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Forums - Nintendo - will wii can have call ofduty4 graphics in the end of its lifetime or more?

Mummelmann said:
This must be a joke topic. Surely?

The joke is that people can't come to terms with what the Wii is about.  Most fanboys will argue you to death that graphics don't matter but then they'll tell you the Wii is more powerful that it is.  I'm not sure why those people care about graphics.  Compare any Wii game to what has come out lately on the other systems and you should quickly realize the Wii isn't about graphics.

And Nintendo seems to think that isn't a bad thing. 



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windbane said:
Mummelmann said:
This must be a joke topic. Surely?

The joke is that people can't come to terms with what the Wii is about.  Most fanboys will argue you to death that graphics don't matter but then they'll tell you the Wii is more powerful that it is.  I'm not sure why those people care about graphics.  Compare any Wii game to what has come out lately on the other systems and you should quickly realize the Wii isn't about graphics.

And Nintendo seems to think that isn't a bad thing. 


Many/Most of the Wii fans would agree that the original post has unrealistic expectations on what the Wii will be able to achieve ... A lot of Wii fans (myself included) are saying something entirely different.

For the most part third party developers never focused on the Gamecube, and most of the third party games released on the Gamecube were crappy ports of PS2 games that never approached the capabilities of the Gamecube; the Wii (to date) has received the same crappy ports of PS2 games which have not approached the capabilities of the Gamecube let alone the Wii.

When we have looked at the graphical improvements that the Wii can provide in games like Super Smash Bros (as I posted earlier) there are dramatic improvements in texture detail, a reduction in polygonalization artifacts, and a very noticeable improvement in texture and particle effects; when you start considering what these improvements would be like on the best looking Gamecube games (Resident Evil 4, Legend of Zeda: Twilight Princess, Rogue Squadren 3) the Wii should be able to produce games that look better than (pretty much) everything we have seen so far.

Saying that graphics are not the primary motivating factor to buying a system, that a dramatic improvement in control is more important than an evolutionary improvement in graphics, or that the focus on graphics above all else is damaging the industry is not inconsistent with also saying that developers have not been doing a good job at taking advantage of the power of the Wii.



I've bought a Panasonic Viera recently and it can upscale any source to 1080p. My Wii games have never looked so clear and crisp. In fact even better than some of my xbox360 games and it makes you wonder if they can make it even better. But ofcourse my common sense is telling me COD4 graphics aren't possible on the Wii, and it's just the amazing visual artstyle that games like SMG and MP3 are using that is so amazingly good to look at even on lower resolutions.

However I have read a rumour that the Wii's GPU is capable of running HD games. Perhaps that they will fix this with a firmware update some time in the future. That's about as close as it can get to COD4 graphics and it's still way off.

http://www.nintendolife.com/articles/2007/02/17/rumour_wii_is_hd_afterall



      

   

 

Its more powerful than the xbox so I expect some pretty cool graphics from the wii but Call of Duty 4 might be a strech but I agree It can probably do some pretty impressive graphics.



 

Words Of Wisdom said:
windbane said:

Sorry, after you wrote this I kind of lost interest in what you had to say. I'm an Electrical Engineering grad so I guess I have a much better understanding of hardware than you do (not that that has anything to do with what you know about this topic). Oh, and I software develop as well. Big deal.

So far the games from Nintendo and every third party look like last-gen games, so until something comes that looks better than several last gen games I'm going to assume the many developers are right that the Wii isn't much more powerful than the Xbox. You can see the specs on wikipedia if you'd like. Every fact is cited there.

Developers need to be honing the controls and making the wiimote work better, not trying to even attempt CoD4 graphics. Make better games and leave the graphics to the systems capable of expanding on them.


windbane has a point here though he doesn't know why or even what his point is.

Wii developers should be focusing on honing the controls and making better games.  The reason is very simple.  A quirky control scheme is one of the biggest selling points of the Wii as a console as its one of the Wii's best features.  Graphics, not so much.  That doesn't mean the Wii can't produce great looking games (it most certainly can) however as nice as the graphics will be... those won't be what sell the games in most cases.  People aren't buying Wii games for great graphics rather they're buying because Wii games are fun to play.

Developers should focus on the Wii's control scheme and tapping it to create games made of fun, awesome, and win... not so much great HD graphics.


Wii developers should focus on great and intuitive controls, but that shouldn't excuse bad graphics. Just like 360/PS3 developers, Wii developers should at least some time with the graphics.



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Joemanji said:
I've bought a Panasonic Viera recently and it can upscale any source to 1080p. My Wii games have never looked so clear and crisp.

 Running 480p on a 1080p is "Jagged edges" heaven. Thanks to upscaling those jagged edges that wouldn't be notice on a SD TV is clearly seen when it's upscaled.



The obvious fact is that Nintendo had the choice to produce a more powerful console without dramatically changing the cost of the hardware and instead choose to release the Wii as it is; the Wii could (easily) be overclocked to double (or possibly tripple) the current clockspeed and all that would be required is a somewhat larger case and an improved cooling system and yet they choose this speed.

How do you reckon so? Producing a more powerful console in any way will make the system more expensive to produce. Nintendo however decided that they wanted to maximize their profits, which is quite logical.

I also find it funny how you try to downplay the cost involved with a larger case and cooling system. Especially when the only improvement would be a higher clockspeed, which wouldn't make much difference anyway.

The likely reason Nintendo choose the performance of the Wii was that in peak performance the Gamecube was approaching what could (realistically) achieved on standard definition; with the Wii there should be (almost) no polygonalization artifacts, there should (almost) be no noticeable texture artifacts, and there should be (noticeably) improved effects which should be very close to the limit of what is noticeable on standard definition displays. Certainly, there could be some improvement to the effects which are displayed but those effects are far more noticeable at higher resolutions; basically, most material effects relate to how a material's lighting change over a small area and a higher resolution allows you to see smaller areas of a surface.

If you honestly believe that Nintendo's goal was anything other than profit, you're only fooling yourself. Besides, graphical techniques such as parallax mapping, deffered shading and displacement mapping are noticable even at 480p.

My reasoning why you could see a far greater improvement in what we see from the Wii than what we will see from the XBox 360 or PS3 is how focused developers are currently on getting good performance out of each of the systems; basically, every developer is working hard to get amazing graphics out of the PS3 and XBox 360 while few developers have even tried on the Wii. All systems will see some improvements from developers understanding the hardware better and producing more optimized code, they will all see improvements from developers being more efficient when they produce graphical assets specifically for the hardware, but the Wii will also benefit from developers actually trying to see what they can produce on the Wii.

That's one way to look at things. An other would be that because the Wii features such a familiar and straightforward design, developers know it's limits and can exploit it rather quickly. There are little to no secrets about the Wii's hardware really, so I wouldn't expect any major graphical leaps. Developers should focus on producing interesting artistic designs in their games. I salute Nintendo for developing Mario Galaxy with this philosophy in mind.

The Xbox 360 and to a greater extent the Ps3 are more flexible machines, much so because a lot of console developers had hardly ever worked with pixel and vertex processing.



no though it might end up with gears of war graphics



outlawauron said:
Words Of Wisdom said:
windbane said:

Sorry, after you wrote this I kind of lost interest in what you had to say. I'm an Electrical Engineering grad so I guess I have a much better understanding of hardware than you do (not that that has anything to do with what you know about this topic). Oh, and I software develop as well. Big deal.

So far the games from Nintendo and every third party look like last-gen games, so until something comes that looks better than several last gen games I'm going to assume the many developers are right that the Wii isn't much more powerful than the Xbox. You can see the specs on wikipedia if you'd like. Every fact is cited there.

Developers need to be honing the controls and making the wiimote work better, not trying to even attempt CoD4 graphics. Make better games and leave the graphics to the systems capable of expanding on them.


windbane has a point here though he doesn't know why or even what his point is.

Wii developers should be focusing on honing the controls and making better games. The reason is very simple. A quirky control scheme is one of the biggest selling points of the Wii as a console as its one of the Wii's best features. Graphics, not so much. That doesn't mean the Wii can't produce great looking games (it most certainly can) however as nice as the graphics will be... those won't be what sell the games in most cases. People aren't buying Wii games for great graphics rather they're buying because Wii games are fun to play.

Developers should focus on the Wii's control scheme and tapping it to create games made of fun, awesome, and win... not so much great HD graphics.


Wii developers should focus on great and intuitive controls, but that shouldn't excuse bad graphics. Just like 360/PS3 developers, Wii developers should at least some time with the graphics.


I definitely agree here, because there are some terrible looking Wii games and some really nice stylistic ones so far.  Super Paper Mario looked ok on my HD TV because it had a nice style for it.  Umbrella Chronicles doesn't look that good during gameplay, however...

I did not get to see Galaxy before I got my HDTV, but I'm not sure if that would have looked as good as Super Paper Mario blown up.  Maybe I'll get it back for a day to try it. 



Words Of Wisdom said:
windbane said:

Sorry, after you wrote this I kind of lost interest in what you had to say. I'm an Electrical Engineering grad so I guess I have a much better understanding of hardware than you do (not that that has anything to do with what you know about this topic). Oh, and I software develop as well. Big deal.

So far the games from Nintendo and every third party look like last-gen games, so until something comes that looks better than several last gen games I'm going to assume the many developers are right that the Wii isn't much more powerful than the Xbox. You can see the specs on wikipedia if you'd like. Every fact is cited there.

Developers need to be honing the controls and making the wiimote work better, not trying to even attempt CoD4 graphics. Make better games and leave the graphics to the systems capable of expanding on them.


windbane has a point here though he doesn't know why or even what his point is.

Wii developers should be focusing on honing the controls and making better games. The reason is very simple. A quirky control scheme is one of the biggest selling points of the Wii as a console as its one of the Wii's best features. Graphics, not so much. That doesn't mean the Wii can't produce great looking games (it most certainly can) however as nice as the graphics will be... those won't be what sell the games in most cases. People aren't buying Wii games for great graphics rather they're buying because Wii games are fun to play.

Developers should focus on the Wii's control scheme and tapping it to create games made of fun, awesome, and win... not so much great HD graphics.


 Thanks for the wisdom Windbane and I cosign both of these posters, I rather have Mario Galaxy graphics the rest of Wii's lifetime as long as each game has CONTROLS THAT WORK!!!!!!!!!!!!!



 


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