RolStoppable said:
No? If the image refresh rate of the TV is locked at 60 times per second, then putting up 40 images per second would mean two refreshes in a row, skip one, two in a row, skip one etc. which would have a notable influence on the game's controls as they won't appear fluent. Control inputs are translated to the game with every image refresh and if the refresh rate isn't consistent, then the controls will feel choppy which is why slowdowns are so annoying. You are welcome to offer a better explanation, but to me this makes sense. It's a question of consistence and that's why developers either aim for 30 or 60 fps in video games. |
your post was clearly written, purely factual in content and to the best of my knowledge 100% accurate. ...surely you can see why i would be confused. :P













