Great, Deadly Creatures 2 can't come soon enough.
Great, Deadly Creatures 2 can't come soon enough.
Bruno Muñoz said: Great, Deadly Creatures 2 can't come soon enough. |
DC sold well for what it was...a niche title about bugs fighting bugs lol!! I too can't wait for the title as it was funny as hell. I just don't understand why some ppl *cough*IGN*cough* thought it should be a million seller or blockbuster in sales. Look at deBlob2, it sold less on HD systems combined than it did on the Wii. NMH so far has been a sales disappointment (IMHO) on the HD systems that should have sold 3x more than the casual fanbase on the Wii.
oni-link said:
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are you kidding me?? the game was released in one region for a long time (Japan), PS3 version just got a US and Euro release this month, how long has this game been on Wii?? This game would have sold better on HDs IF it was released at the same damn time. I love how some Wii owners use this argument and then totally forget the multiplatform games that sold alot less on Wii, Spiderman, PoP, COD, Madden, Force Unleashed 2, etc. If anything IMHO the only reason why NMH did that well on Wii is the same reason that Conduit was doing good at first, there was no competition on the system. HD games get crap like that all the time and there much better than NMHs
padib said:
No, you're not getting it oniyide. The ratio of core players on HD twins as compared to Wii is I'll just guess here 10-fold. There are 50M users per twin, mostly core. Here is the breakdown of sales for COD BOs: Wii: 1.06m PS3: 10.61m 360: 13.04m If we're using this metric it's 1 for 23, so a core base 23x larger on HD twins than on Wii. His argument isn't that far fetched. And yours isn't too far-fetched either! HD games that come out on Wii are expected to sell less by the same train of thought. |
NMHs was a late port, REALLY late. How much late ports sell on par or better than the system it was orginally coming out for. The only ones come to mind are RE4(PS2) and Okami for Wii. had NMH been multiplat from day 1 im sure it would have sold the same across the bar
padib said:
No, you're not getting it oniyide. The ratio of core players on HD twins as compared to Wii is I'll just guess here 10-fold. There are 50M users per twin, mostly core. Here is the breakdown of sales for COD BOs: Wii: 1.06m PS3: 10.61m 360: 13.04m If we're using this metric it's 1 for 23, so a core base 23x larger on HD twins than on Wii. His argument isn't that far fetched. And yours isn't too far-fetched either! HD games that come out on Wii are expected to sell less by the same train of thought. |
thanks pad I'm glad someone here UNDERSTANDS what I talked about. With all the hubub about the Wii being a casual system; one would think that the COMBINED sales of the HD twins overshadow a single platform not meant for the genre. All I'm saying is that regardless on which system it came out it would still not be a million seller. IF DC ever came out to any of the HD twins I expect the same outcome that deBlob had. IMHO
padib said:
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sound very fair.
oni-link said:
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fair enough, i understand now, but why not say this in the first place??
Not to be anal but you cant combine both HD consoles, we have no idea how much 360 owners have a PS3 also and vice versa, last i checked it was 15% from what i heard. Hell we dont know how much Wii owners also have a one or both HD consoles. (I know like 2 people with only a Wii and they are of the Just Dance/Fit crowd)
padib said:
True, the hardware metric is flawed to a high degree (non-negligeable). But the cool thing about the COD metric as compared to the HW metric is that you'll find it very rare that a person owns it on both the 360 and on the PS3 :D They might own in on Wii and one HD twin, but even that's unlikely, right? Even if it happened the percentage would be so low I suspect it to be completely negligeable. The other cool thing about the COD metric is that it really is a game that a vast majority of the core owns (no matter the platform), and very few casuals owns (from what we understand at least). What do you think? |
makes sense to me
padib said:
True, the hardware metric is flawed to a high degree (non-negligeable). But the cool thing about the COD metric as compared to the HW metric is that you'll find it very rare that a person owns it on both the 360 and on the PS3 :D They might own in on Wii and one HD twin, but even that's unlikely, right? Even if it happened the percentage would be so low I suspect it to be completely negligeable. The other cool thing about the COD metric is that it really is a game that a vast majority of the core owns (no matter the platform), and very few casuals owns (from what we understand at least). What do you think? |
I find this argument a little odd because it wasn't that long ago that the frat-boy gamer who makes up the bulk of the COD franchise sales was considered the "Casual Gamer" who should be derided ...
The core problem with all simple metrics trying to determine how large of a "core" audience there is on a platform is there has been massive growth in the number of multi-console households over the past generation. While I could be wrong, I suspect that the typical household with a videogame system probably has 2 or more current generation systems and the Wii is probably in the vast majority of those households. This created an odd situation where, because the core games released to the Wii were mediocre and gamers interested in those types of games would choose to play them on the HD consoles, developers were able to justify producing mediocre Wii games because their sales were better on the HD consoles.
Being that the Wii U is the first to market, Nintendo has an opportunity to start things out differently by establishing strong "core" game sales before their competition is on the market; and this will put the challenge on Sony and Microsoft to produce a compelling alternative to justify buying their system instead of or alongside the Wii U. There is always the possiblity that Sony and Microsoft will focus on hardware performance, but this could become a negative if developers don't want to deal with the added development costs of targeting these systems; and Sony/Microsoft could have to justify a higher price-tag with no visual improvements over their competition.
well i like how there has been a statment released concerning the darksiders 2 for the wiiU , it will not simply be a port but a full reworked buffed up version for the wiiU, this puts the ps360 fanboys wiiU game port theory out the window