RolStoppable said:
That would be depressing, just like it is with Starfox. Apparently the best game in the series is poised to remain the best one forever with no serious attempts being made to change that.
You really suck if you couldn't even complete GX's story mode on normal difficulty. The whole thing was either learning the track by heart or using the AI against itself. The most ridiculous part was that the final mission was by far the easiest one, because it was just a race against a ghost.
|
Not sure what difficulty I was trying to complete it on. Perhaps it was normal mode and I just lost interest in it. I am sure I can beat it (eventually) but the lack of interest probably kept me from doing so. My F-Zero skills were top notch for F-Zero X but GX seemed to use cheap tactics for the AI.
Anyways, how do you see the F-Zero series improving if you don't like any of the changes from F-Zero X to GX. What new idea can they implement into the series to advance it?