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Forums - Gaming - POLL: Do you prefer linear or open-world RPGs?

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What type of RPGs do you prefer?

Linear 33 27.97%
 
Open-world 45 38.14%
 
Both 35 29.66%
 
See results 5 4.24%
 
Total:118
endimion said:
I like both.... but the problem with open ones are that if you don't have 100 hrs to put in you don't really know what side quest are woth doing or even important in terms of character stats devlopement.... now FFXIII is way too linear... I mean come on even if you loved it don't tell you didn't feel riped off a litle at that price tag... I expect something more evolved... in terms of gameplay..... I think the one that coined it are bethesda in mass effect 2.... even though we could have used more side quest and a main story more like the first one.... I felt like I could do everything without wasting time like in fallout, and at the same time I could go linear and not miss much.....

I think for open worlds like elder scroll and fallout they should have an option where you can tell how many hours you want to put in and it cuts off the less important quest in relation to the box you ticked.... a bit like the level of difficulty but for time.....


Final Fantasy XIII was worth all $64.79



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Personally speaking I'm a big fan of open world but they tend to be too time consuming for other games on my list to play so I don't mind the game being linear as long as its an RPG.



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darkhaven63 said:
Troll_Whisperer said:
How's Demon's Souls linear? You can go pretty much wherever you go.

Anyway, I prefer when they are linear but with a degree of freedom or distraction, not FFXIII linear.


Demon's souls in itself is not too linear. If anything  it's a mix of both. I'm just saying that Dark Souls will be more open than its predecessor. That's all

I didn't say this to you the OP says Demon's Souls is linear.



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Since were talking of RPG story and character interaction is more important to me. Open or linear doesnt matter.



Open. I can't stand linear, I'd rather watch a movie.



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I do like both. As long as the game gets me to put dozens of hours into it, then its all good.



Either really, I enjoy linear RPG games that are fast paces and take you on a set path, but I also love free-roam RPG's that let you grind, explore, collect etc.

I don't really care, as long as the game itself is good.

Exploring in Final Fantasy VII was a great experience though, bumping into a powerful boss which was hidden away, finding rare items and materia, those are the aspects I miss in free-roam RPG's.



It doesn't matter if an RPG is linear or open world, it's all about the execution.



 

 

 

I like having some open world exploration but a linear plot line, character development, and sequence of events. Best example being the FF games up to 9 and Tales of Vesperia.

I can't stand Bethesda games and how they play out. Very little to no character development, small actual storyline and just tons of sidequests. I get bored easily on that. I do like some side quests as long as I'm most focused on the main plot. FF XIII definitely felt to confined and linear.



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I wouldn't consider Demon's Souls linear. Anyway, I vote open.



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