tries again in 2012, and they actually have SOLID information and ACTUAL games running on the system, then I would say thats a good E3. Till then Ill stand by my statements |
I never said you said the console sucks :P still talking about the reveal and why they did it this way
No I’m not a Wii owner only so I buy games on 360 though not a lot of them.
A bad reveal would be them just showing pictures of the controller and confirming the romers.
I think it was a good reveal because it wasn’t the one before its release as there was still more than one year left. Games they showed from other systems is also to prove to fans that they are serious about getting 3rd party support
I’m not saying it was awesome, it was just good and enough to get people speculating and waiting for the big reveal.
| R.I.P Mr Iwata :'( | ||
![]() |
|
|
| greenmedic88 said: I think the specs on the Wii U are probably much closer to final production specs than some seem to think. All evidence points to a modified AMD R700 based GPU, most likely an RV770 variant quite similar in performance to 2008's HD4850. CPU looks to be an IBM Power7 core based chip, most likely a quad core. Currently, it's looking like final memory specs are the only major specs that haven't been specified by multiple reliable sources. Shared memory or dedicated VRAM/system RAM configuration? 768MB of shared memory seems to be the current number being speculated by various sources. Based on that, you potentially have a console with an updated CPU similar to that in the Xbox 360 with an extra core, and additional 256 MB of shared memory and a GPU that should have anywhere from 50-100% more graphical processing power than the modified R520/R600 based GPU of the Xbox 360. It goes without saying that how that translates into actual game performance depends on a list of factors although on raw specs alone, 1920x1080 native render resolutions with frame rates closer to 60fps than 30fps is a pretty fair estimate. |
Nintendo likes to leave room on their consoles to keep good frames (after the n64 incident with some games dropping in frames) Also, no way is the 768MB of memory accurate. Nintendo has already hinted to the console having atleast a gig of its own memory, and video memory probably seperate.
Wait. Was not in the rumor that the 768Mb were of eRAM, which translates in something like 90MB eRAM?
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


Roma said:
I never said you said the console sucks :P still talking about the reveal and why they did it this way No I’m not a Wii owner only so I buy games on 360 though not a lot of them. A bad reveal would be them just showing pictures of the controller and confirming the romers. I think it was a good reveal because it wasn’t the one before its release as there was still more than one year left. Games they showed from other systems is also to prove to fans that they are serious about getting 3rd party support I’m not saying it was awesome, it was just good and enough to get people speculating and waiting for the big reveal. |
Ok, i see your point i still think it could have been better, but at least it wasnt like Saturn.
| bigjon said: My excitement is getting warmed up for the WiiU. I am not a graphics whore by any means, but at the same time I do enjoy beautiful graphics. Imagine this, as beautiful as Zelda:SS was, what if it was a machine as powerful as the PS3? Now think about the WiiU, all indicators are that it will be 2x as powerful or so. What nintendo needs to do is dropped the whole controller concept, unless they see it as part of the console and less of a controller. The WiiU needs WiiMote 2.0 (Motion+ was 1.5). The Wiimote works great for more games. If they want to use the tablet make sure it comes with the console, then make it optional whether on no a game needs to be played on it. Games like Zelda, Metriod, Resident Evil, Final Fantasy, Metal Gear, etc would be wonderful on it. All of those are single player so each system just having one would not be a problem. Games like Mario Kart, Smash, FPS (online or split screen, single player campaign would be fun on tablet), etc would not work as well on the tablet, they need to have a standard controller that also comes with the system, the system needs to be able to support 4, and they need to cost about 29.99 or less. Either way the WiiU as huge potential, but I just worry about Nintendo going all out on the tablet, I just think a WiiMote 2.0 that has improved motion controls and possible more compatible with traditional games (not many people played Smash with Wiimote and Nunchuck, same with MKWii). Nintendo finally showed people with SS that motion controls can enhance a core gaming experiance, now with the tablet I just dont see how they can expand on it. |
Having the U-pad with WiiU is something that shouldn’t even be asked as it is obvious that it will come with it. It’s the main controller but what I think is that they should include a Wiimote as well so that new gamers to the Wii family don’t have to buy a separate Wiimote just to play a game that might be included in the package like a Wii Sports game.
In the trailer they showed the kid playing with a WiiMote and then changes to the U-pad so that his dad could use the TV. They showed playing golf using both of them. So if Nintendo is going to include a game/demo (very likely) with WiiU that uses both controls then there should be a wiimote packed in.
Aonuma did talk about how to use both controllers to play Zelda. It will be played like SS and use the U-pad as a pouch with all the items and that it might as well be used as an item like the lens of truth which was hinted at in the text as well.
Will look for it and post here as soon as I find it.
For me I do not want to go back to buttons when it comes to Zelda
Edit:
“Skyward Sword is a title where we took aim at all the conventions of the Zelda series. While that may have been difficult, I think that confronting those challenges resulted in something that has a great deal of value. When it comes to Wii U, we’ll obviously want to add new elements that take advantage of the capabilities of the platform. I think using that as a lens through which we once again challenge the conventions of Zelda is more important than just making another Zelda game. With that in mind, please expect big things from the Zelda series to come!”
Edit:2
http://gonintendo.com/?mode=viewstory&id=165967
http://www.gamesradar.com/zelda-past-and-future-interview-koji-kondo-and-eiji-aonuma/
"GR: Looking forward, can you say anything about the Wii U Zelda project?
EA: What can I say…? It's a difficult question (laughs). We're just getting started on it even as we speak, so I'm just worried that if I let something slip that's off that mark…
The feedback that I've been getting from a lot of people on Skyward Sword is that they like the game very much, so of course I think probably the most important thing that we're focusing on right now is how do we take those elements that people seem to really love about Skyward Sword, and really bring that and connect that to what we do with Zelda on the Wii U while still continuing to evolve the game.
GR: Is there any particular feature of the Wii U hardware that you're excited to work with?
EA: Obviously, it's the new controller that's got the screen built into it, and in particular we're looking at how we can combine that new controller with something like motion control, and perhaps use the new controller in such a way that it becomes a new item that you're able to use to make the game feel fresh and new."
| R.I.P Mr Iwata :'( | ||
![]() |
|
|